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体验新版 GitCode,发现更多精彩内容 >>
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52ab672c
编写于
10月 13, 2017
作者:
S
siyangy
提交者:
GitHub
10月 13, 2017
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电子邮件补丁
差异文件
Dreamview: put AINFO within lock (#659)
上级
622f8926
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
4 addition
and
7 deletion
+4
-7
modules/dreamview/backend/simulation_world/simulation_world_updater.cc
...view/backend/simulation_world/simulation_world_updater.cc
+2
-1
modules/dreamview/backend/websocket/websocket.cc
modules/dreamview/backend/websocket/websocket.cc
+2
-2
modules/dreamview/frontend/src/utils/draw.js
modules/dreamview/frontend/src/utils/draw.js
+0
-4
未找到文件。
modules/dreamview/backend/simulation_world/simulation_world_updater.cc
浏览文件 @
52ab672c
...
...
@@ -187,7 +187,8 @@ bool SimulationWorldUpdater::ConstructRoutingRequest(
map_service_
->
ConstructLaneWayPoint
(
end
[
"x"
],
end
[
"y"
],
endLane
);
}
AINFO
<<
"Waypoints: "
<<
routing_request
->
DebugString
();
AINFO
<<
"Constructed RoutingRequest to be sent, waypoints: "
<<
routing_request
->
DebugString
();
return
true
;
}
...
...
modules/dreamview/backend/websocket/websocket.cc
浏览文件 @
52ab672c
...
...
@@ -31,8 +31,8 @@ void WebSocketHandler::handleReadyState(CivetServer *server, Connection *conn) {
{
std
::
unique_lock
<
std
::
mutex
>
lock
(
mutex_
);
connections_
.
emplace
(
conn
,
std
::
make_shared
<
std
::
mutex
>
());
AINFO
<<
"Accepted connection. Total connections: "
<<
connections_
.
size
();
}
AINFO
<<
"Accepted connection. Total connections: "
<<
connections_
.
size
();
}
void
WebSocketHandler
::
handleClose
(
CivetServer
*
server
,
...
...
@@ -48,8 +48,8 @@ void WebSocketHandler::handleClose(CivetServer *server,
std
::
unique_lock
<
std
::
mutex
>
lock
(
*
connection_lock
);
connections_
.
erase
(
connection
);
}
AINFO
<<
"Connection closed. Total connections: "
<<
connections_
.
size
();
}
AINFO
<<
"Connection closed. Total connections: "
<<
connections_
.
size
();
}
bool
WebSocketHandler
::
BroadcastData
(
const
std
::
string
&
data
)
{
...
...
modules/dreamview/frontend/src/utils/draw.js
浏览文件 @
52ab672c
...
...
@@ -57,11 +57,7 @@ export function drawCircle(radius, material, segments = 32) {
export
function
drawThickBandFromPoints
(
points
,
thickness
=
0.5
,
color
=
0xffffff
,
opacity
=
1
,
zOffset
=
0
)
{
// const quality = 5;
// const curve = bezier(points.map(p => [p.x, p.y]), quality);
const
geometry
=
Line
(
points
.
map
(
p
=>
[
p
.
x
,
p
.
y
]));
const
material
=
new
THREE
.
ShaderMaterial
(
BasicShader
({
side
:
THREE
.
DoubleSide
,
diffuse
:
color
,
...
...
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