- 13 1月, 2018 2 次提交
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由 Michael Goderbauer 提交于
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由 Brian Osman 提交于
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- 12 1月, 2018 2 次提交
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由 Ian Hickson 提交于
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由 amirh 提交于
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- 10 1月, 2018 2 次提交
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由 Ian Hickson 提交于
Since we've got a vector class, and it has a getter for the magnitude, why not also a getter for the angle.
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由 Michael Goderbauer 提交于
To align with `SemanticsAction`.
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- 09 1月, 2018 2 次提交
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由 amirh 提交于
- 06 1月, 2018 1 次提交
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由 Jason Simmons 提交于
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- 05 1月, 2018 1 次提交
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由 Michael Goderbauer 提交于
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- 04 1月, 2018 2 次提交
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由 Siva 提交于
Add support for --strong option in the engine, create a strong mode version of the platform file (#4504) * Add a --strong option to the front end server so we can use strong mode with preview-dart-2. * Plumb the --strong option through the dart controller into the VM. * - Build a strong version of platform.dill for use with the engine. - Fix a strong mode static error in the assert statement * Enable asserts when running debug version even in strong mode. * Use the correct platform dill file for linking when doing the aot builds. * Fix formatting issue.
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由 Ian Hickson 提交于
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- 03 1月, 2018 1 次提交
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由 Michael Goderbauer 提交于
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- 22 12月, 2017 2 次提交
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由 amirh 提交于
* Adjust PhysicalModelLayer to use an abstract shape, and provide concrete RRect and Path shape implementations * add a pushPhysicalShape to scene_builder and compositing.dart
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由 Ian Hickson 提交于
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- 21 12月, 2017 1 次提交
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- 18 12月, 2017 1 次提交
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由 Sarah Zakarias 提交于
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- 13 12月, 2017 4 次提交
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由 Zachary Anderson 提交于
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由 Michael Goderbauer 提交于
Reverts the revert in #4448 with fixes to pass on the bot. This change will require framework changes in flutter/flutter#13490.
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由 Michael Goderbauer 提交于
This reverts commit 59c3a37e.
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由 Michael Goderbauer 提交于
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- 07 12月, 2017 4 次提交
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由 Michael Goderbauer 提交于
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由 Michael Goderbauer 提交于
* a11y cursor movement by character * focus fixes * doc fixes
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由 Jason Simmons 提交于
* Call the ICU bidi API to divide the text into LTR/RTL runs and merge them with the styled runs defined by the application * Maintain a list of glyph positions sorted by the order of the corresponding code units in the text, as well as a list of glyphs sorted by x/y coordinates in the layout
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由 Ian Hickson 提交于
...by making it know about ALL the deprecated language and region codes.
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- 02 12月, 2017 1 次提交
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由 xster 提交于
* Add synchronization to ResourceContext usage * debug * Use unique ptr factory * formatting * left more notes for future readers
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- 01 12月, 2017 1 次提交
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由 Chris Bracken 提交于
This drops the ViewInsets class in favour of the existing WindowPadding class for representing the view insets.
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- 30 11月, 2017 1 次提交
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由 Chris Bracken 提交于
Window.viewInsets is the set of window-relative insets that describe the area of the window that an application may want to treat as effectively reducing the size of the content. Typically this is due to system UI that fully obscures underlying content, such as the keyboard. This area differs from padding in that padding is the set of insets that describe the area of the window that may be partially (or fully) obscured by system UI or physical intrusions into the view area (e.g. iPhone X sensor housing, status bar, or the iPhone X home indicator widget). This patch does not yet enable the iOS bottom edge safe area. Once the framework has been updated to use viewInsets for bottom-edge occlusions (today, the keyboard), the bottom safe area will be enabled and framework patches that depend on it, landed.
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- 23 11月, 2017 1 次提交
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由 amirh 提交于
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- 22 11月, 2017 1 次提交
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由 amirh 提交于
This keeps the futures chain shorter.
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- 21 11月, 2017 1 次提交
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由 amirh 提交于
The new ui.Codec API is a superset of the implementation in image_decoding.cc. While we are not using ui.decodeImageFromList in the framework anymore, we keep the dart function for backward compatability, and just make it a thin wrapper around the codec API.
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- 16 11月, 2017 2 次提交
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由 amirh 提交于
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由 Ian McKellar 提交于
The UIDartState is now always owned by the isolate and always freed in the isolate cleanup callback. In the isolate shutdown callback, if the isolate being shut down is the main isolate, the RuntimeController is informed which in turn notifies the RuntimeHolder and thus the ApplicationControllerImpl. The ApplicationControllerImpl tears down the whole Flutter application. This fixes Fuchsia bug: MI4-328
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- 15 11月, 2017 1 次提交
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由 Brian Osman 提交于
This retains gamut correction (adjusting colors for screens with different capabilities), but does all blending and interpolation with sRGB-encoded values. That matches the behavior expected by most users, as well as the behavior of nearly all other systems. It also greatly simplifies the EGL code. A future Skia change will make this behavior more of a first-class citizen, so some of these implementation details will change again, but the behavior will not. The bulk of this change (elimination of complication from the GL surface code) is permanent - it's just the SkColorSpaceXformCanvas that will be replaced.
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- 11 11月, 2017 1 次提交
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由 amirh 提交于
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- 10 11月, 2017 3 次提交
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由 Greg Spencer 提交于
Adding Rect.expandToInclude and Rect.longestSide to make the Rect API more symmetric.
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由 amirh 提交于
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由 amirh 提交于
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- 09 11月, 2017 2 次提交
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由 Chris Bracken 提交于
With the update to HEAD of the Fuchsia buildtools repo, the new clang toolchain picked up caused link-time breakage in android x86_64 libFlutter.so builds. Sample log: https://build.chromium.org/p/client.flutter/builders/Linux%20Engine/builds/1974/steps/build%20android_debug_x64/logs/stdio Sample failure: FAILED: libflutter.so libflutter.so.TOC lib.stripped/libflutter.so ../../third_party/android_tools/ndk/toolchains/x86_64-4.9/prebuilt/linux-x86_64/lib/gcc/x86_64-linux-android/4.9.x/../../../../x86_64-linux-android/bin/ld.gold: error: obj/flutter/shell/platform/android/libflutter/android_context_gl.o: unsupported reloc 42 against global symbol std::__ndk1::num_put<char, std::__ndk1::ostreambuf_iterator<char, std::__ndk1::char_traits<char> > >::id This reverts commit 8ad42f0d.
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由 Chris Bracken 提交于
* Roll Fuchsia buildtools to 85907c59e97527d79bbfdfd849d8e85c24959cc5 This also updates Flutter buildroot to a6e52dbb776c45cc8c57d7143b8eb8b2e762fdfb which disables -Wtautological-constant-compare temporarily until https://reviews.llvm.org/D39462 lands in clang. This is in line with Fuchsia's compiler options. * Apply clang-format diffs No logical changes. This applies clang-format from the latest Fuchsia buildtools to the engine codebase.
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