- 13 8月, 2015 1 次提交
-
-
由 Viktor Lidholt 提交于
-
- 12 8月, 2015 39 次提交
-
-
由 Hans Muller 提交于
Adds ensureWidgetIsVisible() function to scrollable.dart
-
由 Andrew Wilson 提交于
Maximum bounds for the mimic in the overlay can now be specified.
-
由 Andrew Wilson 提交于
-
由 Viktor Lidholt 提交于
Adds API docs to particle systems and removes redundant property
-
由 Hans Muller 提交于
Set the scrollOffset of a widget's Scrollable ancestor so that the widget is centered within the scrollable. A future CL will add support for specifying exactly where the widget appears. The scroll can be animated by specifying the animation: parameter. Changed the duration Scrollable.scrollTo() parameter from a Duration to an AnimationPerformance so that one can configure all aspects of the animation. The caller may also listen to the animation to schedule other work while it updates or when its status changes. complete
-
由 Viktor Lidholt 提交于
-
由 Eric Seidel 提交于
This is just fallout from not having https://github.com/domokit/sky_engine/issues/565 @abarth
-
由 Eric Seidel 提交于
Revert "Roll Dart forward"
-
由 Eric Seidel 提交于
-
由 Eric Seidel 提交于
@abarth
-
由 Eric Seidel 提交于
@abarth
-
由 Eric Seidel 提交于
Attempt to make our splashes closer to other Android apps
-
由 Eric Seidel 提交于
And also Material Design of course. @abarth
-
由 Adam Barth 提交于
Don't paint twice
-
由 Adam Barth 提交于
In refactoring the way we generate the SkPicture, I accidentially made us generate the SkPicture twice. This CL causes us to generate it only once.
-
由 Viktor Lidholt 提交于
Adds API docs to sprite Node and Node3D
-
由 Viktor Lidholt 提交于
-
由 mpcomplete 提交于
Scaffold: animate the FloatingActionButton with the SnackBar.
-
由 Matt Perry 提交于
This introduces the concept of an Anchor, which you can use to link transitions together. I've used this in the Fitness and Stocks apps to link the FAB and SnackBar to animate together by sharing the SlideTransition. I also fixed the Scaffold hit testing code to apply sub-widget transforms, so it works with Transformed nodes.
-
由 Viktor Lidholt 提交于
Adds API docs to sprite ColorSequence and Layer
-
由 Eric Seidel 提交于
Make Fitness tiles nicer
-
由 Viktor Lidholt 提交于
-
由 Viktor Lidholt 提交于
Adds documentation for sprite actions
-
由 Eric Seidel 提交于
Moved from Cards to Tiles and made the printing of the dates nicer by using some code from a Dart SDK example: https://github.com/dart-lang/sdk/blob/master/samples-dev/swarm/swarm_ui_lib/util/DateUtils.dart I also built a UserData class to help keep saving/sorting consistent as well as fixed the sort order to have most recent at the top. @abarth
-
由 Adam Barth 提交于
Update README.md
-
由 John McCutchan 提交于
Roll Dart forward
-
由 John McCutchan 提交于
-
由 Eric Seidel 提交于
Fix crash when hitting "enter" key on keyboard during entry
-
由 Eric Seidel 提交于
Now it wont crash on save, but it still doesn't display the error message in a snackbar and this also doesn't wire up the enter/go key to actually do anything. We'll need to implement performEditorAction on our InputConnection implementation to catch this key and pass it along to dart. Our Input control needs to get more powerful to handle things like this, including filtering of input. The code was crashing by triggering a bug in the SnackBar which didn't assert for actions, but crashed when they were not null. Partial fix for https://github.com/domokit/sky_engine/issues/543 @abarth
-
由 Viktor Lidholt 提交于
-
由 Alex Fandrianto 提交于
Added missing :
-
由 Ian Fischer 提交于
Adding instructions for running examples.
-
由 Ian Fischer 提交于
-
由 Adam Barth 提交于
-
由 Adam Barth 提交于
-
由 Adam Barth 提交于
Add support for immersive mode on Android
-
由 Adam Barth 提交于
Images in Stocks drawer layout at crazy sizes
-
由 Adam Barth 提交于
Remove weak handle from sky.Paint
-
由 Adam Barth 提交于
Fixes #512
-