- 18 8月, 2016 1 次提交
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由 Adam Barth 提交于
We don't yet have support for text on Fuchsia. This patch add stub implementations of Paragraph and ParagraphBuilder so that Flutter apps that use text don't error out. Instead, the text is 0x0 and invisible. Also, teach MojoServices not to crash if it hasn't been created by the time Dart tries to use it.
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- 17 8月, 2016 3 次提交
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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- 13 8月, 2016 7 次提交
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由 Adam Barth 提交于
Also, rename SkyViewClient to RuntimeDelegate. These names are more sensible. This patch also cleans up the RuntimeDelegate a bit, for example by removing support for flushing real-time events, which aren't used.
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由 Adam Barth 提交于
We're now producing a flutter_content_handler binary for Fuchsia that builds and links.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Now lib/ui depends on sky/engine rather than the reverse.
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由 Adam Barth 提交于
* Move dart:mojo.internal to //flutter/lib/mojo To be parallel with the other built-in libraries. * Move DartRuntimeHooks into //flutter/lib/ui This code manipulates natives.dart, which is part of //flutter/lib/ui.
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由 Adam Barth 提交于
This pulled a refactoring of how we keep track of the primary threads.
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由 Adam Barth 提交于
All that's left is two task runners, which should be statics somewhere.
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- 12 8月, 2016 2 次提交
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由 Adam Barth 提交于
This patch removes the //flutter/sky/engine dependency from //flutter/lib/ui, which lets us build the bulk of the dart:ui library without needing to build //flutter/sky/engine.
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由 Hans Muller 提交于
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- 11 8月, 2016 2 次提交
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由 Adam Barth 提交于
Doesn't quite work yet, but close. Fuchsia is on a newer Dart and will need a couple patches before this will fully work.
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由 Adam Barth 提交于
This change disentangles the build for the snapshotter from the main engine build. Also, we now have all the Dart files for dart:ui in the same directory.
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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