提交 f7355831 编写于 作者: 良宜's avatar 良宜

update:更新输入法文档

上级 adb54992
...@@ -8,6 +8,7 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler ...@@ -8,6 +8,7 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler
public InputField input; public InputField input;
public void OnPointerClick(PointerEventData eventData) public void OnPointerClick(PointerEventData eventData)
{ {
Debug.Log("ooooo");
WX.ShowKeyboard(new ShowKeyboardOption() WX.ShowKeyboard(new ShowKeyboardOption()
{ {
defaultValue = "xxx", defaultValue = "xxx",
...@@ -18,7 +19,7 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler ...@@ -18,7 +19,7 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler
//绑定回调 //绑定回调
WX.OnKeyboardConfirm(OnConfirm); WX.OnKeyboardConfirm(OnConfirm);
WX.OnKeyboardComplete(OnComplete); WX.OnKeyboardComplete(OnComplete);
WX.OnKeyboardInput(OnInput);
} }
public void OnPointerExit(PointerEventData eventData) public void OnPointerExit(PointerEventData eventData)
...@@ -37,7 +38,8 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler ...@@ -37,7 +38,8 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler
public void OnInput(OnKeyboardInputCallbackResult v) public void OnInput(OnKeyboardInputCallbackResult v)
{ {
Debug.Log("onInput");
Debug.Log(v.value);
if (input.isFocused) if (input.isFocused)
{ {
input.text = v.value; input.text = v.value;
...@@ -48,19 +50,15 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler ...@@ -48,19 +50,15 @@ public class Inputs : MonoBehaviour, IPointerClickHandler, IPointerExitHandler
public void OnConfirm(OnKeyboardInputCallbackResult v) public void OnConfirm(OnKeyboardInputCallbackResult v)
{ {
// 输入法confirm回调 // 输入法confirm回调
if (input.isFocused) Debug.Log("onConfirm");
{ Debug.Log(v.value);
}
} }
public void OnComplete(OnKeyboardInputCallbackResult v) public void OnComplete(OnKeyboardInputCallbackResult v)
{ {
// 输入法complete回调 // 输入法complete回调
if (input.isFocused) Debug.Log("OnComplete");
{ Debug.Log(v.value);
}
} }
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册