提交 5c18873e 编写于 作者: J Jerome Etienne

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上级 7441739c
# WebAR - Augmented Reality for the Web
"I think WebAR landed. I got a sustainable 60fps using artoolkit+three.js. All in javascript. on a 2years old phone :)""
> "I think WebAR landed. I got a sustainable 60fps using artoolkit+three.js. All in javascript. on a 2years old phone :)""
[@jerome_etienne] - [on twitter](https://twitter.com/jerome_etienne/status/831333879810236421)
[@jerome_etienne](https://twitter.com/jerome_etienne) - [on twitter](https://twitter.com/jerome_etienne/status/831333879810236421)
[screenshot](https://cloud.githubusercontent.com/assets/252962/23068128/40343608-f51a-11e6-8cb3-900e37a7f658.jpg)
![screenshot](https://cloud.githubusercontent.com/assets/252962/23068128/40343608-f51a-11e6-8cb3-900e37a7f658.jpg)
- Very fast! 60 fps on 2 year-old phone!
- full javascript. three.js + jsartoolkit
- No application installation required
- Based on standard, work on any phone with webgl and webrtc
- Apple IOS is still working on their WebRTC support, we hope they join the party asap :)
# Folders
- ```/three.js``` is the extension to use it with [pure three.js](https://threejs.org)
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