提交 543587fc 编写于 作者: V Vitaly Baranov

Remove ATTACH and DETACH access types, check CREATE and DROP access types instead of them.

上级 4f85c148
......@@ -304,15 +304,10 @@ private:
ext::push_back(all, std::move(alter));
auto create_database = std::make_unique<Node>("CREATE DATABASE", next_flag++, DATABASE_LEVEL);
ext::push_back(create_database->aliases, "ATTACH DATABASE");
auto create_table = std::make_unique<Node>("CREATE TABLE", next_flag++, TABLE_LEVEL);
ext::push_back(create_table->aliases, "ATTACH TABLE");
auto create_view = std::make_unique<Node>("CREATE VIEW", next_flag++, VIEW_LEVEL);
ext::push_back(create_view->aliases, "ATTACH VIEW");
auto create_dictionary = std::make_unique<Node>("CREATE DICTIONARY", next_flag++, DICTIONARY_LEVEL);
ext::push_back(create_dictionary->aliases, "ATTACH DICTIONARY");
auto create = std::make_unique<Node>("CREATE", std::move(create_database), std::move(create_table), std::move(create_view), std::move(create_dictionary));
ext::push_back(create->aliases, "ATTACH");
ext::push_back(all, std::move(create));
auto create_temporary_table = std::make_unique<Node>("CREATE TEMPORARY TABLE", next_flag++, GLOBAL_LEVEL);
......@@ -325,13 +320,6 @@ private:
auto drop = std::make_unique<Node>("DROP", std::move(drop_database), std::move(drop_table), std::move(drop_view), std::move(drop_dictionary));
ext::push_back(all, std::move(drop));
auto detach_database = std::make_unique<Node>("DETACH DATABASE", next_flag++, DATABASE_LEVEL);
auto detach_table = std::make_unique<Node>("DETACH TABLE", next_flag++, TABLE_LEVEL);
auto detach_view = std::make_unique<Node>("DETACH VIEW", next_flag++, VIEW_LEVEL);
auto detach_dictionary = std::make_unique<Node>("DETACH DICTIONARY", next_flag++, DICTIONARY_LEVEL);
auto detach = std::make_unique<Node>("DETACH", std::move(detach_database), std::move(detach_table), std::move(detach_view), std::move(detach_dictionary));
ext::push_back(all, std::move(detach));
auto truncate_table = std::make_unique<Node>("TRUNCATE TABLE", next_flag++, TABLE_LEVEL);
auto truncate_view = std::make_unique<Node>("TRUNCATE VIEW", next_flag++, VIEW_LEVEL);
auto truncate = std::make_unique<Node>("TRUNCATE", std::move(truncate_table), std::move(truncate_view));
......
......@@ -330,8 +330,8 @@ boost::shared_ptr<const AccessRights> AccessRightsContext::calculateResultAccess
static const AccessFlags table_ddl = AccessType::CREATE_DATABASE | AccessType::CREATE_TABLE | AccessType::CREATE_VIEW
| AccessType::ALTER_TABLE | AccessType::ALTER_VIEW | AccessType::DROP_DATABASE | AccessType::DROP_TABLE | AccessType::DROP_VIEW
| AccessType::DETACH_DATABASE | AccessType::DETACH_TABLE | AccessType::DETACH_VIEW | AccessType::TRUNCATE;
static const AccessFlags dictionary_ddl = AccessType::CREATE_DICTIONARY | AccessType::DROP_DICTIONARY | AccessType::DETACH_DICTIONARY;
| AccessType::TRUNCATE;
static const AccessFlags dictionary_ddl = AccessType::CREATE_DICTIONARY | AccessType::DROP_DICTIONARY;
static const AccessFlags table_and_dictionary_ddl = table_ddl | dictionary_ddl;
static const AccessFlags write_table_access = AccessType::INSERT | AccessType::OPTIMIZE;
......
......@@ -66,24 +66,12 @@ enum class AccessType
CREATE_TEMPORARY_TABLE, /// allows to create and manipulate temporary tables and views.
CREATE, /// allows to execute {CREATE|ATTACH} [TEMPORARY] {DATABASE|TABLE|VIEW|DICTIONARY}
ATTACH_DATABASE, /// allows to execute {CREATE|ATTACH} DATABASE
ATTACH_TABLE, /// allows to execute {CREATE|ATTACH} TABLE
ATTACH_VIEW, /// allows to execute {CREATE|ATTACH} VIEW
ATTACH_DICTIONARY, /// allows to execute {CREATE|ATTACH} DICTIONARY
ATTACH, /// allows to execute {CREATE|ATTACH} {DATABASE|TABLE|VIEW|DICTIONARY}
DROP_DATABASE,
DROP_TABLE,
DROP_VIEW,
DROP_DICTIONARY,
DROP, /// allows to execute DROP {DATABASE|TABLE|VIEW|DICTIONARY}
DETACH_DATABASE,
DETACH_TABLE,
DETACH_VIEW,
DETACH_DICTIONARY,
DETACH, /// allows to execute DETACH {DATABASE|TABLE|VIEW|DICTIONARY}
TRUNCATE_TABLE,
TRUNCATE_VIEW,
TRUNCATE, /// allows to execute TRUNCATE {TABLE|VIEW}
......@@ -235,24 +223,12 @@ namespace impl
ACCESS_TYPE_TO_KEYWORD_CASE(CREATE_TEMPORARY_TABLE);
ACCESS_TYPE_TO_KEYWORD_CASE(CREATE);
ACCESS_TYPE_TO_KEYWORD_CASE(ATTACH_DATABASE);
ACCESS_TYPE_TO_KEYWORD_CASE(ATTACH_TABLE);
ACCESS_TYPE_TO_KEYWORD_CASE(ATTACH_VIEW);
ACCESS_TYPE_TO_KEYWORD_CASE(ATTACH_DICTIONARY);
ACCESS_TYPE_TO_KEYWORD_CASE(ATTACH);
ACCESS_TYPE_TO_KEYWORD_CASE(DROP_DATABASE);
ACCESS_TYPE_TO_KEYWORD_CASE(DROP_TABLE);
ACCESS_TYPE_TO_KEYWORD_CASE(DROP_VIEW);
ACCESS_TYPE_TO_KEYWORD_CASE(DROP_DICTIONARY);
ACCESS_TYPE_TO_KEYWORD_CASE(DROP);
ACCESS_TYPE_TO_KEYWORD_CASE(DETACH_DATABASE);
ACCESS_TYPE_TO_KEYWORD_CASE(DETACH_TABLE);
ACCESS_TYPE_TO_KEYWORD_CASE(DETACH_VIEW);
ACCESS_TYPE_TO_KEYWORD_CASE(DETACH_DICTIONARY);
ACCESS_TYPE_TO_KEYWORD_CASE(DETACH);
ACCESS_TYPE_TO_KEYWORD_CASE(TRUNCATE_TABLE);
ACCESS_TYPE_TO_KEYWORD_CASE(TRUNCATE_VIEW);
ACCESS_TYPE_TO_KEYWORD_CASE(TRUNCATE);
......
......@@ -87,7 +87,7 @@ BlockIO InterpreterDropQuery::executeToTable(
auto table_id = table->getStorageID();
if (kind == ASTDropQuery::Kind::Detach)
{
context.checkAccess(table->isView() ? AccessType::DETACH_VIEW : AccessType::DETACH_TABLE,
context.checkAccess(table->isView() ? AccessType::DROP_VIEW : AccessType::DROP_TABLE,
database_name, table_name);
table->shutdown();
/// If table was already dropped by anyone, an exception will be thrown
......@@ -187,7 +187,7 @@ BlockIO InterpreterDropQuery::executeToDictionary(
if (kind == ASTDropQuery::Kind::Detach)
{
/// Drop dictionary from memory, don't touch data and metadata
context.checkAccess(AccessType::DETACH_DICTIONARY, database_name, dictionary_name);
context.checkAccess(AccessType::DROP_DICTIONARY, database_name, dictionary_name);
database->detachDictionary(dictionary_name, context);
}
else if (kind == ASTDropQuery::Kind::Truncate)
......@@ -247,7 +247,7 @@ BlockIO InterpreterDropQuery::executeToDatabase(const String & database_name, AS
}
else if (kind == ASTDropQuery::Kind::Detach)
{
context.checkAccess(AccessType::DETACH_DATABASE, database_name);
context.checkAccess(AccessType::DROP_DATABASE, database_name);
context.detachDatabase(database_name);
database->shutdown();
}
......@@ -324,14 +324,14 @@ AccessRightsElements InterpreterDropQuery::getRequiredAccessForDDLOnCluster() co
if (drop.table.empty())
{
if (drop.kind == ASTDropQuery::Kind::Detach)
required_access.emplace_back(AccessType::DETACH_DATABASE, drop.database);
required_access.emplace_back(AccessType::DROP_DATABASE, drop.database);
else if (drop.kind == ASTDropQuery::Kind::Drop)
required_access.emplace_back(AccessType::DROP_DATABASE, drop.database);
}
else if (drop.is_dictionary)
{
if (drop.kind == ASTDropQuery::Kind::Detach)
required_access.emplace_back(AccessType::DETACH_DICTIONARY, drop.database, drop.table);
required_access.emplace_back(AccessType::DROP_DICTIONARY, drop.database, drop.table);
else if (drop.kind == ASTDropQuery::Kind::Drop)
required_access.emplace_back(AccessType::DROP_DICTIONARY, drop.database, drop.table);
}
......@@ -343,7 +343,7 @@ AccessRightsElements InterpreterDropQuery::getRequiredAccessForDDLOnCluster() co
else if (drop.kind == ASTDropQuery::Kind::Truncate)
required_access.emplace_back(AccessType::TRUNCATE_TABLE | AccessType::TRUNCATE_VIEW, drop.database, drop.table);
else if (drop.kind == ASTDropQuery::Kind::Detach)
required_access.emplace_back(AccessType::DETACH_TABLE | AccessType::DETACH_VIEW, drop.database, drop.table);
required_access.emplace_back(AccessType::DROP_TABLE | AccessType::DROP_VIEW, drop.database, drop.table);
}
return required_access;
......
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