- 19 7月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 29 11月, 2016 2 次提交
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由 Adam Barth 提交于
Apparently hittable is not politically correct.
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由 Adam Barth 提交于
Also, change the hit testing geometry so that we get our hits at the root.
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- 19 11月, 2016 1 次提交
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由 Adam Barth 提交于
We push a bit up the tree during preroll to learn whether there system composited layers below each layer. During update scene, we squash down to paint tasks, which we execute after publishing the new scene.
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- 08 11月, 2016 1 次提交
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由 Adam Barth 提交于
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- 05 10月, 2016 1 次提交
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由 Jeff Brown 提交于
Example: $ mojo:launcher mojo:spinning_square
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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- 02 8月, 2016 1 次提交
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由 Adam Barth 提交于
This patch removes almost all //base dependency of //flow. The only dependency left is on tracing.
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- 22 4月, 2016 1 次提交
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由 Adam Barth 提交于
Instead, make Layer::Paint take a new PaintContext that has just exactly the state that it needs, mirroring PrerollContext. Also, rename PaintContext to CompositorContext because it holds the context for the whole compositor.
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- 12 3月, 2016 1 次提交
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由 Adam Barth 提交于
We weren't correctly dividing by the device pixel ratio when asking Mozart to present our child scene.
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- 04 2月, 2016 1 次提交
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由 Adam Barth 提交于
Previously we just dropped child scenes on the floor. Now we upload them to Mozart. However, we just draw them on top of all the other content and don't apply any clips or blends.
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- 31 1月, 2016 1 次提交
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由 Adam Barth 提交于
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- 29 1月, 2016 1 次提交
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由 Adam Barth 提交于
This patch contains Dart bindings for adding a child scene when running in Mozart. The child scene is currently ignored, but a later patch will actually incoporate it into the tree.
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