- 24 4月, 2018 2 次提交
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由 Kentaro Wada 提交于
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由 Kentaro Wada 提交于
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- 15 4月, 2018 1 次提交
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由 Kentaro Wada 提交于
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- 01 4月, 2018 3 次提交
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由 Kentaro Wada 提交于
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由 Kentaro Wada 提交于
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由 Kentaro Wada 提交于
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- 30 3月, 2018 1 次提交
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由 Kentaro Wada 提交于
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- 07 2月, 2018 1 次提交
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由 Kentaro Wada 提交于
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- 02 2月, 2018 1 次提交
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由 serycjon 提交于
The original method just selected the first encountered vertex in some epsilon-neighborhood of the mouse cursor. Now the closest one is picked. This is done in O(number_of_vertices) and could be someday improved by more efficient nearest neighbor using k-d tree.
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- 19 8月, 2017 1 次提交
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由 Kentaro Wada 提交于
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- 09 5月, 2016 1 次提交
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由 Kentaro Wada 提交于
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- 12 12月, 2011 1 次提交
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由 Michael Pitidis 提交于
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- 21 10月, 2011 1 次提交
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由 Michael Pitidis 提交于
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- 20 10月, 2011 3 次提交
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由 Michael Pitidis 提交于
Add edit/copy/delete actions to menu, so that their shortcuts are available as well. Copy line/fill color when duplicating shapes.
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由 Michael Pitidis 提交于
Fix off by one error in double click event handler and refactor closing and finalising code.
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由 Michael Pitidis 提交于
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- 19 10月, 2011 3 次提交
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由 Michael Pitidis 提交于
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由 Michael Pitidis 提交于
The closed attribute of the new shape was not copied Move the copied shape slightly, so that it stands out.
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由 Michael Pitidis 提交于
Undo close and Delete shape were partially broken.
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- 18 10月, 2011 2 次提交
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由 Michael Pitidis 提交于
Mostly working, vertex highlighting needs a bit of tweaking. The code could use a refactoring as well. Also change the way vertices are drawn (fill color). Remove some duplicated code.
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由 Michael Pitidis 提交于
Also switch to round nodes, they seem more appealing.
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- 17 10月, 2011 3 次提交
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由 Michael Pitidis 提交于
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由 Hussein 提交于
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由 Michael Pitidis 提交于
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- 16 10月, 2011 2 次提交
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由 Michael Pitidis 提交于
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由 Hussein 提交于
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- 15 10月, 2011 1 次提交
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由 Michael Pitidis 提交于
Bound movement of shapes inside the pixmap area. Movement could be a bit more accurate, but it currently breaks bounding. Refactor some of the shape and main window code accordingly.
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- 14 10月, 2011 2 次提交
- 13 10月, 2011 3 次提交
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由 Michael Pitidis 提交于
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由 Michael Pitidis 提交于
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由 Michael Pitidis 提交于
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- 08 10月, 2011 1 次提交
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由 Hussein 提交于
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- 06 10月, 2011 3 次提交
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由 Michael Pitidis 提交于
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由 Michael Pitidis 提交于
Draw the image in the same painter as the shapes. Center the image inside the widget and transform the painter so that any drawing is done relative to the pixmap, and any scaling is applied to both.
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由 Hussein 提交于
Added the code to do that in canvas Added select shape , when the user click on any shape it's choosen and the outline becomes white (done that in canavas and shape)
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- 05 10月, 2011 4 次提交
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由 Michael Pitidis 提交于
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由 Michael Pitidis 提交于
Make point shape and size class variables, so that changing them will affect all shapes. Re-add the last point when double clicking, so that it is consistent with the point list created normally, and because it is also used to when checking if a path is closed.
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由 Hussein 提交于
small change in canvas
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由 Michael Pitidis 提交于
This approach seems much cleaner and more intuitive than the previous one. Take the opportunity to refactor the code.
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