- 13 10月, 2020 20 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Damian Wrobel 提交于
Adds a support for compiling flutter engine when gdk does not have X11 backend. In such a configuration the generated gdkconfig.h header file looks like the following: /* gdkconfig.h * * This is a generated file. Please modify `configure.ac' */ #ifndef __GDKCONFIG_H__ #define __GDKCONFIG_H__ #if !defined (__GDK_H_INSIDE__) && !defined (GDK_COMPILATION) #error "Only <gdk/gdk.h> can be included directly." #endif #include <glib.h> G_BEGIN_DECLS #define GDK_WINDOWING_WAYLAND G_END_DECLS #endif /* __GDKCONFIG_H__ */ Additionally headers like <gdk/gdkx.h> are not available at all. Above configuration can be found on the most of the embedded systems. This patch enables compilation of X11 specific code only when gdk defines GDK_WINDOWING_X11. Signed-off-by: NDamian Wrobel <dwrobel@ertelnet.rybnik.pl>
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由 J-P Nurmi 提交于
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由 Chris Bracken 提交于
Extracts a TextRange class with a base and extent, and start(), end(), collapsed(), and length() getters. The possibility of reversed base and extent in selections and composing ranges makes reasoning about them complex and increases the chances of errors in the code. This change migrates most uses of base and extent in the text model to start()/end() or position(). The position() method is intended purely as an aid to readability to indicate that a collapsed selection is expected at the call site; it also enforces a debug-time assertion that this is the case.
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由 Jonah Williams 提交于
The space in the argument name was causing this argument to be dropped and the sound and unsound dills to be identical.
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由 nturgut 提交于
* carrying code * more changes for carrying the code * rebase changes onto ios-screenshot tests * adding screenshot capability to text_editing e2e test * address some comments * change enable flag for isUnitTestsScreenshotsAvailable * addressing the reviewer comments * change the dependency for path * add to licencense file * changing goldens commit no. the new commit has the screenshot goldens * update readme file * firefox tests needs LUCI changes * change to release mode since screenshots were taken in release mode * change window size * some argument changes * small comment change * test the chrome linux tests again * use roboto font instead of default font * addressing reviewer comments * change commit for goldens
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由 Greg Spencer 提交于
* Fix documentation build for window changes. * Add missing interfaces for web_ui
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Yuqian Li 提交于
This reverts commit 5585ed99. Additionally, the following _flutter.runInView deadlock is fixed. Previously, a deadlock would occur when service protocol _flutter.runInView is used to restart the engine wihtout tearing down the shell: the shared mutex of the service protocol will be locked during the restart as it's in the middle of handling a service protocol message; if ServiceProtocol::AddHandler is also called during the restart, the deadlock happens as AddHandler also requires such lock. test/integration.shard/background_isolate_test.dart would fail without this fix.
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由 Zachary Anderson 提交于
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由 skia-flutter-autoroll 提交于
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由 Zachary Anderson 提交于
This is to unblock a Dart -> engine roll.
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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- 12 10月, 2020 4 次提交
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由 LongCatIsLooong 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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- 11 10月, 2020 4 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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- 10 10月, 2020 12 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 gaaclarke 提交于
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由 skia-flutter-autoroll 提交于
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由 Alexander Markov 提交于
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由 Greg Spencer 提交于
This is a PR for converting the dart:ui code in the engine to use a multi-window API. The goal here is to convert from the window singleton to an API that has the concept of multiple windows. Also, I'm matching up the new PlatformDispatcher class to talk directly to the PlatformConfiguration class in the engine. I'm not attempting to actually enable creating multiple windows here, just migrate to an API that has a concept of multiple windows. The multi-window API in this PR currently only ever creates one window. The design doc for this change is here. The major changes in this PR: Move the platfom-specific attributes out of Window, and into the new PlatformDispatcher class that holds all of the platform state, so that the platform code need only update the configuration on this class. Create FlutterView, FlutterWindow, and SingletonFlutterWindow classes to separate out the concepts of a view (of which there may be multiple in a window), a window (of which there may be multiple on a screen, and they host views), and a window where there is only ever expected to be one (this hosts the entire API of the former Window class, and will eventually be the type of the window singleton). Next step after this PR lands: Remove the Window class entirely (it is replaced by SingletonFlutterWindow). Some minor changes in the Framework are needed to switch to using SingletonFlutterWindow directly first. The Window class still exists in this PR, but will be removed as soon as the framework is converted to point to the SingletonFlutterWindow class instead. They share the same API, just have different names (Window is currently a subclass of SingletonFlutterWindow). The intention is that the Window name will be freed up to use as a widget class name in the framework for managing windows. The singleton called window will remain, and keep the same API it has now.
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由 George Wright 提交于
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由 Ferhat 提交于
* Move shader.dart into shaders directory * Add Shader builder basic structure and decls * rewrite drawVertices with ShaderBuilder * Fix in parameters in fragment shader to use varying for webgl1
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由 skia-flutter-autoroll 提交于
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由 Kaushik Iska 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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