提交 c7560202 编写于 作者: H Haojun Liao

refactor: do some internal refactor.

上级 f90fa07e
...@@ -265,7 +265,7 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha ...@@ -265,7 +265,7 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha
int64_t prev_value = 0; int64_t prev_value = 0;
while (1) { while (1) {
if (count == nelements) break; if (_pos == nelements) break;
uint64_t w = 0; uint64_t w = 0;
memcpy(&w, ip, LONG_BYTES); memcpy(&w, ip, LONG_BYTES);
...@@ -284,8 +284,8 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha ...@@ -284,8 +284,8 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha
int64_t* p = (int64_t*) output; int64_t* p = (int64_t*) output;
if (selector == 0 || selector == 1) { if (selector == 0 || selector == 1) {
int32_t gRemainder = nelements - count; int32_t gRemainder = nelements - _pos;
int32_t num = gRemainder > elems? elems:gRemainder; int32_t num = gRemainder < elems? gRemainder:elems;
int32_t batch = num >> 2; int32_t batch = num >> 2;
int32_t remainder = num & 0x03; int32_t remainder = num & 0x03;
...@@ -302,100 +302,68 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha ...@@ -302,100 +302,68 @@ int32_t tsDecompressINTImp(const char *const input, const int32_t nelements, cha
count += num; count += num;
} else { } else {
int32_t gRemainder = (nelements - count); int32_t gRemainder = (nelements - _pos);
int32_t num = gRemainder > elems? elems:gRemainder; int32_t num = (gRemainder > elems)? elems:gRemainder;
int32_t batch = num >> 2; int32_t batch = num >> 2;
int32_t remain = num & 0x03; int32_t remain = num & 0x03;
#if 1
#if 1 #if 1
__m256i base = _mm256_set1_epi64x(w); __m256i base = _mm256_set1_epi64x(w);
__m256i mask_ = _mm256_set1_epi64x(mask); __m256i maskVal = _mm256_set1_epi64x(mask);
__m256i shiftBits = _mm256_set_epi64x(bit * 3 + 4, bit * 2 + 4, bit + 4, 4); __m256i shiftBits = _mm256_set_epi64x(bit * 3 + 4, bit * 2 + 4, bit + 4, 4);
__m256i inc = _mm256_set1_epi64x(bit << 2); __m256i inc = _mm256_set1_epi64x(bit << 2);
for(int32_t i = 0; i < batch; ++i) { for(int32_t i = 0; i < batch; ++i) {
__m256i after = _mm256_srlv_epi64(base, shiftBits); __m256i after = _mm256_srlv_epi64(base, shiftBits);
__m256i zz = _mm256_and_si256(after, mask_); __m256i zigzagVal= _mm256_and_si256(after, maskVal);
printf("1\n");
//#define ZIGZAG_DECODE(T, v) (((v) >> 1) ^ -((T)((v)&1))) // zigzag decode // ZIGZAG_DECODE(T, v) (((v) >> 1) ^ -((T)((v)&1)))
__m256i signmask = _mm256_and_si256(_mm256_set_epi64x(1, 1, 1, 1), zz); __m256i signmask = _mm256_and_si256(_mm256_set1_epi64x(1), zigzagVal);
signmask = _mm256_sub_epi64(_mm256_setzero_si256(), signmask); signmask = _mm256_sub_epi64(_mm256_setzero_si256(), signmask);
// get the four zigzag values here
__m256i delta = _mm256_xor_si256(_mm256_srli_epi64(zigzagVal, 1), signmask);
// now here we get the four zigzag value // calculate the cumulative sum (prefix sum) for each number
__m256i final = _mm256_xor_si256(_mm256_srli_epi64(zz, 1), signmask);
// calculate the cumulative sum (prefix sum)
// decode[0] = prev_value + final[0] // decode[0] = prev_value + final[0]
// decode[1] = decode[0] + final[1] -----> prev_value + final[0] + final[1] // decode[1] = decode[0] + final[1] -----> prev_value + final[0] + final[1]
// decode[2] = decode[1] + final[1] -----> prev_value + final[0] + final[1] + final[2] // decode[2] = decode[1] + final[1] -----> prev_value + final[0] + final[1] + final[2]
// decode[3] = decode[2] + final[1] -----> prev_value + final[0] + final[1] + final[2] + final[3] // decode[3] = decode[2] + final[1] -----> prev_value + final[0] + final[1] + final[2] + final[3]
printf("2\n"); // 1, 2, 3, 4
//+ 0, 1, 2, 3
// 1, 3, 5, 7
// shift and add for the first round
__m128i prev = _mm_set1_epi64x(prev_value); __m128i prev = _mm_set1_epi64x(prev_value);
final = _mm256_add_epi64(final, _mm256_slli_si256(final, 8)); delta = _mm256_add_epi64(delta, _mm256_slli_si256(delta, 8));
// x = 1, 2, 3, 4 _mm256_storeu_si256((__m256i *)&p[_pos], delta);
// + 0, 1, 2, 3
// = 1, 3, 5, 7 // 1, 3, 5, 7
_mm256_storeu_si256((__m256i *)&p[_pos], final); //+ 0, 0, 1, 3
// 1, 3, 6, 10
__m128i first = _mm_loadu_si128((__m128i *)&p[_pos]); // shift and add operation for the second round
__m128i sec = _mm_add_epi64(_mm_loadu_si128((__m128i *)&p[_pos + 2]), first); __m128i firstPart = _mm_loadu_si128((__m128i *)&p[_pos]);
sec = _mm_add_epi64(sec, prev); __m128i secPart = _mm_add_epi64(_mm_loadu_si128((__m128i *)&p[_pos + 2]), firstPart);
first = _mm_add_epi64(first, prev); firstPart = _mm_add_epi64(firstPart, prev);
secPart = _mm_add_epi64(secPart, prev);
_mm_storeu_si128((__m128i *)&p[_pos], first);
_mm_storeu_si128((__m128i *)&p[_pos + 2], sec); // save it in the memory
_mm_storeu_si128((__m128i *)&p[_pos], firstPart);
_mm_storeu_si128((__m128i *)&p[_pos + 2], secPart);
shiftBits = _mm256_add_epi64(shiftBits, inc); shiftBits = _mm256_add_epi64(shiftBits, inc);
prev_value = p[_pos + 3]; prev_value = p[_pos + 3];
_pos += 4; _pos += 4;
printf("3\n");
} }
#else
// manual unrolling, to erase the hotspot
uint64_t zz[4];
for (int32_t i = 0; i < batch; ++i) { // handle the remain value
zigzag_value = ((w >> v) & mask);
zz[0] = ZIGZAG_DECODE(int64_t, zigzag_value);
v += bit;
zigzag_value = ((w >> v) & mask);
zz[1] = ZIGZAG_DECODE(int64_t, zigzag_value);
v += bit;
zigzag_value = ((w >> v) & mask);
zz[2] = ZIGZAG_DECODE(int64_t, zigzag_value);
v += bit;
zigzag_value = ((w >> v) & mask);
zz[3] = ZIGZAG_DECODE(int64_t, zigzag_value);
p[_pos] = prev_value + zz[0];
p[_pos + 1] = p[_pos] + zz[1];
p[_pos + 2] = p[_pos + 1] + zz[2];
p[_pos + 3] = p[_pos + 2] + zz[3];
prev_value = p[_pos + 3];
v += bit;
}
// handle the remain
for (int32_t i = 0; i < remain; i++) { for (int32_t i = 0; i < remain; i++) {
zigzag_value = ((w >> v) & mask); zigzag_value = ((w >> (v + (batch * bit))) & mask);
prev_value += ZIGZAG_DECODE(int64_t, zigzag_value); prev_value += ZIGZAG_DECODE(int64_t, zigzag_value);
p[_pos++] = prev_value; p[_pos++] = prev_value;
v += bit; v += bit;
} }
count += num;
#endif
#else #else
for (int32_t i = 0; i < elems && count < nelements; i++, count++) { for (int32_t i = 0; i < elems && count < nelements; i++, count++) {
zigzag_value = ((w >> v) & mask); zigzag_value = ((w >> v) & mask);
......
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