1. 02 5月, 2020 1 次提交
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      Make the quadratic Arena::allocContinue less bad. · e1898ca8
      Alexander Kuzmenkov 提交于
      Scenarios that use Arena::allocContinue may waste quadratically many
      memory and perform quadratically many copying, when the memory range
      size reaches Arena's linear allocation threshold. To alleviate this,
      make sure that the next memory chunk allocated by allocContinue is at
      least linear_growth_threshold bytes bigger than the previous one, so
      that we don't reallocate and copy that often.
      e1898ca8