提交 3d4e0508 编写于 作者: Q Qiao Longfei

fix compile, optimize code test=develop

上级 d26ff8cb
...@@ -59,8 +59,8 @@ void BroadcastOpHandle::BroadcastOneVar( ...@@ -59,8 +59,8 @@ void BroadcastOpHandle::BroadcastOneVar(
var_scopes.at(in_var_handle.scope_idx_)->FindVar(in_var_handle.name_); var_scopes.at(in_var_handle.scope_idx_)->FindVar(in_var_handle.name_);
PADDLE_ENFORCE_NOT_NULL(in_var); PADDLE_ENFORCE_NOT_NULL(in_var);
Tensor &in_tensor = VariableVisitor::GetMutableTensor(in_var); Tensor &in_tensor = VariableVisitor::GetMutableTensor(in_var);
if (!in_tensor.IsInitialized()) { if (UNLIKELY(!in_tensor.IsInitialized())) {
VLOG(3) << "in var " << in_var_handle->name_ << "not inited, return!"; VLOG(3) << "in var " << in_var_handle.name_ << "not inited, return!";
return; return;
} }
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册