- 04 8月, 2015 5 次提交
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由 Ian Fischer 提交于
directory on the device. This work is to support a workflow where developers testing on an iOS device will automatically see their app updates as they change their Sky code. Currently this works by using the ios-deploy tool: $ ios-deploy --bundle_id 'org.domokit.sky.game' --upload out/ios_Debug/game_app.app/app.skyx --to Documents/app.skyx Upcoming commits will incorporate this into skytool.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Our supressions for the generated mojom.dart files weren't working after we deleted the mojom package. This CL updates the filters to catch mojom.dart files again.
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由 Adam Barth 提交于
When a ScrollableBlock can scroll, we want to be able to drag into the overscroll region. Previously we could fling into the overscroll region, but we couldn't actually drag there.
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- 02 8月, 2015 5 次提交
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由 Adam Barth 提交于
Now that we don't have a magicaly mojom package, we don't need sky:init.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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- 01 8月, 2015 13 次提交
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由 Matt Perry 提交于
Use those in SnackBar, Drawer, navigator instead of AnimatedContainer's intentions.
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由 Adam Barth 提交于
Currently we support only borders with uniform color and width.
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由 Adam Barth 提交于
When this README.md is published to pub.dartlang.org, the base URL is pub.dartlang.org. We need to use absolute URLs in order to get back to GitHub. Fixes #417
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由 Adam Barth 提交于
We were applying the style to the RenderInline but we actually needed to apply it to the RenderParagraph. The lineHeight property had the same problem.
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 Adam Barth 提交于
We were marking the parent *Widget's* render object as needing layout, but we actually need to walk up the component tree until we find the parent *RenderObjectWrapper* so we can mark actually mark the parent render object as needing layout. Fixes #408
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- 31 7月, 2015 17 次提交
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由 Eric Seidel 提交于
@chinmaygarde
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由 Matt Perry 提交于
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由 Viktor Lidholt 提交于
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由 Adam Barth 提交于
We need a way for developers to use release builds in checked mode. Progress on #400
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 John McCutchan 提交于
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由 James Robinson 提交于
This changes Switch from being a subclass of the Toggleable widget to being a standalone Component with a custom RenderObject. This is to enable adding Switch-specific radial reaction animations in a subsequent patch. The CustomPaint logic that Toggleable was using does not provide a nice way for a class and its subclass to both participate in deciding to repaint.
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由 Adam Barth 提交于
The new output seems correct.
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由 Adam Barth 提交于
We ended up with a bunch of different scrollable widgets and it was confusing. This CL moves them all into one library to make them easier to find.
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由 John McCutchan 提交于
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由 Adam Barth 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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