- 20 8月, 2016 2 次提交
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由 Chinmay Garde 提交于
If the vsync provider is being replaced, make sure the animator expects no more signals from the old registration. (#2954)
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由 Chinmay Garde 提交于
Make the animator host an implicit fallback VSync provider in case platforms cant provide their own. (#2953)
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- 19 8月, 2016 9 次提交
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由 Chinmay Garde 提交于
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由 James Robinson 提交于
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由 Chinmay Garde 提交于
This reverts commit 26f89708.
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由 Todd Volkert 提交于
* Add config properties to specify snapshot blob file names. This adds the ability of the shell to override the default dart aot snapshot blob file names, and it wires up Android's FlutterMain to recognize the properties in the app's manifest. This will be used for flutter applications that build their binary snapshots into files other than the default ones that the engine uses.
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由 Adam Barth 提交于
Also, clean out some unneeded dependencies from engine/platform.
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由 John McCutchan 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 18 8月, 2016 7 次提交
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由 Chinmay Garde 提交于
`VSyncProviderFallbackImpl` for platforms that lack the ability to provide real VSync callbacks. (#2941) Will only be used by Linux Desktop for now.
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 James Robinson 提交于
This is now the canonical location of the Mojo public SDK.
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
We don't yet have support for text on Fuchsia. This patch add stub implementations of Paragraph and ParagraphBuilder so that Flutter apps that use text don't error out. Instead, the text is 0x0 and invisible. Also, teach MojoServices not to crash if it hasn't been created by the time Dart tries to use it.
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- 17 8月, 2016 6 次提交
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由 Adam Barth 提交于
We can actually use multiple threads now that they work properly.
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由 Chinmay Garde 提交于
Depending on the type of bundle path specified, initialize either the zip or directory asset bundle. (#2933)
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由 Chinmay Garde 提交于
Regression introduced in https://github.com/flutter/engine/commit/cee7fef7
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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- 16 8月, 2016 1 次提交
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由 Adam Barth 提交于
Also, teach gn how to build application bundles.
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- 15 8月, 2016 1 次提交
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由 Adam Barth 提交于
After this patch, we're able to run spinning_square on Fuchsia. I've left some TODO comments about some shortcuts I've taken that we'll need to improve in the future.
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- 14 8月, 2016 1 次提交
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由 Adam Barth 提交于
This patch should contain all the code we need to run Flutter on Fuchsia's software framebuffer (without text). I haven't actually tried running the code, so I'm sure it doesn't work yet.
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- 13 8月, 2016 10 次提交
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由 Adam Barth 提交于
Also, rename SkyViewClient to RuntimeDelegate. These names are more sensible. This patch also cleans up the RuntimeDelegate a bit, for example by removing support for flushing real-time events, which aren't used.
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由 Adam Barth 提交于
We're now producing a flutter_content_handler binary for Fuchsia that builds and links.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
This data is actually used in //flutter/runtime, so it makes more sense to generate it and include it in the build from there.
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由 Adam Barth 提交于
Now lib/ui depends on sky/engine rather than the reverse.
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由 Adam Barth 提交于
* Move dart:mojo.internal to //flutter/lib/mojo To be parallel with the other built-in libraries. * Move DartRuntimeHooks into //flutter/lib/ui This code manipulates natives.dart, which is part of //flutter/lib/ui.
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由 Adam Barth 提交于
This pulled a refactoring of how we keep track of the primary threads.
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由 Adam Barth 提交于
All that's left is two task runners, which should be statics somewhere.
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- 12 8月, 2016 3 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
We only need this target for preparing the Dart packages for distribution now.
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由 Adam Barth 提交于
These aren't needed anymore.
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