- 01 7月, 2016 3 次提交
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由 Adam Barth 提交于
These classes now use the same terminology and work in the same way. Also, change semantics.mojom to use an enumeration of actions instead of having a separate method per action. This will hopefully scale better.
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由 Jason Simmons 提交于
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由 Ryan Macnak 提交于
- clustered serialization (dart-lang/sdk@524fbc1e0f9d61ff5da69bbed2b35745528de945) - background finalization (flutter/flutter#3804)
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- 30 6月, 2016 1 次提交
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由 John McCutchan 提交于
Avoid re-entering the message loop while reloading. Fixes on stack reloading in Flutter embedder. (#2775)
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- 29 6月, 2016 1 次提交
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由 Adam Barth 提交于
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- 23 6月, 2016 2 次提交
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由 Chinmay Garde 提交于
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- 22 6月, 2016 2 次提交
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由 Adam Barth 提交于
* Update to mojo fd8d18dbf7a4f9ed8a607648cca6d2c595b1c580 * Update mojo_sdk * Update to account for Mojo API changes * Backport to older base
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由 Jason Simmons 提交于
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- 21 6月, 2016 3 次提交
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由 Adam Barth 提交于
Fixes #69
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由 Jason Simmons 提交于
It's empty and is easily confused with onPostResume
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由 Jason Simmons 提交于
This will make it simpler to write listeners that can be reused in multiple applications.
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- 18 6月, 2016 3 次提交
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由 Ian Hickson 提交于
I noticed this while doing the libjpeg_turbo roll.
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由 Ian Hickson 提交于
* Update libjpeg_turbo * Update our libjpeg_turbo BUILD.gn file This brings in this file from upstream: https://chromium.googlesource.com/chromium/src/+/master/build/secondary/third_party/libjpeg_turbo/BUILD.gn * We don't always build with libjpeg ...so the libjpeg target isn't always available.
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由 Chinmay Garde 提交于
Fix leaky descriptor in dart_init and use the correct macro to handle EINTRs on close syscall wrappers. (#2765) * Use IGNORE_EINTR instead of HANDLE_EINTR when using the `close` syscall wrapper. * Don't leak the file descriptor used to memory map Dart related artifacts.
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- 17 6月, 2016 2 次提交
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由 John McCutchan 提交于
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由 Adam Barth 提交于
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- 16 6月, 2016 12 次提交
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由 Adam Barth 提交于
Updating base turns out to be more complicated than I thought. This reverts commit daa822aa. This reverts commit c38428c7. This reverts commit 4b73a8a0.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Update base, gn, and their clients.
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由 Adam Barth 提交于
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由 Chinmay Garde 提交于
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由 John McCutchan 提交于
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
These files are generated to different paths now.
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由 Adam Barth 提交于
The upstream mojo.git no longer contains this code.
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由 Chinmay Garde 提交于
iOS: Discard the depth and stencil attachments of the framebuffer before presenting the color renderbuffer. (#2737)
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由 John McCutchan 提交于
- [x] Wire up synchronous script reloading in the library tag handler. - [x] Allow glfw sky_shell to start from dart source as well as bundle.
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- 15 6月, 2016 2 次提交
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由 Adam Barth 提交于
This patch moves the remainder of painting and compositing into their new home (and updates their style to match Google C++ Style).
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由 Adam Barth 提交于
This should make almost every Canvas call significantly faster.
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- 14 6月, 2016 6 次提交
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由 Adam Barth 提交于
These parts don't depend on engine anymore. Also reformat them to match Google C++ style.
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由 Todd Volkert 提交于
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由 Adam Barth 提交于
This patch moves the geometry classes.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Because we're not using array buffers to marshall the vertex data for drawVertices and drawAtlas, we need to process the paint argument first so that we don't call Dart_GetField after creating a view into an array buffer.
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由 Adam Barth 提交于
* Implement Canvas.drawPoints This enables drawing polygons faster than using Paths. Fixes https://github.com/flutter/flutter/issues/92 * Implement more Path functions Path.fillType Path.addPolygon Path.addPath Path.extendWithPath Path.transform Fixes https://github.com/flutter/flutter/issues/252
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- 12 6月, 2016 3 次提交
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由 Adam Barth 提交于
The only remaining calls to Dart_GetField are for Paint, which will be handled in a later patch.
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由 Adam Barth 提交于
This patch removes code in //skia that we don't use.
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由 Adam Barth 提交于
This patch disentangles dart:jni from //sky/engine and moves it into //flutter/lib/jni. Eventually dart:ui will move into a peer directory.
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