- 27 7月, 2018 1 次提交
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由 Chinmay Garde 提交于
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- 12 7月, 2018 1 次提交
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由 Jonah Williams 提交于
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- 20 4月, 2018 1 次提交
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由 Jonah Williams 提交于
AccessibilityBridge support for edge triggered semantics (iOS + Android)
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- 09 3月, 2018 1 次提交
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由 Chinmay Garde 提交于
Use weak pointers to the accesibility bridge from objects vended to the UIKit accessibility framework. (#4761)
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- 16 2月, 2018 1 次提交
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由 Yegor 提交于
* fix iOS crash in a11y mode when used too fast * clang-format
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- 06 2月, 2018 1 次提交
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由 Yegor 提交于
* implement iOS text field editing in a11y mode * address Chinmay's comments * replace node in child list when changing type
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- 26 10月, 2017 1 次提交
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由 Michael Goderbauer 提交于
This reverts commit a48b5f6d.
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- 25 10月, 2017 1 次提交
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由 krisgiesing 提交于
Refactoring related to use of the embedder APIs on macOS host builds.
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- 21 9月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* Three finger a11y scrolling for iOS * review comments * review feedback
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- 13 9月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* format * license script adaptions * updated licenses * review comments
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- 12 9月, 2017 1 次提交
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由 George Kulakowski 提交于
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- 06 6月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* Retain the parent of a SemanticsObject This fixes the last known crash in iOS accessibility. * rework memory management * review comments
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- 24 5月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* Fix crash in iOS accessbility Previously, whenever an action would remove the focused element from the screen the app would crash. This change tells iOS to focus the first on-screen element after every change to the semantics tree. This avoids the crash. In a future iteration, we should tell iOS which element it needs to focus by looking at the sematnics tree (instead of leaving it up to the iOS). * Better handle the case were the focused element stays on the screen * review comments
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- 18 4月, 2017 1 次提交
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由 Mikkel Nygaard Ravn 提交于
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- 12 10月, 2016 1 次提交
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由 Adam Barth 提交于
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- 24 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 09 8月, 2016 1 次提交
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由 Adam Barth 提交于
This patch hides the base::SingleThreadedTaskRunner, which pulls a big switchover to ftl::WeakPtr and std::function.
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- 09 7月, 2016 1 次提交
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由 Adam Barth 提交于
Previously we enabled accessibility unconditionally on iOS, which is more expensive than necessary. We still enable it unconditionally on the simulator because there's no API for determining whether accessibility is needed on the simulator.
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- 01 7月, 2016 1 次提交
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由 Adam Barth 提交于
These classes now use the same terminology and work in the same way. Also, change semantics.mojom to use an enumeration of actions instead of having a separate method per action. This will hopefully scale better.
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- 10 5月, 2016 1 次提交
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由 Todd Volkert 提交于
* Wire up accessibility scrolling flutter/flutter#1664
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- 07 5月, 2016 2 次提交
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由 Jason Simmons 提交于
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由 Todd Volkert 提交于
* Move node implementation to Objective C This changes AccessibilityBridge::Node (C++) to be AccessibilityNode (objc) in order to have the nodes returned directly as ui accessibility elements. This buys us a few things: 1) We can now return an element tree instead of a flat list, thus negating the need to maintain a global rect and global translation 2) We use less memory since we don't need to instantiate both nodes and their ensuing accessibility elements 3) accessibility elements can now implement the methods necessary to respond to events like user scrolling https://github.com/flutter/flutter/issues/1664
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- 29 4月, 2016 1 次提交
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由 Adam Barth 提交于
All the headers for Flutter.framework are now in framework/Headers and all the source files for Flutter.framework are now in framework/Source. Previously it was unclear that FlutterAppDelegate and main_ios.mm weren't part of Flutter.framework. (They still build as part of the framework, but that's something I'll fix in a later patch.)
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- 26 4月, 2016 1 次提交
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由 Todd Volkert 提交于
Report Flutter widgets to iOS accessibility API
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