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    • C
      Don’t depend on an implicit transaction when no external view embedder is present. (#17258) · c0deb236
      Chinmay Garde 提交于
      All Metal layers have their presentsWithTransaction property set to true.
      However, when an external view embedder is not present, there is no mechanism to
      ensure that the command buffer commit is within transaction scope. This works in
      most cases as there there is usually an implicit (possibly nested) transaction
      in place during rendering. However, when there isn’t, rendering will look paused
      at an incorrect size. This code now works similar to OpenGL but will be
      refactored for ease of understanding and consistency between the various
      backends.
      c0deb236
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