- 03 4月, 2020 6 次提交
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由 skia-flutter-autoroll 提交于
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由 Jonah Williams 提交于
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由 skia-flutter-autoroll 提交于
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由 Dan Field 提交于
* Initialize locale from FlutterEngine
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由 skia-flutter-autoroll 提交于
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- 02 4月, 2020 26 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Dan Field 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 mikejurka 提交于
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由 George Wright 提交于
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由 George Wright 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Gary Qian 提交于
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由 liyuqian 提交于
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由 gaaclarke 提交于
Started clearing out the semantics information in Dart as well as deleting the AccessibilityBridge. (#17433)
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由 skia-flutter-autoroll 提交于
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由 stuartmorgan 提交于
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由 Dan Field 提交于
Roll Clang to v11, roll buildroot to fe13f79dce4ce9aab3209f11988d825dcf580b4a, allow newly exported symbols (#17440) * Buildroot to fe13f79dce4ce9aab3209f11988d825dcf580b4a * whitelist more symbols
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由 cjng96 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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- 01 4月, 2020 8 次提交
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由 Brian Osman 提交于
API staging is complete - these defines have been removed.
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Chinmay Garde 提交于
Fixes https://github.com/flutter/flutter/issues/18208. All Metal for iOS related work items described in https://github.com/orgs/flutter/projects/5 have been completed.
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由 skia-flutter-autoroll 提交于
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由 Chinmay Garde 提交于
If the application says there is a new texture but does not provide one, reuse the last texture. (#17437) This matches the behavior of the OpenGL backend.
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由 mikejurka 提交于
We were always scaling z by 0, instead of 1. This caused the z elevation of some layers to be 0, which was incorrect.
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