- 09 2月, 2020 1 次提交
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由 skia-flutter-autoroll 提交于
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- 08 2月, 2020 23 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Michael Klimushyn 提交于
This shouldn't result in any logical changes. I've done a quick smoke test by building a local Android engine and running Flutter gallery, no compile errors or other obvious issues. Applied by running `/ci/format.sh | patch -p0` with the altered script added in flutter/engine#16500. I did locally modify the script slightly further so it would run against all Java files in the repo instead of just modified ones.
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由 Michael Klimushyn 提交于
Uses google-java-format, a tool that's already in place in flutter/plugins. This should take care of minor style guide issues and unresolved imports.
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由 skia-flutter-autoroll 提交于
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由 Matt Carroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Jason Simmons 提交于
Imported from @Rusino's branch
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由 Michael Goderbauer 提交于
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由 Alexander Brusher 提交于
* Modifies accessibility bridge to populate new node fields in semantics API. * Adds additional UTs and fixes logic for breaking up updates for nodes with large values. * Chaged tests to set node flags using bitwise-or instead of addition. * Address bug in update size arithmetic. * Fixes issue in TruncatesLargeValue unit test causing unexpected deletes. * Fixes expected number of updates in BatchesLargeMessages unit test to reflect expected values now that node states are populated.
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 George Wright 提交于
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由 Chris Bracken 提交于
android.os.Parcelable was added in commit 6d5aaa09 but never used.
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由 Dan Field 提交于
Make sure that a text range at the end of the string is still valid.
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由 Kaushik Iska 提交于
We now have one mutex guarding all accesses to the underlying task heaps. This simplifies the more granular but bug prone mechanism of having striped locks. This also re-enables GPUThreadMerger tests that are currently disabled due to their flaky nature. The scenario that gets fixed by this change is as follows: 1. Thread-1: We lock `queue_meta_mutex_` and grab locks on `queue_1` and release the meta mutex. 2. Thread-1: We add an Observer on `queues` object. 3. Thread-2: We lock `queue_meta_mutex_` and grab locks on `queue_2`. 4. Thread-2: We try to dispose all the pending tasks on `queue_2` which calls `erase` on `queues`. The above situation is not thread safe without having 1 lock. Note: This increases the contention on one lock and could potentially be bad for perf. We are explicitly making this trade-off towards reducing the complexity. Fixes: https://github.com/flutter/flutter/issues/49007
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由 sjindel-google 提交于
* Ensure fields of Rect and OffsetBase classes are optimized as non-null. * Update web_ui and formatting
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由 skia-flutter-autoroll 提交于
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- 07 2月, 2020 16 次提交
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 skia-flutter-autoroll 提交于
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由 Francisco Magdaleno 提交于
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由 skia-flutter-autoroll 提交于
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由 Mouad Debbar 提交于
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由 skia-flutter-autoroll 提交于
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由 George Wright 提交于
This also adds a dependency on SwiftShader's Vulkan frontend.
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由 skia-flutter-autoroll 提交于
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由 Harry Terkelsen 提交于
- Enable dynamically loaded fonts - Fix addOval - Fix getBoxesForRange for negative ranges
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由 stuartmorgan 提交于
Fixes a warning when compiling in Visual Studio on Windows.
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