db_impl.h 68.9 KB
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//  Copyright (c) 2011-present, Facebook, Inc.  All rights reserved.
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//  This source code is licensed under both the GPLv2 (found in the
//  COPYING file in the root directory) and Apache 2.0 License
//  (found in the LICENSE.Apache file in the root directory).
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//
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#pragma once
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#include <atomic>
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#include <deque>
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#include <functional>
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#include <limits>
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#include <list>
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#include <map>
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#include <set>
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#include <string>
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#include <utility>
#include <vector>
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#include "db/column_family.h"
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#include "db/compaction_job.h"
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#include "db/dbformat.h"
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#include "db/error_handler.h"
#include "db/event_helpers.h"
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#include "db/external_sst_file_ingestion_job.h"
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#include "db/flush_job.h"
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#include "db/flush_scheduler.h"
#include "db/internal_stats.h"
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#include "db/log_writer.h"
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#include "db/logs_with_prep_tracker.h"
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#include "db/pre_release_callback.h"
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#include "db/read_callback.h"
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#include "db/snapshot_checker.h"
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#include "db/snapshot_impl.h"
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#include "db/version_edit.h"
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#include "db/wal_manager.h"
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#include "db/write_controller.h"
#include "db/write_thread.h"
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#include "memtable_list.h"
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#include "monitoring/instrumented_mutex.h"
#include "options/db_options.h"
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#include "port/port.h"
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#include "rocksdb/db.h"
#include "rocksdb/env.h"
#include "rocksdb/memtablerep.h"
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#include "rocksdb/status.h"
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#include "rocksdb/trace_reader_writer.h"
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#include "rocksdb/transaction_log.h"
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#include "rocksdb/write_buffer_manager.h"
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#include "table/scoped_arena_iterator.h"
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#include "util/autovector.h"
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#include "util/event_logger.h"
#include "util/hash.h"
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#include "util/repeatable_thread.h"
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#include "util/stop_watch.h"
#include "util/thread_local.h"
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#include "util/trace_replay.h"
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namespace rocksdb {
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class Arena;
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class ArenaWrappedDBIter;
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class MemTable;
class TableCache;
class Version;
class VersionEdit;
class VersionSet;
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class WriteCallback;
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struct JobContext;
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struct ExternalSstFileInfo;
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struct MemTableInfo;
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class DBImpl : public DB {
 public:
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  DBImpl(const DBOptions& options, const std::string& dbname,
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         const bool seq_per_batch = false, const bool batch_per_txn = true);
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  virtual ~DBImpl();

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  using DB::Resume;
  virtual Status Resume() override;

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  // Implementations of the DB interface
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  using DB::Put;
  virtual Status Put(const WriteOptions& options,
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                     ColumnFamilyHandle* column_family, const Slice& key,
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                     const Slice& value) override;
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  using DB::Merge;
  virtual Status Merge(const WriteOptions& options,
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                       ColumnFamilyHandle* column_family, const Slice& key,
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                       const Slice& value) override;
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  using DB::Delete;
  virtual Status Delete(const WriteOptions& options,
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                        ColumnFamilyHandle* column_family,
                        const Slice& key) override;
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  using DB::SingleDelete;
  virtual Status SingleDelete(const WriteOptions& options,
                              ColumnFamilyHandle* column_family,
                              const Slice& key) override;
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  using DB::Write;
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  virtual Status Write(const WriteOptions& options,
                       WriteBatch* updates) override;
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  using DB::Get;
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  virtual Status Get(const ReadOptions& options,
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                     ColumnFamilyHandle* column_family, const Slice& key,
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                     PinnableSlice* value) override;
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  // Function that Get and KeyMayExist call with no_io true or false
  // Note: 'value_found' from KeyMayExist propagates here
  Status GetImpl(const ReadOptions& options, ColumnFamilyHandle* column_family,
                 const Slice& key, PinnableSlice* value,
                 bool* value_found = nullptr, ReadCallback* callback = nullptr,
                 bool* is_blob_index = nullptr);

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  using DB::MultiGet;
  virtual std::vector<Status> MultiGet(
      const ReadOptions& options,
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      const std::vector<ColumnFamilyHandle*>& column_family,
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      const std::vector<Slice>& keys,
      std::vector<std::string>* values) override;
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  virtual Status CreateColumnFamily(const ColumnFamilyOptions& cf_options,
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                                    const std::string& column_family,
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                                    ColumnFamilyHandle** handle) override;
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  virtual Status CreateColumnFamilies(
      const ColumnFamilyOptions& cf_options,
      const std::vector<std::string>& column_family_names,
      std::vector<ColumnFamilyHandle*>* handles) override;
  virtual Status CreateColumnFamilies(
      const std::vector<ColumnFamilyDescriptor>& column_families,
      std::vector<ColumnFamilyHandle*>* handles) override;
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  virtual Status DropColumnFamily(ColumnFamilyHandle* column_family) override;
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  virtual Status DropColumnFamilies(
      const std::vector<ColumnFamilyHandle*>& column_families) override;
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  // Returns false if key doesn't exist in the database and true if it may.
  // If value_found is not passed in as null, then return the value if found in
  // memory. On return, if value was found, then value_found will be set to true
  // , otherwise false.
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  using DB::KeyMayExist;
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  virtual bool KeyMayExist(const ReadOptions& options,
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                           ColumnFamilyHandle* column_family, const Slice& key,
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                           std::string* value,
                           bool* value_found = nullptr) override;
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  using DB::NewIterator;
  virtual Iterator* NewIterator(const ReadOptions& options,
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                                ColumnFamilyHandle* column_family) override;
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  virtual Status NewIterators(
      const ReadOptions& options,
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      const std::vector<ColumnFamilyHandle*>& column_families,
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      std::vector<Iterator*>* iterators) override;
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  ArenaWrappedDBIter* NewIteratorImpl(const ReadOptions& options,
                                      ColumnFamilyData* cfd,
                                      SequenceNumber snapshot,
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                                      ReadCallback* read_callback,
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                                      bool allow_blob = false,
                                      bool allow_refresh = true);
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  virtual const Snapshot* GetSnapshot() override;
  virtual void ReleaseSnapshot(const Snapshot* snapshot) override;
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  using DB::GetProperty;
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  virtual bool GetProperty(ColumnFamilyHandle* column_family,
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                           const Slice& property, std::string* value) override;
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  using DB::GetMapProperty;
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  virtual bool GetMapProperty(
      ColumnFamilyHandle* column_family, const Slice& property,
      std::map<std::string, std::string>* value) override;
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  using DB::GetIntProperty;
  virtual bool GetIntProperty(ColumnFamilyHandle* column_family,
                              const Slice& property, uint64_t* value) override;
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  using DB::GetAggregatedIntProperty;
  virtual bool GetAggregatedIntProperty(const Slice& property,
                                        uint64_t* aggregated_value) override;
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  using DB::GetApproximateSizes;
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  virtual void GetApproximateSizes(ColumnFamilyHandle* column_family,
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                                   const Range* range, int n, uint64_t* sizes,
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                                   uint8_t include_flags
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                                   = INCLUDE_FILES) override;
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  using DB::GetApproximateMemTableStats;
  virtual void GetApproximateMemTableStats(ColumnFamilyHandle* column_family,
                                           const Range& range,
                                           uint64_t* const count,
                                           uint64_t* const size) override;
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  using DB::CompactRange;
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  virtual Status CompactRange(const CompactRangeOptions& options,
                              ColumnFamilyHandle* column_family,
                              const Slice* begin, const Slice* end) override;
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  using DB::CompactFiles;
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  virtual Status CompactFiles(const CompactionOptions& compact_options,
                              ColumnFamilyHandle* column_family,
                              const std::vector<std::string>& input_file_names,
                              const int output_level,
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                              const int output_path_id = -1,
                              std::vector<std::string>* const output_file_names
                              = nullptr) override;
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  virtual Status PauseBackgroundWork() override;
  virtual Status ContinueBackgroundWork() override;

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  virtual Status EnableAutoCompaction(
      const std::vector<ColumnFamilyHandle*>& column_family_handles) override;

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  using DB::SetOptions;
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  Status SetOptions(
      ColumnFamilyHandle* column_family,
      const std::unordered_map<std::string, std::string>& options_map) override;
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  virtual Status SetDBOptions(
      const std::unordered_map<std::string, std::string>& options_map) override;

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  using DB::NumberLevels;
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  virtual int NumberLevels(ColumnFamilyHandle* column_family) override;
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  using DB::MaxMemCompactionLevel;
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  virtual int MaxMemCompactionLevel(ColumnFamilyHandle* column_family) override;
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  using DB::Level0StopWriteTrigger;
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  virtual int Level0StopWriteTrigger(
      ColumnFamilyHandle* column_family) override;
  virtual const std::string& GetName() const override;
  virtual Env* GetEnv() const override;
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  using DB::GetOptions;
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  virtual Options GetOptions(ColumnFamilyHandle* column_family) const override;
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  using DB::GetDBOptions;
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  virtual DBOptions GetDBOptions() const override;
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  using DB::Flush;
  virtual Status Flush(const FlushOptions& options,
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                       ColumnFamilyHandle* column_family) override;
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  virtual Status Flush(
      const FlushOptions& options,
      const std::vector<ColumnFamilyHandle*>& column_families) override;
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  virtual Status FlushWAL(bool sync) override;
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  bool TEST_WALBufferIsEmpty();
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  virtual Status SyncWAL() override;
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  virtual SequenceNumber GetLatestSequenceNumber() const override;
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  // REQUIRES: joined the main write queue if two_write_queues is disabled, and
  // the second write queue otherwise.
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  virtual void SetLastPublishedSequence(SequenceNumber seq);
  // Returns LastSequence in last_seq_same_as_publish_seq_
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  // mode and LastAllocatedSequence otherwise. This is useful when visiblility
  // depends also on data written to the WAL but not to the memtable.
  SequenceNumber TEST_GetLastVisibleSequence() const;
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  virtual bool SetPreserveDeletesSequenceNumber(SequenceNumber seqnum) override;

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#ifndef ROCKSDB_LITE
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  using DB::ResetStats;
  virtual Status ResetStats() override;
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  virtual Status DisableFileDeletions() override;
  virtual Status EnableFileDeletions(bool force) override;
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  virtual int IsFileDeletionsEnabled() const;
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  // All the returned filenames start with "/"
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  virtual Status GetLiveFiles(std::vector<std::string>&,
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                              uint64_t* manifest_file_size,
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                              bool flush_memtable = true) override;
  virtual Status GetSortedWalFiles(VectorLogPtr& files) override;
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  virtual Status GetUpdatesSince(
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      SequenceNumber seq_number, std::unique_ptr<TransactionLogIterator>* iter,
      const TransactionLogIterator::ReadOptions& read_options =
          TransactionLogIterator::ReadOptions()) override;
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  virtual Status DeleteFile(std::string name) override;
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  Status DeleteFilesInRanges(ColumnFamilyHandle* column_family,
                             const RangePtr* ranges, size_t n,
                             bool include_end = true);
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  virtual void GetLiveFilesMetaData(
      std::vector<LiveFileMetaData>* metadata) override;
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  // Obtains the meta data of the specified column family of the DB.
  // Status::NotFound() will be returned if the current DB does not have
  // any column family match the specified name.
  // TODO(yhchiang): output parameter is placed in the end in this codebase.
  virtual void GetColumnFamilyMetaData(
      ColumnFamilyHandle* column_family,
      ColumnFamilyMetaData* metadata) override;

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  Status SuggestCompactRange(ColumnFamilyHandle* column_family,
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                             const Slice* begin, const Slice* end) override;
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  Status PromoteL0(ColumnFamilyHandle* column_family,
                   int target_level) override;
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  // Similar to Write() but will call the callback once on the single write
  // thread to determine whether it is safe to perform the write.
  virtual Status WriteWithCallback(const WriteOptions& write_options,
                                   WriteBatch* my_batch,
                                   WriteCallback* callback);

  // Returns the sequence number that is guaranteed to be smaller than or equal
  // to the sequence number of any key that could be inserted into the current
  // memtables. It can then be assumed that any write with a larger(or equal)
  // sequence number will be present in this memtable or a later memtable.
  //
  // If the earliest sequence number could not be determined,
  // kMaxSequenceNumber will be returned.
  //
  // If include_history=true, will also search Memtables in MemTableList
  // History.
  SequenceNumber GetEarliestMemTableSequenceNumber(SuperVersion* sv,
                                                   bool include_history);

  // For a given key, check to see if there are any records for this key
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  // in the memtables, including memtable history.  If cache_only is false,
  // SST files will also be checked.
  //
  // If a key is found, *found_record_for_key will be set to true and
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  // *seq will be set to the stored sequence number for the latest
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  // operation on this key or kMaxSequenceNumber if unknown.
  // If no key is found, *found_record_for_key will be set to false.
  //
  // Note: If cache_only=false, it is possible for *seq to be set to 0 if
  // the sequence number has been cleared from the record.  If the caller is
  // holding an active db snapshot, we know the missing sequence must be less
  // than the snapshot's sequence number (sequence numbers are only cleared
  // when there are no earlier active snapshots).
  //
  // If NotFound is returned and found_record_for_key is set to false, then no
  // record for this key was found.  If the caller is holding an active db
  // snapshot, we know that no key could have existing after this snapshot
  // (since we do not compact keys that have an earlier snapshot).
  //
  // Returns OK or NotFound on success,
  // other status on unexpected error.
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  // TODO(andrewkr): this API need to be aware of range deletion operations
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  Status GetLatestSequenceForKey(SuperVersion* sv, const Slice& key,
                                 bool cache_only, SequenceNumber* seq,
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                                 bool* found_record_for_key,
                                 bool* is_blob_index = nullptr);
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  using DB::IngestExternalFile;
  virtual Status IngestExternalFile(
      ColumnFamilyHandle* column_family,
      const std::vector<std::string>& external_files,
      const IngestExternalFileOptions& ingestion_options) override;
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  virtual Status VerifyChecksum() override;

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  using DB::StartTrace;
  virtual Status StartTrace(
      const TraceOptions& options,
      std::unique_ptr<TraceWriter>&& trace_writer) override;

  using DB::EndTrace;
  virtual Status EndTrace() override;
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  Status TraceIteratorSeek(const uint32_t& cf_id, const Slice& key);
  Status TraceIteratorSeekForPrev(const uint32_t& cf_id, const Slice& key);
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#endif  // ROCKSDB_LITE
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  // Similar to GetSnapshot(), but also lets the db know that this snapshot
  // will be used for transaction write-conflict checking.  The DB can then
  // make sure not to compact any keys that would prevent a write-conflict from
  // being detected.
  const Snapshot* GetSnapshotForWriteConflictBoundary();

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  // checks if all live files exist on file system and that their file sizes
  // match to our in-memory records
  virtual Status CheckConsistency();

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  virtual Status GetDbIdentity(std::string& identity) const override;
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  Status RunManualCompaction(ColumnFamilyData* cfd, int input_level,
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                             int output_level, uint32_t output_path_id,
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                             uint32_t max_subcompactions,
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                             const Slice* begin, const Slice* end,
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                             bool exclusive,
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                             bool disallow_trivial_move = false);
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  // Return an internal iterator over the current state of the database.
  // The keys of this iterator are internal keys (see format.h).
  // The returned iterator should be deleted when no longer needed.
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  InternalIterator* NewInternalIterator(
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      Arena* arena, RangeDelAggregator* range_del_agg,
      ColumnFamilyHandle* column_family = nullptr);
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  LogsWithPrepTracker* logs_with_prep_tracker() {
    return &logs_with_prep_tracker_;
  }

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#ifndef NDEBUG
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  // Extra methods (for testing) that are not in the public DB interface
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  // Implemented in db_impl_debug.cc
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  // Compact any files in the named level that overlap [*begin, *end]
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  Status TEST_CompactRange(int level, const Slice* begin, const Slice* end,
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                           ColumnFamilyHandle* column_family = nullptr,
                           bool disallow_trivial_move = false);
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  void TEST_SwitchWAL();
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  bool TEST_UnableToReleaseOldestLog() { return unable_to_release_oldest_log_; }
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  bool TEST_IsLogGettingFlushed() {
    return alive_log_files_.begin()->getting_flushed;
  }

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  Status TEST_SwitchMemtable(ColumnFamilyData* cfd = nullptr);

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  // Force current memtable contents to be flushed.
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  Status TEST_FlushMemTable(bool wait = true, bool allow_write_stall = false,
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                            ColumnFamilyHandle* cfh = nullptr);
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  // Wait for memtable compaction
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  Status TEST_WaitForFlushMemTable(ColumnFamilyHandle* column_family = nullptr);
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  // Wait for any compaction
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  // We add a bool parameter to wait for unscheduledCompactions_ == 0, but this
  // is only for the special test of CancelledCompactions
  Status TEST_WaitForCompact(bool waitUnscheduled = false);
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  // Return the maximum overlapping data (in bytes) at next level for any
  // file at a level >= 1.
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  int64_t TEST_MaxNextLevelOverlappingBytes(ColumnFamilyHandle* column_family =
                                                nullptr);
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  // Return the current manifest file no.
  uint64_t TEST_Current_Manifest_FileNo();
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  // Returns the number that'll be assigned to the next file that's created.
  uint64_t TEST_Current_Next_FileNo();

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  // get total level0 file size. Only for testing.
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  uint64_t TEST_GetLevel0TotalSize();
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  void TEST_GetFilesMetaData(ColumnFamilyHandle* column_family,
                             std::vector<std::vector<FileMetaData>>* metadata);
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  void TEST_LockMutex();

  void TEST_UnlockMutex();

  // REQUIRES: mutex locked
  void* TEST_BeginWrite();

  // REQUIRES: mutex locked
  // pass the pointer that you got from TEST_BeginWrite()
  void TEST_EndWrite(void* w);
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  uint64_t TEST_MaxTotalInMemoryState() const {
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    return max_total_in_memory_state_;
  }
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  size_t TEST_LogsToFreeSize();

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  uint64_t TEST_LogfileNumber();

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  uint64_t TEST_total_log_size() const { return total_log_size_; }

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  // Returns column family name to ImmutableCFOptions map.
  Status TEST_GetAllImmutableCFOptions(
      std::unordered_map<std::string, const ImmutableCFOptions*>* iopts_map);

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  // Return the lastest MutableCFOptions of a column family
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  Status TEST_GetLatestMutableCFOptions(ColumnFamilyHandle* column_family,
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                                        MutableCFOptions* mutable_cf_options);
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  Cache* TEST_table_cache() { return table_cache_.get(); }

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  WriteController& TEST_write_controler() { return write_controller_; }
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  uint64_t TEST_FindMinLogContainingOutstandingPrep();
  uint64_t TEST_FindMinPrepLogReferencedByMemTable();
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  size_t TEST_PreparedSectionCompletedSize();
  size_t TEST_LogsWithPrepSize();
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  int TEST_BGCompactionsAllowed() const;
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  int TEST_BGFlushesAllowed() const;
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  size_t TEST_GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
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  void TEST_WaitForTimedTaskRun(std::function<void()> callback) const;
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#endif  // NDEBUG
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  struct BGJobLimits {
    int max_flushes;
    int max_compactions;
  };
  // Returns maximum background flushes and compactions allowed to be scheduled
  BGJobLimits GetBGJobLimits() const;
  // Need a static version that can be called during SanitizeOptions().
  static BGJobLimits GetBGJobLimits(int max_background_flushes,
                                    int max_background_compactions,
                                    int max_background_jobs,
                                    bool parallelize_compactions);
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  // move logs pending closing from job_context to the DB queue and
  // schedule a purge
  void ScheduleBgLogWriterClose(JobContext* job_context);

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  uint64_t MinLogNumberToKeep();

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  // Returns the lower bound file number for SSTs that won't be deleted, even if
  // they're obsolete. This lower bound is used internally to prevent newly
  // created flush/compaction output files from being deleted before they're
  // installed. This technique avoids the need for tracking the exact numbers of
  // files pending creation, although it prevents more files than necessary from
  // being deleted.
  uint64_t MinObsoleteSstNumberToKeep();

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  // Returns the list of live files in 'live' and the list
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  // of all files in the filesystem in 'candidate_files'.
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  // If force == false and the last call was less than
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  // db_options_.delete_obsolete_files_period_micros microseconds ago,
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  // it will not fill up the job_context
  void FindObsoleteFiles(JobContext* job_context, bool force,
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                         bool no_full_scan = false);

  // Diffs the files listed in filenames and those that do not
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  // belong to live files are possibly removed. Also, removes all the
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  // files in sst_delete_files and log_delete_files.
  // It is not necessary to hold the mutex when invoking this method.
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  // If FindObsoleteFiles() was run, we need to also run
  // PurgeObsoleteFiles(), even if disable_delete_obsolete_files_ is true
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  void PurgeObsoleteFiles(JobContext& background_contet,
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                          bool schedule_only = false);

  void SchedulePurge();
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  ColumnFamilyHandle* DefaultColumnFamily() const override;
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  const SnapshotList& snapshots() const { return snapshots_; }

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  const ImmutableDBOptions& immutable_db_options() const {
    return immutable_db_options_;
  }

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  void CancelAllBackgroundWork(bool wait);
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  // Find Super version and reference it. Based on options, it might return
  // the thread local cached one.
  // Call ReturnAndCleanupSuperVersion() when it is no longer needed.
  SuperVersion* GetAndRefSuperVersion(ColumnFamilyData* cfd);

  // Similar to the previous function but looks up based on a column family id.
  // nullptr will be returned if this column family no longer exists.
  // REQUIRED: this function should only be called on the write thread or if the
  // mutex is held.
  SuperVersion* GetAndRefSuperVersion(uint32_t column_family_id);

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  // Un-reference the super version and clean it up if it is the last reference.
  void CleanupSuperVersion(SuperVersion* sv);

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  // Un-reference the super version and return it to thread local cache if
  // needed. If it is the last reference of the super version. Clean it up
  // after un-referencing it.
  void ReturnAndCleanupSuperVersion(ColumnFamilyData* cfd, SuperVersion* sv);

  // Similar to the previous function but looks up based on a column family id.
  // nullptr will be returned if this column family no longer exists.
  // REQUIRED: this function should only be called on the write thread.
  void ReturnAndCleanupSuperVersion(uint32_t colun_family_id, SuperVersion* sv);

  // REQUIRED: this function should only be called on the write thread or if the
  // mutex is held.  Return value only valid until next call to this function or
  // mutex is released.
  ColumnFamilyHandle* GetColumnFamilyHandle(uint32_t column_family_id);
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  // Same as above, should called without mutex held and not on write thread.
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  std::unique_ptr<ColumnFamilyHandle> GetColumnFamilyHandleUnlocked(
      uint32_t column_family_id);
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  // Returns the number of currently running flushes.
  // REQUIREMENT: mutex_ must be held when calling this function.
  int num_running_flushes() {
    mutex_.AssertHeld();
    return num_running_flushes_;
  }

  // Returns the number of currently running compactions.
  // REQUIREMENT: mutex_ must be held when calling this function.
  int num_running_compactions() {
    mutex_.AssertHeld();
    return num_running_compactions_;
  }

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  const WriteController& write_controller() { return write_controller_; }

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  InternalIterator* NewInternalIterator(const ReadOptions&,
                                        ColumnFamilyData* cfd,
                                        SuperVersion* super_version,
                                        Arena* arena,
                                        RangeDelAggregator* range_del_agg);

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  // hollow transactions shell used for recovery.
  // these will then be passed to TransactionDB so that
  // locks can be reacquired before writing can resume.
  struct RecoveredTransaction {
    std::string name_;
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    bool unprepared_;

    struct BatchInfo {
      uint64_t log_number_;
      // TODO(lth): For unprepared, the memory usage here can be big for
      // unprepared transactions. This is only useful for rollbacks, and we
      // can in theory just keep keyset for that.
      WriteBatch* batch_;
      // Number of sub-batches. A new sub-batch is created if txn attempts to
      // insert a duplicate key,seq to memtable. This is currently used in
      // WritePreparedTxn/WriteUnpreparedTxn.
      size_t batch_cnt_;
    };

    // This maps the seq of the first key in the batch to BatchInfo, which
    // contains WriteBatch and other information relevant to the batch.
    //
    // For WriteUnprepared, batches_ can have size greater than 1, but for
    // other write policies, it must be of size 1.
    std::map<SequenceNumber, BatchInfo> batches_;

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    explicit RecoveredTransaction(const uint64_t log, const std::string& name,
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                                  WriteBatch* batch, SequenceNumber seq,
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                                  size_t batch_cnt, bool unprepared)
        : name_(name), unprepared_(unprepared) {
      batches_[seq] = {log, batch, batch_cnt};
    }

    ~RecoveredTransaction() {
      for (auto& it : batches_) {
        delete it.second.batch_;
      }
    }

    void AddBatch(SequenceNumber seq, uint64_t log_number, WriteBatch* batch,
                  size_t batch_cnt, bool unprepared) {
      assert(batches_.count(seq) == 0);
      batches_[seq] = {log_number, batch, batch_cnt};
      // Prior state must be unprepared, since the prepare batch must be the
      // last batch.
      assert(unprepared_);
      unprepared_ = unprepared;
    }
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  };

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  bool allow_2pc() const { return immutable_db_options_.allow_2pc; }
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  std::unordered_map<std::string, RecoveredTransaction*>
  recovered_transactions() {
    return recovered_transactions_;
  }

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  RecoveredTransaction* GetRecoveredTransaction(const std::string& name) {
    auto it = recovered_transactions_.find(name);
    if (it == recovered_transactions_.end()) {
      return nullptr;
    } else {
      return it->second;
    }
  }

  void InsertRecoveredTransaction(const uint64_t log, const std::string& name,
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                                  WriteBatch* batch, SequenceNumber seq,
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                                  size_t batch_cnt, bool unprepared_batch) {
    // For WriteUnpreparedTxn, InsertRecoveredTransaction is called multiple
    // times for every unprepared batch encountered during recovery.
    //
    // If the transaction is prepared, then the last call to
    // InsertRecoveredTransaction will have unprepared_batch = false.
    auto rtxn = recovered_transactions_.find(name);
    if (rtxn == recovered_transactions_.end()) {
      recovered_transactions_[name] = new RecoveredTransaction(
          log, name, batch, seq, batch_cnt, unprepared_batch);
    } else {
      rtxn->second->AddBatch(seq, log, batch, batch_cnt, unprepared_batch);
    }
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    logs_with_prep_tracker_.MarkLogAsContainingPrepSection(log);
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  }

  void DeleteRecoveredTransaction(const std::string& name) {
    auto it = recovered_transactions_.find(name);
    assert(it != recovered_transactions_.end());
    auto* trx = it->second;
    recovered_transactions_.erase(it);
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    for (const auto& info : trx->batches_) {
      logs_with_prep_tracker_.MarkLogAsHavingPrepSectionFlushed(
          info.second.log_number_);
    }
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    delete trx;
  }

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  void DeleteAllRecoveredTransactions() {
    for (auto it = recovered_transactions_.begin();
         it != recovered_transactions_.end(); it++) {
      delete it->second;
    }
    recovered_transactions_.clear();
  }

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  void AddToLogsToFreeQueue(log::Writer* log_writer) {
    logs_to_free_queue_.push_back(log_writer);
  }
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  void SetSnapshotChecker(SnapshotChecker* snapshot_checker);

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  // Not thread-safe.
  void SetRecoverableStatePreReleaseCallback(PreReleaseCallback* callback);

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  InstrumentedMutex* mutex() { return &mutex_; }
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  Status NewDB();

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  // This is to be used only by internal rocksdb classes.
  static Status Open(const DBOptions& db_options, const std::string& name,
                     const std::vector<ColumnFamilyDescriptor>& column_families,
                     std::vector<ColumnFamilyHandle*>* handles, DB** dbptr,
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                     const bool seq_per_batch, const bool batch_per_txn);
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709 710
  virtual Status Close() override;

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  static Status CreateAndNewDirectory(Env* env, const std::string& dirname,
                                      std::unique_ptr<Directory>* directory);

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 protected:
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  Env* const env_;
  const std::string dbname_;
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  std::unique_ptr<VersionSet> versions_;
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  // Flag to check whether we allocated and own the info log file
  bool own_info_log_;
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  const DBOptions initial_db_options_;
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  const ImmutableDBOptions immutable_db_options_;
  MutableDBOptions mutable_db_options_;
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  Statistics* stats_;
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  std::unordered_map<std::string, RecoveredTransaction*>
      recovered_transactions_;
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  std::unique_ptr<Tracer> tracer_;
  InstrumentedMutex trace_mutex_;
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  // Except in DB::Open(), WriteOptionsFile can only be called when:
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  // Persist options to options file.
  // If need_mutex_lock = false, the method will lock DB mutex.
  // If need_enter_write_thread = false, the method will enter write thread.
  Status WriteOptionsFile(bool need_mutex_lock, bool need_enter_write_thread);
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  // The following two functions can only be called when:
  // 1. WriteThread::Writer::EnterUnbatched() is used.
  // 2. db_mutex is NOT held
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  Status RenameTempFileToOptionsFile(const std::string& file_name);
  Status DeleteObsoleteOptionsFiles();

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  void NotifyOnFlushBegin(ColumnFamilyData* cfd, FileMetaData* file_meta,
                          const MutableCFOptions& mutable_cf_options,
                          int job_id, TableProperties prop);

745
  void NotifyOnFlushCompleted(ColumnFamilyData* cfd, FileMetaData* file_meta,
746
                              const MutableCFOptions& mutable_cf_options,
747
                              int job_id, TableProperties prop);
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  void NotifyOnCompactionBegin(ColumnFamilyData* cfd,
                               Compaction *c, const Status &st,
                               const CompactionJobStats& job_stats,
                               int job_id);

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  void NotifyOnCompactionCompleted(ColumnFamilyData* cfd,
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                                   Compaction *c, const Status &st,
                                   const CompactionJobStats& job_stats,
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                                   int job_id);
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  void NotifyOnMemTableSealed(ColumnFamilyData* cfd,
759
                              const MemTableInfo& mem_table_info);
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761
#ifndef ROCKSDB_LITE
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  void NotifyOnExternalFileIngested(
      ColumnFamilyData* cfd, const ExternalSstFileIngestionJob& ingestion_job);
764
#endif  // !ROCKSDB_LITE
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  void NewThreadStatusCfInfo(ColumnFamilyData* cfd) const;

  void EraseThreadStatusCfInfo(ColumnFamilyData* cfd) const;

  void EraseThreadStatusDbInfo() const;

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  // If disable_memtable is set the application logic must guarantee that the
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  // batch will still be skipped from memtable during the recovery. An excption
  // to this is seq_per_batch_ mode, in which since each batch already takes one
  // seq, it is ok for the batch to write to memtable during recovery as long as
  // it only takes one sequence number: i.e., no duplicate keys.
  // In WriteCommitted it is guarnateed since disable_memtable is used for
  // prepare batch which will be written to memtable later during the commit,
  // and in WritePrepared it is guaranteed since it will be used only for WAL
  // markers which will never be written to memtable. If the commit marker is
  // accompanied with CommitTimeWriteBatch that is not written to memtable as
  // long as it has no duplicate keys, it does not violate the one-seq-per-batch
  // policy.
  // batch_cnt is expected to be non-zero in seq_per_batch mode and
  // indicates the number of sub-patches. A sub-patch is a subset of the write
  // batch that does not have duplicate keys.
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  Status WriteImpl(const WriteOptions& options, WriteBatch* updates,
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                   WriteCallback* callback = nullptr,
                   uint64_t* log_used = nullptr, uint64_t log_ref = 0,
790
                   bool disable_memtable = false, uint64_t* seq_used = nullptr,
791
                   size_t batch_cnt = 0,
792
                   PreReleaseCallback* pre_release_callback = nullptr);
793

794 795 796
  Status PipelinedWriteImpl(const WriteOptions& options, WriteBatch* updates,
                            WriteCallback* callback = nullptr,
                            uint64_t* log_used = nullptr, uint64_t log_ref = 0,
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                            bool disable_memtable = false,
                            uint64_t* seq_used = nullptr);
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  // batch_cnt is expected to be non-zero in seq_per_batch mode and indicates
  // the number of sub-patches. A sub-patch is a subset of the write batch that
  // does not have duplicate keys.
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  Status WriteImplWALOnly(const WriteOptions& options, WriteBatch* updates,
                          WriteCallback* callback = nullptr,
805
                          uint64_t* log_used = nullptr, uint64_t log_ref = 0,
806
                          uint64_t* seq_used = nullptr, size_t batch_cnt = 0,
807
                          PreReleaseCallback* pre_release_callback = nullptr);
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809 810 811
  // write cached_recoverable_state_ to memtable if it is not empty
  // The writer must be the leader in write_thread_ and holding mutex_
  Status WriteRecoverableState();
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  // Actual implementation of Close()
  Status CloseImpl();

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 private:
  friend class DB;
818
  friend class ErrorHandler;
819
  friend class InternalStats;
820
  friend class PessimisticTransaction;
821
  friend class TransactionBaseImpl;
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  friend class WriteCommittedTxn;
  friend class WritePreparedTxn;
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  friend class WritePreparedTxnDB;
825
  friend class WriteBatchWithIndex;
826
  friend class WriteUnpreparedTxnDB;
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  friend class WriteUnpreparedTxn;

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#ifndef ROCKSDB_LITE
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  friend class ForwardIterator;
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#endif
832
  friend struct SuperVersion;
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  friend class CompactedDBImpl;
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  friend class DBTest_ConcurrentFlushWAL_Test;
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  friend class DBTest_MixedSlowdownOptionsStop_Test;
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#ifndef NDEBUG
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  friend class DBTest2_ReadCallbackTest_Test;
838
  friend class WriteCallbackTest_WriteWithCallbackTest_Test;
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  friend class XFTransactionWriteHandler;
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  friend class DBBlobIndexTest;
841
  friend class WriteUnpreparedTransactionTest_RecoveryTest_Test;
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#endif
843
  struct CompactionState;
844

845
  struct WriteContext {
846
    SuperVersionContext superversion_context;
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    autovector<MemTable*> memtables_to_free_;

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    explicit WriteContext(bool create_superversion = false)
        : superversion_context(create_superversion) {}

852
    ~WriteContext() {
853
      superversion_context.Clean();
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      for (auto& m : memtables_to_free_) {
        delete m;
      }
    }
  };
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860
  struct PrepickedCompaction;
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  struct PurgeFileInfo;

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  // Recover the descriptor from persistent storage.  May do a significant
  // amount of work to recover recently logged updates.  Any changes to
  // be made to the descriptor are added to *edit.
866
  Status Recover(const std::vector<ColumnFamilyDescriptor>& column_families,
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                 bool read_only = false, bool error_if_log_file_exist = false,
                 bool error_if_data_exists_in_logs = false);
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  Status ResumeImpl();

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  void MaybeIgnoreError(Status* s) const;

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  const Status CreateArchivalDirectory();

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  Status CreateColumnFamilyImpl(const ColumnFamilyOptions& cf_options,
                                const std::string& cf_name,
                                ColumnFamilyHandle** handle);

  Status DropColumnFamilyImpl(ColumnFamilyHandle* column_family);

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  // Delete any unneeded files and stale in-memory entries.
  void DeleteObsoleteFiles();
884
  // Delete obsolete files and log status and information of file deletion
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  void DeleteObsoleteFileImpl(int job_id, const std::string& fname,
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                              const std::string& path_to_sync, FileType type,
                              uint64_t number);
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  // Background process needs to call
  //     auto x = CaptureCurrentFileNumberInPendingOutputs()
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  //     auto file_num = versions_->NewFileNumber();
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  //     <do something>
  //     ReleaseFileNumberFromPendingOutputs(x)
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  // This will protect any file with number `file_num` or greater from being
  // deleted while <do something> is running.
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  // -----------
  // This function will capture current file number and append it to
  // pending_outputs_. This will prevent any background process to delete any
  // file created after this point.
  std::list<uint64_t>::iterator CaptureCurrentFileNumberInPendingOutputs();
  // This function should be called with the result of
  // CaptureCurrentFileNumberInPendingOutputs(). It then marks that any file
  // created between the calls CaptureCurrentFileNumberInPendingOutputs() and
  // ReleaseFileNumberFromPendingOutputs() can now be deleted (if it's not live
  // and blocked by any other pending_outputs_ calls)
  void ReleaseFileNumberFromPendingOutputs(std::list<uint64_t>::iterator v);

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  Status SyncClosedLogs(JobContext* job_context);

910
  // Flush the in-memory write buffer to storage.  Switches to a new
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  // log-file/memtable and writes a new descriptor iff successful. Then
  // installs a new super version for the column family.
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  Status FlushMemTableToOutputFile(ColumnFamilyData* cfd,
                                   const MutableCFOptions& mutable_cf_options,
                                   bool* madeProgress, JobContext* job_context,
916
                                   SuperVersionContext* superversion_context,
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                                   LogBuffer* log_buffer);
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  // Argument required by background flush thread.
  struct BGFlushArg {
    BGFlushArg()
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        : cfd_(nullptr), max_memtable_id_(0), superversion_context_(nullptr) {}
    BGFlushArg(ColumnFamilyData* cfd, uint64_t max_memtable_id,
924 925
               SuperVersionContext* superversion_context)
        : cfd_(cfd),
926
          max_memtable_id_(max_memtable_id),
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          superversion_context_(superversion_context) {}

    // Column family to flush.
    ColumnFamilyData* cfd_;
    // Maximum ID of memtable to flush. In this column family, memtables with
    // IDs smaller than this value must be flushed before this flush completes.
933
    uint64_t max_memtable_id_;
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    // Pointer to a SuperVersionContext object. After flush completes, RocksDB
    // installs a new superversion for the column family. This operation
    // requires a SuperVersionContext object (currently embedded in JobContext).
    SuperVersionContext* superversion_context_;
  };

  // Flush the memtables of (multiple) column families to multiple files on
  // persistent storage.
  Status FlushMemTablesToOutputFiles(
      const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
      JobContext* job_context, LogBuffer* log_buffer);

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  Status AtomicFlushMemTablesToOutputFiles(
      const autovector<BGFlushArg>& bg_flush_args, bool* made_progress,
      JobContext* job_context, LogBuffer* log_buffer);

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  // REQUIRES: log_numbers are sorted in ascending order
  Status RecoverLogFiles(const std::vector<uint64_t>& log_numbers,
952
                         SequenceNumber* next_sequence, bool read_only);
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954
  // The following two methods are used to flush a memtable to
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  // storage. The first one is used at database RecoveryTime (when the
956 957 958
  // database is opened) and is heavyweight because it holds the mutex
  // for the entire period. The second method WriteLevel0Table supports
  // concurrent flush memtables to storage.
959 960
  Status WriteLevel0TableForRecovery(int job_id, ColumnFamilyData* cfd,
                                     MemTable* mem, VersionEdit* edit);
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  // Restore alive_log_files_ and total_log_size_ after recovery.
  // It needs to run only when there's no flush during recovery
  // (e.g. avoid_flush_during_recovery=true). May also trigger flush
  // in case total_log_size > max_total_wal_size.
  Status RestoreAliveLogFiles(const std::vector<uint64_t>& log_numbers);

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  // num_bytes: for slowdown case, delay time is calculated based on
  //            `num_bytes` going through.
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  Status DelayWrite(uint64_t num_bytes, const WriteOptions& write_options);
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  Status ThrottleLowPriWritesIfNeeded(const WriteOptions& write_options,
                                      WriteBatch* my_batch);

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  Status ScheduleFlushes(WriteContext* context);
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977
  Status SwitchMemtable(ColumnFamilyData* cfd, WriteContext* context);
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  void SelectColumnFamiliesForAtomicFlush(autovector<ColumnFamilyData*>* cfds);

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  // Force current memtable contents to be flushed.
982
  Status FlushMemTable(ColumnFamilyData* cfd, const FlushOptions& options,
983
                       FlushReason flush_reason, bool writes_stopped = false);
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  Status AtomicFlushMemTables(
      const autovector<ColumnFamilyData*>& column_family_datas,
      const FlushOptions& options, FlushReason flush_reason,
      bool writes_stopped = false);

990 991 992 993
  // Wait until flushing this column family won't stall writes
  Status WaitUntilFlushWouldNotStallWrites(ColumnFamilyData* cfd,
                                           bool* flush_needed);

994 995 996 997
  // Wait for memtable flushed.
  // If flush_memtable_id is non-null, wait until the memtable with the ID
  // gets flush. Otherwise, wait until the column family don't have any
  // memtable pending flush.
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  // resuming_from_bg_err indicates whether the caller is attempting to resume
  // from background error.
1000
  Status WaitForFlushMemTable(ColumnFamilyData* cfd,
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                              const uint64_t* flush_memtable_id = nullptr,
                              bool resuming_from_bg_err = false) {
    return WaitForFlushMemTables({cfd}, {flush_memtable_id},
                                 resuming_from_bg_err);
1005 1006 1007 1008
  }
  // Wait for memtables to be flushed for multiple column families.
  Status WaitForFlushMemTables(
      const autovector<ColumnFamilyData*>& cfds,
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      const autovector<const uint64_t*>& flush_memtable_ids,
      bool resuming_from_bg_err);

  // REQUIRES: mutex locked and in write thread.
  void AssignAtomicFlushSeq(const autovector<ColumnFamilyData*>& cfds);
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1015
  // REQUIRES: mutex locked
1016
  Status SwitchWAL(WriteContext* write_context);
1017 1018 1019 1020 1021

  // REQUIRES: mutex locked
  Status HandleWriteBufferFull(WriteContext* write_context);

  // REQUIRES: mutex locked
1022 1023
  Status PreprocessWrite(const WriteOptions& write_options, bool* need_log_sync,
                         WriteContext* write_context);
1024

1025
  WriteBatch* MergeBatch(const WriteThread::WriteGroup& write_group,
1026 1027
                         WriteBatch* tmp_batch, size_t* write_with_wal,
                         WriteBatch** to_be_cached_state);
1028 1029 1030 1031

  Status WriteToWAL(const WriteBatch& merged_batch, log::Writer* log_writer,
                    uint64_t* log_used, uint64_t* log_size);

1032
  Status WriteToWAL(const WriteThread::WriteGroup& write_group,
1033 1034 1035 1036 1037 1038
                    log::Writer* log_writer, uint64_t* log_used,
                    bool need_log_sync, bool need_log_dir_sync,
                    SequenceNumber sequence);

  Status ConcurrentWriteToWAL(const WriteThread::WriteGroup& write_group,
                              uint64_t* log_used, SequenceNumber* last_sequence,
1039
                              size_t seq_inc);
1040

1041
  // Used by WriteImpl to update bg_error_ if paranoid check is enabled.
1042
  void WriteStatusCheck(const Status& status);
1043 1044 1045

  // Used by WriteImpl to update bg_error_ in case of memtable insert error.
  void MemTableInsertStatusCheck(const Status& memtable_insert_status);
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#ifndef ROCKSDB_LITE
1048

1049 1050 1051
  Status CompactFilesImpl(const CompactionOptions& compact_options,
                          ColumnFamilyData* cfd, Version* version,
                          const std::vector<std::string>& input_file_names,
1052
                          std::vector<std::string>* const output_file_names,
1053 1054 1055
                          const int output_level, int output_path_id,
                          JobContext* job_context, LogBuffer* log_buffer);

1056 1057 1058
  // Wait for current IngestExternalFile() calls to finish.
  // REQUIRES: mutex_ held
  void WaitForIngestFile();
1059

1060
#else
1061
  // IngestExternalFile is not supported in ROCKSDB_LITE so this function
1062
  // will be no-op
1063
  void WaitForIngestFile() {}
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#endif  // ROCKSDB_LITE
1065 1066 1067

  ColumnFamilyData* GetColumnFamilyDataByName(const std::string& cf_name);

1068
  void MaybeScheduleFlushOrCompaction();
1069 1070 1071 1072 1073 1074 1075 1076 1077

  // A flush request specifies the column families to flush as well as the
  // largest memtable id to persist for each column family. Once all the
  // memtables whose IDs are smaller than or equal to this per-column-family
  // specified value, this flush request is considered to have completed its
  // work of flushing this column family. After completing the work for all
  // column families in this request, this flush is considered complete.
  typedef std::vector<std::pair<ColumnFamilyData*, uint64_t>> FlushRequest;

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  void GenerateFlushRequest(const autovector<ColumnFamilyData*>& cfds,
                            FlushRequest* req);

1081 1082
  void SchedulePendingFlush(const FlushRequest& req, FlushReason flush_reason);

1083
  void SchedulePendingCompaction(ColumnFamilyData* cfd);
1084 1085
  void SchedulePendingPurge(std::string fname, std::string dir_to_sync,
                            FileType type, uint64_t number, int job_id);
1086
  static void BGWorkCompaction(void* arg);
1087 1088 1089
  // Runs a pre-chosen universal compaction involving bottom level in a
  // separate, bottom-pri thread pool.
  static void BGWorkBottomCompaction(void* arg);
1090
  static void BGWorkFlush(void* db);
1091
  static void BGWorkPurge(void* arg);
1092
  static void UnscheduleCallback(void* arg);
1093 1094
  void BackgroundCallCompaction(PrepickedCompaction* prepicked_compaction,
                                Env::Priority bg_thread_pri);
1095
  void BackgroundCallFlush();
1096
  void BackgroundCallPurge();
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  Status BackgroundCompaction(bool* madeProgress, JobContext* job_context,
1098 1099
                              LogBuffer* log_buffer,
                              PrepickedCompaction* prepicked_compaction);
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  Status BackgroundFlush(bool* madeProgress, JobContext* job_context,
1101
                         LogBuffer* log_buffer, FlushReason* reason);
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1103 1104
  bool EnoughRoomForCompaction(ColumnFamilyData* cfd,
                               const std::vector<CompactionInputFiles>& inputs,
1105 1106
                               bool* sfm_bookkeeping, LogBuffer* log_buffer);

1107 1108 1109
  // Schedule background tasks
  void StartTimedTasks();

1110 1111
  void PrintStatistics();

1112
  // dump rocksdb.stats to LOG
1113
  void DumpStats();
1114

1115 1116
  // Return the minimum empty level that could hold the total data in the
  // input level. Return the input level, if such level could not be found.
1117 1118
  int FindMinimumEmptyLevelFitting(ColumnFamilyData* cfd,
      const MutableCFOptions& mutable_cf_options, int level);
1119

1120 1121 1122
  // Move the files in the input level to the target level.
  // If target_level < 0, automatically calculate the minimum level that could
  // hold the data set.
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  Status ReFitLevel(ColumnFamilyData* cfd, int level, int target_level = -1);
1124

1125 1126 1127
  // helper functions for adding and removing from flush & compaction queues
  void AddToCompactionQueue(ColumnFamilyData* cfd);
  ColumnFamilyData* PopFirstFromCompactionQueue();
1128
  FlushRequest PopFirstFromFlushQueue();
1129

1130 1131 1132
  // helper function to call after some of the logs_ were synced
  void MarkLogsSynced(uint64_t up_to, bool synced_dir, const Status& status);

1133
  SnapshotImpl* GetSnapshotImpl(bool is_write_conflict_boundary);
1134

1135 1136
  uint64_t GetMaxTotalWalSize() const;

1137 1138
  Directory* GetDataDir(ColumnFamilyData* cfd, size_t path_id) const;

1139
  Status CloseHelper();
1140

1141 1142
  void WaitForBackgroundWork();

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  // table_cache_ provides its own synchronization
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  std::shared_ptr<Cache> table_cache_;
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1146
  // Lock over the persistent DB state.  Non-nullptr iff successfully acquired.
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  FileLock* db_lock_;

1149
  // In addition to mutex_, log_write_mutex_ protected writes to logs_ and
1150
  // logfile_number_. With two_write_queues it also protects alive_log_files_,
1151 1152
  // and log_empty_. Refer to the definition of each variable below for more
  // details.
1153
  InstrumentedMutex log_write_mutex_;
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  // State below is protected by mutex_
1155
  // With two_write_queues enabled, some of the variables that accessed during
1156 1157 1158
  // WriteToWAL need different synchronization: log_empty_, alive_log_files_,
  // logs_, logfile_number_. Refer to the definition of each variable below for
  // more description.
1159
  mutable InstrumentedMutex mutex_;
1160

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  std::atomic<bool> shutting_down_;
1162 1163
  // This condition variable is signaled on these conditions:
  // * whenever bg_compaction_scheduled_ goes down to 0
1164
  // * if AnyManualCompaction, whenever a compaction finishes, even if it hasn't
1165 1166
  // made any progress
  // * whenever a compaction made any progress
1167 1168 1169
  // * whenever bg_flush_scheduled_ or bg_purge_scheduled_ value decreases
  // (i.e. whenever a flush is done, even if it didn't make any progress)
  // * whenever there is an error in background purge, flush or compaction
1170
  // * whenever num_running_ingest_file_ goes to 0.
1171 1172
  // * whenever pending_purge_obsolete_files_ goes to 0.
  // * whenever disable_delete_obsolete_files_ goes to 0.
1173 1174
  // * whenever SetOptions successfully updates options.
  // * whenever a column family is dropped.
1175
  InstrumentedCondVar bg_cv_;
1176 1177 1178 1179
  // Writes are protected by locking both mutex_ and log_write_mutex_, and reads
  // must be under either mutex_ or log_write_mutex_. Since after ::Open,
  // logfile_number_ is currently updated only in write_thread_, it can be read
  // from the same write_thread_ without any locks.
1180
  uint64_t logfile_number_;
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  std::deque<uint64_t>
1182
      log_recycle_files_;  // a list of log files that we can recycle
1183
  bool log_dir_synced_;
1184
  // Without two_write_queues, read and writes to log_empty_ are protected by
1185 1186
  // mutex_. Since it is currently updated/read only in write_thread_, it can be
  // accessed from the same write_thread_ without any locks. With
1187
  // two_write_queues writes, where it can be updated in different threads,
1188 1189
  // read and writes are protected by log_write_mutex_ instead. This is to avoid
  // expesnive mutex_ lock during WAL write, which update log_empty_.
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  bool log_empty_;
1191
  ColumnFamilyHandleImpl* default_cf_handle_;
1192
  InternalStats* default_cf_internal_stats_;
1193
  std::unique_ptr<ColumnFamilyMemTablesImpl> column_family_memtables_;
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  struct LogFileNumberSize {
    explicit LogFileNumberSize(uint64_t _number)
1196
        : number(_number) {}
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    void AddSize(uint64_t new_size) { size += new_size; }
    uint64_t number;
1199 1200 1201 1202
    uint64_t size = 0;
    bool getting_flushed = false;
  };
  struct LogWriterNumber {
1203 1204 1205 1206 1207 1208 1209 1210 1211
    // pass ownership of _writer
    LogWriterNumber(uint64_t _number, log::Writer* _writer)
        : number(_number), writer(_writer) {}

    log::Writer* ReleaseWriter() {
      auto* w = writer;
      writer = nullptr;
      return w;
    }
1212 1213
    Status ClearWriter() {
      Status s = writer->WriteBuffer();
1214 1215
      delete writer;
      writer = nullptr;
1216
      return s;
1217 1218
    }

1219
    uint64_t number;
1220
    // Visual Studio doesn't support deque's member to be noncopyable because
1221
    // of a std::unique_ptr as a member.
1222
    log::Writer* writer;  // own
1223 1224
    // true for some prefix of logs_
    bool getting_synced = false;
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  };
1226
  // Without two_write_queues, read and writes to alive_log_files_ are
1227 1228
  // protected by mutex_. However since back() is never popped, and push_back()
  // is done only from write_thread_, the same thread can access the item
1229
  // reffered by back() without mutex_. With two_write_queues_, writes
1230 1231
  // are protected by locking both mutex_ and log_write_mutex_, and reads must
  // be under either mutex_ or log_write_mutex_.
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  std::deque<LogFileNumberSize> alive_log_files_;
1233 1234
  // Log files that aren't fully synced, and the current log file.
  // Synchronization:
1235 1236 1237 1238 1239
  //  - push_back() is done from write_thread_ with locked mutex_ and
  //  log_write_mutex_
  //  - pop_front() is done from any thread with locked mutex_ and
  //  log_write_mutex_
  //  - reads are done with either locked mutex_ or log_write_mutex_
1240
  //  - back() and items with getting_synced=true are not popped,
1241 1242 1243 1244 1245
  //  - The same thread that sets getting_synced=true will reset it.
  //  - it follows that the object referred by back() can be safely read from
  //  the write_thread_ without using mutex
  //  - it follows that the items with getting_synced=true can be safely read
  //  from the same thread that has set getting_synced=true
1246 1247 1248
  std::deque<LogWriterNumber> logs_;
  // Signaled when getting_synced becomes false for some of the logs_.
  InstrumentedCondVar log_sync_cv_;
1249 1250 1251 1252 1253
  // This is the app-level state that is written to the WAL but will be used
  // only during recovery. Using this feature enables not writing the state to
  // memtable on normal writes and hence improving the throughput. Each new
  // write of the state will replace the previous state entirely even if the
  // keys in the two consecuitive states do not overlap.
1254
  // It is protected by log_write_mutex_ when two_write_queues_ is enabled.
1255 1256 1257
  // Otherwise only the heaad of write_thread_ can access it.
  WriteBatch cached_recoverable_state_;
  std::atomic<bool> cached_recoverable_state_empty_ = {true};
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  std::atomic<uint64_t> total_log_size_;
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1259 1260 1261
  // only used for dynamically adjusting max_total_wal_size. it is a sum of
  // [write_buffer_size * max_write_buffer_number] over all column families
  uint64_t max_total_in_memory_state_;
1262 1263 1264
  // If true, we have only one (default) column family. We use this to optimize
  // some code-paths
  bool single_column_family_mode_;
1265 1266 1267
  // If this is non-empty, we need to delete these log files in background
  // threads. Protected by db mutex.
  autovector<log::Writer*> logs_to_free_;
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  bool is_snapshot_supported_;

1271 1272 1273 1274 1275 1276 1277
  // Class to maintain directories for all database paths other than main one.
  class Directories {
   public:
    Status SetDirectories(Env* env, const std::string& dbname,
                          const std::string& wal_dir,
                          const std::vector<DbPath>& data_paths);

1278
    Directory* GetDataDir(size_t path_id) const;
1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295

    Directory* GetWalDir() {
      if (wal_dir_) {
        return wal_dir_.get();
      }
      return db_dir_.get();
    }

    Directory* GetDbDir() { return db_dir_.get(); }

   private:
    std::unique_ptr<Directory> db_dir_;
    std::vector<std::unique_ptr<Directory>> data_dirs_;
    std::unique_ptr<Directory> wal_dir_;
  };

  Directories directories_;
1296

1297
  WriteBufferManager* write_buffer_manager_;
1298

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1299
  WriteThread write_thread_;
1300
  WriteBatch tmp_batch_;
1301 1302 1303
  // The write thread when the writers have no memtable write. This will be used
  // in 2PC to batch the prepares separately from the serial commit.
  WriteThread nonmem_write_thread_;
1304

1305
  WriteController write_controller_;
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1307
  std::unique_ptr<RateLimiter> low_pri_write_rate_limiter_;
1308

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1309 1310
  // Size of the last batch group. In slowdown mode, next write needs to
  // sleep if it uses up the quota.
1311 1312
  // Note: This is to protect memtable and compaction. If the batch only writes
  // to the WAL its size need not to be included in this.
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1313 1314
  uint64_t last_batch_group_size_;

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1315
  FlushScheduler flush_scheduler_;
1316

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1317 1318
  SnapshotList snapshots_;

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1319 1320 1321 1322 1323 1324 1325 1326 1327 1328
  // For each background job, pending_outputs_ keeps the current file number at
  // the time that background job started.
  // FindObsoleteFiles()/PurgeObsoleteFiles() never deletes any file that has
  // number bigger than any of the file number in pending_outputs_. Since file
  // numbers grow monotonically, this also means that pending_outputs_ is always
  // sorted. After a background job is done executing, its file number is
  // deleted from pending_outputs_, which allows PurgeObsoleteFiles() to clean
  // it up.
  // State is protected with db mutex.
  std::list<uint64_t> pending_outputs_;
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1330 1331 1332 1333
  // PurgeFileInfo is a structure to hold information of files to be deleted in
  // purge_queue_
  struct PurgeFileInfo {
    std::string fname;
1334
    std::string dir_to_sync;
1335 1336 1337
    FileType type;
    uint64_t number;
    int job_id;
1338 1339 1340
    PurgeFileInfo(std::string fn, std::string d, FileType t, uint64_t num,
                  int jid)
        : fname(fn), dir_to_sync(d), type(t), number(num), job_id(jid) {}
1341 1342
  };

1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362
  // flush_queue_ and compaction_queue_ hold column families that we need to
  // flush and compact, respectively.
  // A column family is inserted into flush_queue_ when it satisfies condition
  // cfd->imm()->IsFlushPending()
  // A column family is inserted into compaction_queue_ when it satisfied
  // condition cfd->NeedsCompaction()
  // Column families in this list are all Ref()-erenced
  // TODO(icanadi) Provide some kind of ReferencedColumnFamily class that will
  // do RAII on ColumnFamilyData
  // Column families are in this queue when they need to be flushed or
  // compacted. Consumers of these queues are flush and compaction threads. When
  // column family is put on this queue, we increase unscheduled_flushes_ and
  // unscheduled_compactions_. When these variables are bigger than zero, that
  // means we need to schedule background threads for compaction and thread.
  // Once the background threads are scheduled, we decrease unscheduled_flushes_
  // and unscheduled_compactions_. That way we keep track of number of
  // compaction and flush threads we need to schedule. This scheduling is done
  // in MaybeScheduleFlushOrCompaction()
  // invariant(column family present in flush_queue_ <==>
  // ColumnFamilyData::pending_flush_ == true)
1363
  std::deque<FlushRequest> flush_queue_;
1364 1365 1366
  // invariant(column family present in compaction_queue_ <==>
  // ColumnFamilyData::pending_compaction_ == true)
  std::deque<ColumnFamilyData*> compaction_queue_;
1367 1368 1369

  // A queue to store filenames of the files to be purged
  std::deque<PurgeFileInfo> purge_queue_;
1370

1371 1372 1373 1374
  // A vector to store the file numbers that have been assigned to certain
  // JobContext. Current implementation tracks ssts only.
  std::vector<uint64_t> files_grabbed_for_purge_;

1375 1376
  // A queue to store log writers to close
  std::deque<log::Writer*> logs_to_free_queue_;
1377 1378
  int unscheduled_flushes_;
  int unscheduled_compactions_;
1379

1380 1381 1382 1383
  // count how many background compactions are running or have been scheduled in
  // the BOTTOM pool
  int bg_bottom_compaction_scheduled_;

1384
  // count how many background compactions are running or have been scheduled
1385
  int bg_compaction_scheduled_;
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1387 1388 1389
  // stores the number of compactions are currently running
  int num_running_compactions_;

1390 1391 1392
  // number of background memtable flush jobs, submitted to the HIGH pool
  int bg_flush_scheduled_;

1393 1394 1395
  // stores the number of flushes are currently running
  int num_running_flushes_;

1396 1397 1398
  // number of background obsolete file purge jobs, submitted to the HIGH pool
  int bg_purge_scheduled_;

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1399
  // Information for a manual compaction
1400
  struct ManualCompactionState {
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1401
    ColumnFamilyData* cfd;
1402 1403
    int input_level;
    int output_level;
1404
    uint32_t output_path_id;
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1405
    Status status;
1406
    bool done;
1407
    bool in_progress;             // compaction request being processed?
1408 1409 1410
    bool incomplete;              // only part of requested range compacted
    bool exclusive;               // current behavior of only one manual
    bool disallow_trivial_move;   // Force actual compaction to run
1411 1412
    const InternalKey* begin;     // nullptr means beginning of key range
    const InternalKey* end;       // nullptr means end of key range
1413
    InternalKey* manual_end;      // how far we are compacting
1414
    InternalKey tmp_storage;      // Used to keep track of compaction progress
1415
    InternalKey tmp_storage1;     // Used to keep track of compaction progress
1416 1417 1418
  };
  struct PrepickedCompaction {
    // background compaction takes ownership of `compaction`.
1419
    Compaction* compaction;
1420 1421 1422
    // caller retains ownership of `manual_compaction_state` as it is reused
    // across background compactions.
    ManualCompactionState* manual_compaction_state;  // nullptr if non-manual
1423
  };
1424
  std::deque<ManualCompactionState*> manual_compaction_dequeue_;
1425 1426

  struct CompactionArg {
1427
    // caller retains ownership of `db`.
1428
    DBImpl* db;
1429 1430
    // background compaction takes ownership of `prepicked_compaction`.
    PrepickedCompaction* prepicked_compaction;
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1431
  };
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1433
  // shall we disable deletion of obsolete files
1434 1435 1436 1437 1438 1439
  // if 0 the deletion is enabled.
  // if non-zero, files will not be getting deleted
  // This enables two different threads to call
  // EnableFileDeletions() and DisableFileDeletions()
  // without any synchronization
  int disable_delete_obsolete_files_;
1440

1441 1442 1443 1444
  // Number of times FindObsoleteFiles has found deletable files and the
  // corresponding call to PurgeObsoleteFiles has not yet finished.
  int pending_purge_obsolete_files_;

1445 1446 1447
  // last time when DeleteObsoleteFiles with full scan was executed. Originaly
  // initialized with startup time.
  uint64_t delete_obsolete_files_last_run_;
1448

1449
  // last time stats were dumped to LOG
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1450
  std::atomic<uint64_t> last_stats_dump_time_microsec_;
1451

1452 1453 1454 1455
  // Each flush or compaction gets its own job id. this counter makes sure
  // they're unique
  std::atomic<int> next_job_id_;

1456 1457 1458
  // A flag indicating whether the current rocksdb database has any
  // data that is not yet persisted into either WAL or SST file.
  // Used when disableWAL is true.
1459
  std::atomic<bool> has_unpersisted_data_;
1460 1461 1462 1463 1464 1465 1466

  // if an attempt was made to flush all column families that
  // the oldest log depends on but uncommited data in the oldest
  // log prevents the log from being released.
  // We must attempt to free the dependent memtables again
  // at a later time after the transaction in the oldest
  // log is fully commited.
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1467
  bool unable_to_release_oldest_log_;
1468

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1469
  static const int KEEP_LOG_FILE_NUM = 1000;
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  // MSVC version 1800 still does not have constexpr for ::max()
1471
  static const uint64_t kNoTimeOut = port::kMaxUint64;
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  std::string db_absolute_path_;
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  // The options to access storage files
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  const EnvOptions env_options_;
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  // Additonal options for compaction and flush
  EnvOptions env_options_for_compaction_;

1481
  // Number of running IngestExternalFile() calls.
1482
  // REQUIRES: mutex held
1483
  int num_running_ingest_file_;
1484

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#ifndef ROCKSDB_LITE
  WalManager wal_manager_;
#endif  // ROCKSDB_LITE

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  // Unified interface for logging events
  EventLogger event_logger_;

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  // A value of > 0 temporarily disables scheduling of background work
1493
  int bg_work_paused_;
1494

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  // A value of > 0 temporarily disables scheduling of background compaction
  int bg_compaction_paused_;

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  // Guard against multiple concurrent refitting
  bool refitting_level_;

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  // Indicate DB was opened successfully
  bool opened_successfully_;

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  LogsWithPrepTracker logs_with_prep_tracker_;
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  // Callback for compaction to check if a key is visible to a snapshot.
  // REQUIRES: mutex held
  std::unique_ptr<SnapshotChecker> snapshot_checker_;

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  // Callback for when the cached_recoverable_state_ is written to memtable
  // Only to be set during initialization
  std::unique_ptr<PreReleaseCallback> recoverable_state_pre_release_callback_;

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  // handle for scheduling jobs at fixed intervals
  // REQUIRES: mutex locked
  std::unique_ptr<rocksdb::RepeatableThread> thread_dump_stats_;

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  // No copying allowed
  DBImpl(const DBImpl&);
  void operator=(const DBImpl&);

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  // Background threads call this function, which is just a wrapper around
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  // the InstallSuperVersion() function. Background threads carry
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  // sv_context which can have new_superversion already
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  // allocated.
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  // All ColumnFamily state changes go through this function. Here we analyze
  // the new state and we schedule background work if we detect that the new
  // state needs flush or compaction.
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  void InstallSuperVersionAndScheduleWork(
      ColumnFamilyData* cfd, SuperVersionContext* sv_context,
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      const MutableCFOptions& mutable_cf_options,
      FlushReason flush_reason = FlushReason::kOthers);
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#ifndef ROCKSDB_LITE
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  using DB::GetPropertiesOfAllTables;
  virtual Status GetPropertiesOfAllTables(ColumnFamilyHandle* column_family,
                                          TablePropertiesCollection* props)
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      override;
1539
  virtual Status GetPropertiesOfTablesInRange(
1540
      ColumnFamilyHandle* column_family, const Range* range, std::size_t n,
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      TablePropertiesCollection* props) override;

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#endif  // ROCKSDB_LITE
1544

1545
  bool GetIntPropertyInternal(ColumnFamilyData* cfd,
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                              const DBPropertyInfo& property_info,
                              bool is_locked, uint64_t* value);
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  bool GetPropertyHandleOptionsStatistics(std::string* value);
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  bool HasPendingManualCompaction();
  bool HasExclusiveManualCompaction();
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  void AddManualCompaction(ManualCompactionState* m);
  void RemoveManualCompaction(ManualCompactionState* m);
  bool ShouldntRunManualCompaction(ManualCompactionState* m);
1555
  bool HaveManualCompaction(ColumnFamilyData* cfd);
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  bool MCOverlap(ManualCompactionState* m, ManualCompactionState* m1);
1557

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  bool ShouldPurge(uint64_t file_number) const;
  void MarkAsGrabbedForPurge(uint64_t file_number);

1561
  size_t GetWalPreallocateBlockSize(uint64_t write_buffer_size) const;
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  Env::WriteLifeTimeHint CalculateWALWriteHint() {
    return Env::WLTH_SHORT;
  }
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  // When set, we use a separate queue for writes that dont write to memtable.
  // In 2PC these are the writes at Prepare phase.
1568
  const bool two_write_queues_;
1569
  const bool manual_wal_flush_;
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  // Increase the sequence number after writing each batch, whether memtable is
  // disabled for that or not. Otherwise the sequence number is increased after
  // writing each key into memtable. This implies that when disable_memtable is
  // set, the seq is not increased at all.
  //
  // Default: false
1576
  const bool seq_per_batch_;
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  // This determines during recovery whether we expect one writebatch per
  // recovered transaction, or potentially multiple writebatches per
  // transaction. For WriteUnprepared, this is set to false, since multiple
  // batches can exist per transaction.
  //
  // Default: true
  const bool batch_per_txn_;
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  // LastSequence also indicates last published sequence visibile to the
  // readers. Otherwise LastPublishedSequence should be used.
  const bool last_seq_same_as_publish_seq_;
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  // It indicates that a customized gc algorithm must be used for
  // flush/compaction and if it is not provided vis SnapshotChecker, we should
  // disable gc to be safe.
1590
  const bool use_custom_gc_;
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  // Flag to indicate that the DB instance shutdown has been initiated. This
  // different from shutting_down_ atomic in that it is set at the beginning
  // of shutdown sequence, specifically in order to prevent any background
  // error recovery from going on in parallel. The latter, shutting_down_,
  // is set a little later during the shutdown after scheduling memtable
  // flushes
1597
  std::atomic<bool> shutdown_initiated_;
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  // Flag to indicate whether sst_file_manager object was allocated in
  // DB::Open() or passed to us
  bool own_sfm_;
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  // Clients must periodically call SetPreserveDeletesSequenceNumber()
  // to advance this seqnum. Default value is 0 which means ALL deletes are
  // preserved. Note that this has no effect if DBOptions.preserve_deletes
  // is set to false.
  std::atomic<SequenceNumber> preserve_deletes_seqnum_;
  const bool preserve_deletes_;
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  // Flag to check whether Close() has been called on this DB
  bool closed_;
1611 1612

  ErrorHandler error_handler_;
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  // True if the DB is committing atomic flush.
  // TODO (yanqin) the current impl assumes that the entire DB belongs to
  // a single atomic flush group. In the future we need to add a new class
  // (struct) similar to the following to make it more general.
  // struct AtomicFlushGroup {
  //   bool commit_in_progress_;
  //   std::vector<MemTableList*> imm_lists;
  // };
  bool atomic_flush_commit_in_progress_;
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};

extern Options SanitizeOptions(const std::string& db,
                               const Options& src);
1627

1628
extern DBOptions SanitizeOptions(const std::string& db, const DBOptions& src);
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extern CompressionType GetCompressionFlush(
    const ImmutableCFOptions& ioptions,
    const MutableCFOptions& mutable_cf_options);
1633

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// Return the earliest log file to keep after the memtable flush is
// finalized.
// `cfd_to_flush` is the column family whose memtable (specified in
// `memtables_to_flush`) will be flushed and thus will not depend on any WAL
// file.
// The function is only applicable to 2pc mode.
extern uint64_t PrecomputeMinLogNumberToKeep(
    VersionSet* vset, const ColumnFamilyData& cfd_to_flush,
    autovector<VersionEdit*> edit_list,
    const autovector<MemTable*>& memtables_to_flush,
    LogsWithPrepTracker* prep_tracker);

// `cfd_to_flush` is the column family whose memtable will be flushed and thus
// will not depend on any WAL file. nullptr means no memtable is being flushed.
// The function is only applicable to 2pc mode.
extern uint64_t FindMinPrepLogReferencedByMemTable(
    VersionSet* vset, const ColumnFamilyData* cfd_to_flush,
    const autovector<MemTable*>& memtables_to_flush);

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// Fix user-supplied options to be reasonable
template <class T, class V>
static void ClipToRange(T* ptr, V minvalue, V maxvalue) {
  if (static_cast<V>(*ptr) > maxvalue) *ptr = maxvalue;
  if (static_cast<V>(*ptr) < minvalue) *ptr = minvalue;
}

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}  // namespace rocksdb