trpc.h 3.0 KB
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/*
 * Copyright (c) 2019 TAOS Data, Inc. <jhtao@taosdata.com>
 *
 * This program is free software: you can use, redistribute, and/or modify
 * it under the terms of the GNU Affero General Public License, version 3
 * or later ("AGPL"), as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
#ifndef TDENGINE_TRPC_H
#define TDENGINE_TRPC_H

#ifdef __cplusplus
extern "C" {
#endif

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#include <stdbool.h>
#include <stdint.h>
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#include "taosdef.h"
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#include "tmsg.h"
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#define TAOS_CONN_SERVER 0
#define TAOS_CONN_CLIENT 1
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extern int tsRpcHeadSize;
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typedef struct SRpcConnInfo {
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  uint32_t clientIp;
  uint16_t clientPort;
  uint32_t serverIp;
  char     user[TSDB_USER_LEN];
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} SRpcConnInfo;

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typedef struct SRpcMsg {
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  tmsg_t  msgType;
  void *  pCont;
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  int     contLen;
  int32_t code;
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  void *  handle;   // rpc handle returned to app
  void *  ahandle;  // app handle set by client
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} SRpcMsg;

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typedef struct SRpcInit {
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  uint16_t localPort;     // local port
  char *   label;         // for debug purpose
  int      numOfThreads;  // number of threads to handle connections
  int      sessions;      // number of sessions allowed
  int8_t   connType;      // TAOS_CONN_UDP, TAOS_CONN_TCPC, TAOS_CONN_TCPS
  int      idleTime;      // milliseconds, 0 means idle timer is disabled
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  // the following is for client app ecurity only
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  char *user;     // user name
  char  spi;      // security parameter index
  char  encrypt;  // encrypt algorithm
  char *secret;   // key for authentication
  char *ckey;     // ciphering key
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  // call back to process incoming msg, code shall be ignored by server app
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  void (*cfp)(void *parent, SRpcMsg *, SEpSet *);
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  // call back to retrieve the client auth info, for server app only
  int (*afp)(void *parent, char *tableId, char *spi, char *encrypt, char *secret, char *ckey);

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  // call back to keep conn or not
  bool (*pfp)(void *parent, tmsg_t msgType);

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  void *parent;
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} SRpcInit;

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int32_t rpcInit();
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void    rpcCleanup();
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void *  rpcOpen(const SRpcInit *pRpc);
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void    rpcClose(void *);
void *  rpcMallocCont(int contLen);
void    rpcFreeCont(void *pCont);
void *  rpcReallocCont(void *ptr, int contLen);
void    rpcSendRequest(void *thandle, const SEpSet *pEpSet, SRpcMsg *pMsg, int64_t *rid);
void    rpcSendResponse(const SRpcMsg *pMsg);
void    rpcSendRedirectRsp(void *pConn, const SEpSet *pEpSet);
int     rpcGetConnInfo(void *thandle, SRpcConnInfo *pInfo);
void    rpcSendRecv(void *shandle, SEpSet *pEpSet, SRpcMsg *pReq, SRpcMsg *pRsp);
int     rpcReportProgress(void *pConn, char *pCont, int contLen);
void    rpcCancelRequest(int64_t rid);
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void rpcRefHandle(void *handle, int8_t type);
void rpcUnrefHandle(void *handle, int8_t type);

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#ifdef __cplusplus
}
#endif

#endif  // TDENGINE_TRPC_H