index_fst.h 10.7 KB
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/*
 * Copyright (c) 2019 TAOS Data, Inc. <jhtao@taosdata.com>
 *
 * This program is free software: you can use, redistribute, and/or modify
 * it under the terms of the GNU Affero General Public License, version 3
 * or later ("AGPL"), as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

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#ifndef __INDEX_FST_H__
#define __INDEX_FST_H__
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#ifdef __cplusplus
extern "C" {
#endif
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#include "tarray.h"
#include "index_fst_util.h"
#include "index_fst_registry.h"
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#include "index_fst_counting_writer.h"
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#include "index_fst_automation.h"
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typedef struct FstNode FstNode;
#define OUTPUT_PREFIX(a, b) ((a) > (b) ? (b) : (a) 
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typedef struct FstRange {
  uint64_t start;
  uint64_t end;
} FstRange;


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typedef enum {GE, GT, LE, LT} RangeType;
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typedef enum { OneTransNext, OneTrans, AnyTrans, EmptyFinal} State;
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typedef enum {Ordered, OutOfOrdered, DuplicateKey} OrderType;

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typedef enum { Included, Excluded, Unbounded} FstBound; 
typedef struct FstBoundWithData {
  FstSlice data; 
  FstBound type;
} FstBoundWithData;

FstBoundWithData* fstBoundStateCreate(FstBound type, FstSlice *data);
bool fstBoundWithDataExceededBy(FstBoundWithData *bound, FstSlice *slice);
bool fstBoundWithDataIsEmpty(FstBoundWithData *bound); 
bool fstBoundWithDataIsIncluded(FstBoundWithData *bound); 


typedef struct FstOutput {
  bool   null;
  Output out;
} FstOutput;

 
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/*
 * 
 * UnFinished node and helper function
 * TODO: simple function name 
 */
typedef struct FstUnFinishedNodes {
  SArray *stack; // <FstBuilderNodeUnfinished> } FstUnFinishedNodes; 
} FstUnFinishedNodes;

#define FST_UNFINISHED_NODES_LEN(nodes) taosArrayGetSize(nodes->stack) 

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FstUnFinishedNodes *fstUnFinishedNodesCreate();  
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void fstUnFinishedNodesDestroy(FstUnFinishedNodes *node);
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void fstUnFinishedNodesPushEmpty(FstUnFinishedNodes *nodes, bool isFinal);
FstBuilderNode *fstUnFinishedNodesPopRoot(FstUnFinishedNodes *nodes);
FstBuilderNode *fstUnFinishedNodesPopFreeze(FstUnFinishedNodes *nodes, CompiledAddr addr);
FstBuilderNode *fstUnFinishedNodesPopEmpty(FstUnFinishedNodes *nodes);
void fstUnFinishedNodesSetRootOutput(FstUnFinishedNodes *node, Output out); 
void fstUnFinishedNodesTopLastFreeze(FstUnFinishedNodes *node, CompiledAddr addr);
void fstUnFinishedNodesAddSuffix(FstUnFinishedNodes *node, FstSlice bs, Output out);
uint64_t fstUnFinishedNodesFindCommPrefix(FstUnFinishedNodes *node, FstSlice bs);
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uint64_t fstUnFinishedNodesFindCommPrefixAndSetOutput(FstUnFinishedNodes *node, FstSlice bs, Output in, Output *out);
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typedef struct FstBuilder {
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  FstCountingWriter  *wrt;         // The FST raw data is written directly to `wtr`.  
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  FstUnFinishedNodes *unfinished; // The stack of unfinished nodes   
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  FstRegistry*       registry;    // A map of finished nodes.        
  FstSlice           last;        // The last word added 
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  CompiledAddr       lastAddr;    // The address of the last compiled node  
  uint64_t           len;         // num of keys added
} FstBuilder;
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FstBuilder *fstBuilderCreate(void *w, FstType ty);
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void fstBuilderDestroy(FstBuilder *b);
void fstBuilderInsertOutput(FstBuilder *b, FstSlice bs, Output in);
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bool fstBuilderInsert(FstBuilder *b, FstSlice bs, Output in);
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OrderType fstBuilderCheckLastKey(FstBuilder *b, FstSlice bs, bool ckDup);
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void fstBuilderCompileFrom(FstBuilder *b, uint64_t istate);
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CompiledAddr fstBuilderCompile(FstBuilder *b, FstBuilderNode *bn);
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void* fstBuilerIntoInner(FstBuilder *b);
void  fstBuilderFinish(FstBuilder *b); 

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typedef struct FstTransitions {
  FstNode    *node; 
  FstRange   range;   
} FstTransitions;

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//FstState and relation function

typedef struct FstState {
  State state;
  uint8_t val;
} FstState;

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FstState fstStateCreateFrom(FstSlice* data, CompiledAddr addr);
FstState fstStateCreate(State state);

//compile
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void fstStateCompileForOneTransNext(FstCountingWriter *w, CompiledAddr addr, uint8_t inp);
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void fstStateCompileForOneTrans(FstCountingWriter *w, CompiledAddr addr, FstTransition *trn);
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void fstStateCompileForAnyTrans(FstCountingWriter *w, CompiledAddr addr, FstBuilderNode *node);
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// set_comm_input
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void fstStateSetCommInput(FstState* state, uint8_t inp);
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// comm_input
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uint8_t fstStateCommInput(FstState* state, bool *null);
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// input_len

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uint64_t fstStateInputLen(FstState* state);


// end_addr 
uint64_t fstStateEndAddrForOneTransNext(FstState* state, FstSlice *data);
uint64_t fstStateEndAddrForOneTrans(FstState *state, FstSlice *data, PackSizes sizes);
uint64_t fstStateEndAddrForAnyTrans(FstState *state, uint64_t version, FstSlice *date, PackSizes sizes, uint64_t nTrans);
// input  
uint8_t  fstStateInput(FstState *state, FstNode *node);
uint8_t  fstStateInputForAnyTrans(FstState *state, FstNode *node, uint64_t i);

// trans_addr
CompiledAddr fstStateTransAddr(FstState *state, FstNode *node);
CompiledAddr fstStateTransAddrForAnyTrans(FstState *state, FstNode *node, uint64_t i);

// sizes 
PackSizes fstStateSizes(FstState *state, FstSlice *data);
// Output 
Output fstStateOutput(FstState *state, FstNode *node);
Output fstStateOutputForAnyTrans(FstState *state, FstNode *node, uint64_t i);

// anyTrans specify function

void fstStateSetFinalState(FstState *state, bool yes);
bool fstStateIsFinalState(FstState *state); 
void fstStateSetStateNtrans(FstState *state, uint8_t n);
// state_ntrans
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uint8_t fstStateStateNtrans(FstState *state, bool *null);
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uint64_t fstStateTotalTransSize(FstState *state, uint64_t version, PackSizes size, uint64_t nTrans);
uint64_t fstStateTransIndexSize(FstState *state, uint64_t version, uint64_t nTrans);
uint64_t fstStateNtransLen(FstState *state);
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uint64_t fstStateNtrans(FstState *state, FstSlice *slice);
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Output   fstStateFinalOutput(FstState *state, uint64_t version, FstSlice *date, PackSizes sizes, uint64_t nTrans);
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uint64_t fstStateFindInput(FstState *state, FstNode *node, uint8_t b, bool *null);
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#define FST_STATE_ONE_TRNAS_NEXT(node) (node->state.state == OneTransNext) 
#define FST_STATE_ONE_TRNAS(node) (node->state.state == OneTrans)
#define FST_STATE_ANY_TRANS(node) (node->state.state == AnyTrans)
#define FST_STATE_EMPTY_FINAL(node) (node->state.state == EmptyFinal) 
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typedef struct FstLastTransition {
  uint8_t inp;
  Output  out;
} FstLastTransition;

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/* 
 * FstBuilderNodeUnfinished and helper function
 * TODO: simple function name 
 */
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typedef struct FstBuilderNodeUnfinished {
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  FstBuilderNode *node; 
  FstLastTransition* last; 
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} FstBuilderNodeUnfinished;

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void fstBuilderNodeUnfinishedLastCompiled(FstBuilderNodeUnfinished *node, CompiledAddr addr);
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void fstBuilderNodeUnfinishedAddOutputPrefix(FstBuilderNodeUnfinished *node, Output out);
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/*
 * FstNode and helper function  
 */
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typedef struct FstNode {
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  FstSlice     data;
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  uint64_t     version; 
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  FstState     state;
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  CompiledAddr start; 
  CompiledAddr end;  
  bool         isFinal;
  uint64_t     nTrans;
  PackSizes    sizes;
  Output      finalOutput;
} FstNode;

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// If this node is final and has a terminal output value, then it is,  returned. Otherwise, a zero output is returned 
#define FST_NODE_FINAL_OUTPUT(node) node->finalOutput
// Returns true if and only if this node corresponds to a final or "match", state in the finite state transducer.
#define FST_NODE_IS_FINAL(node) node->isFinal
// Returns the number of transitions in this node, The maximum number of transitions is 256.
#define FST_NODE_LEN(node) node->nTrans
// Returns true if and only if this node has zero transitions.
#define FST_NODE_IS_EMPTYE(node) (node->nTrans == 0)
// Return the address of this node.
#define FST_NODE_ADDR(node) node->start 

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FstNode *fstNodeCreate(int64_t version, CompiledAddr addr, FstSlice *data);
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void fstNodeDestroy(FstNode *fstNode);

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FstTransitions fstNodeTransitionIter(FstNode *node);
FstTransitions* fstNodeTransitions(FstNode *node);
bool fstNodeGetTransitionAt(FstNode *node, uint64_t i, FstTransition *res);
bool fstNodeGetTransitionAddrAt(FstNode *node, uint64_t i, CompiledAddr *res);
bool fstNodeFindInput(FstNode *node, uint8_t b, uint64_t *res);
bool fstNodeCompile(FstNode *node, void *w, CompiledAddr lastAddr, CompiledAddr addr, FstBuilderNode *builderNode); 
FstSlice  fstNodeAsSlice(FstNode *node); 

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// ops  

typedef struct FstIndexedValue {
  uint64_t index;
  uint64_t value;
} FstIndexedValue;

FstLastTransition *fstLastTransitionCreate(uint8_t inp, Output out);
void fstLastTransitionDestroy(FstLastTransition *trn);
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typedef struct FstMeta {
  uint64_t     version;
  CompiledAddr rootAddr;  
  FstType      ty;
  uint64_t     len;
  uint32_t     checkSum;
} FstMeta;

typedef struct Fst {
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  FstMeta  *meta; 
  FstSlice *data;  //  
  FstNode  *root;  // 
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} Fst;
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// refactor simple function 
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Fst*         fstCreate(FstSlice *data);
void         fstDestroy(Fst *fst);
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bool         fstGet(Fst *fst, FstSlice *b, Output *out);
FstNode*     fstGetNode(Fst *fst, CompiledAddr); 
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FstNode*     fstGetRoot(Fst *fst);
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FstType      fstGetType(Fst *fst); 
CompiledAddr fstGetRootAddr(Fst *fst);
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Output       fstEmptyFinalOutput(Fst *fst, bool *null);
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bool         fstVerify(Fst *fst);
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//refactor this function 
bool fstBuilderNodeCompileTo(FstBuilderNode *b, FstCountingWriter *wrt, CompiledAddr lastAddr, CompiledAddr startAddr); 
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typedef struct StreamState {
  FstNode   *node; 
  uint64_t  trans;
  FstOutput out; 
  void     *autState; 
} StreamState; 

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void streamStateDestroy(void *s);

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typedef struct StreamWithState {
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  Fst           *fst;
  AutomationCtx *aut; 
  SArray        *inp;
  FstOutput     emptyOutput;
  SArray        *stack; // <StreamState>
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  FstBoundWithData *endAt;
} StreamWithState ;

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typedef struct StreamWithStateResult {
  FstSlice data;  
  FstOutput out;
  void     *state; 

} StreamWithStateResult;

StreamWithStateResult *swsResultCreate(FstSlice *data, FstOutput fOut, void *state);
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void swsResultDestroy(StreamWithStateResult *result);
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typedef void* (*StreamCallback)(void *);
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StreamWithState *streamWithStateCreate(Fst *fst, AutomationCtx *automation, FstBoundWithData *min, FstBoundWithData *max) ;
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void streamWithStateDestroy(StreamWithState *sws);
bool streamWithStateSeekMin(StreamWithState *sws, FstBoundWithData *min);           
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StreamWithStateResult* streamWithStateNextWith(StreamWithState *sws, StreamCallback callback);
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typedef struct FstStreamBuilder {
  Fst *fst; 
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  AutomationCtx *aut;
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  FstBoundWithData *min;  
  FstBoundWithData *max;
} FstStreamBuilder;

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FstStreamBuilder *fstStreamBuilderCreate(Fst *fst, AutomationCtx *aut); 
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// set up bound range
// refator, simple code by marco 

FstStreamBuilder *fstStreamBuilderRange(FstStreamBuilder *b, FstSlice *val, RangeType type);

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#ifdef __cplusplus
}
#endif

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#endif