- 31 7月, 2015 12 次提交
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由 Adam Barth 提交于
Apparently this can cause a crash when when we try to render an emoji at a different size than the emoji font's native bitmap size. I'm not sure how to reproduce the issue. I'll ask Hixie when he gets back. Currently we just use regular memory. In the future, we should actually use discarable memory. Fixes #203
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由 Adam Barth 提交于
Refactor common startup code into shell.cc
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由 Adam Barth 提交于
RenderStack should handle top, right, bottom, left all being zero
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由 Adam Barth 提交于
Sporadic crash from invalid touch event
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由 Adam Barth 提交于
Also, make the initialization order the same on every platform.
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由 John McCutchan 提交于
Automatically apply patches for mojo and chromium rolls
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由 John McCutchan 提交于
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由 mpcomplete 提交于
Use SnackBar's SlideInIntention for Drawer animation.
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由 Matt Perry 提交于
This required some changes to AnimationPerformance to better understand animating with forces.
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由 Adam Barth 提交于
Previously, we didn't set the width of the child correctly when top and bottom (or left and right) were both specified. Fixes #275
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由 Adam Barth 提交于
When embedded by the view_manager, sometimes we receive pointerup or pointercancel events without having received a cooresponding pointerdown event. The underlying issue is that the view_manager doesn't capture on pointerdown and instead performs a new hit test for every pointer event. We should fix that in view_manager, but, in the meantime, this patch makes us not crash in this scenario. Fixes #339
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由 Jim Beveridge 提交于
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- 30 7月, 2015 28 次提交
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由 Adam Barth 提交于
Update :dist to actually build sky_services
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由 Adam Barth 提交于
Due to a bad merge, we weren't actually building a distributable version of the sky_services package.
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由 Adam Barth 提交于
Import mojom.dart files from package:mojom
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由 Adam Barth 提交于
Remove pub spam during the build
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由 Adam Barth 提交于
I incorrectly thought we were now supposed to import these mojoms from the packages that publish them. However, we're still supposed to import them from the virtual mojom package.
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由 Adam Barth 提交于
When using `pub run`, we need to set the PUB_CACHE environment variable to //dart-pub-cache in order to use the Dart packages we downloaded during `gclient sync`.
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由 Adam Barth 提交于
Rev Dart packages
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由 Adam Barth 提交于
Also, update imports to account for new mojom.dart locations.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Update mojo to eb9330c8d7eccbd8318f0e4f622282926f144870
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由 Adam Barth 提交于
We don't import //tonic, which makes this dependency a gn-time failure. Fortunately, we don't build this target anyway, so we can just remove this line.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Add a flag to sky_viewer to enable checked mode
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由 Adam Barth 提交于
This flag will let clients who use release builds enable checked mode. Fixes #22
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由 Eric Seidel 提交于
Fix CreatePlatformServiceProvider to allow calling more than once.
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由 Eric Seidel 提交于
The previous implementation would (silently) delete any previous ServiceProviderImpl which would close all open mojo pipes. This would manfiest in the mojo:network_service never responding to Dart's request for loads. This mostly fixes issue #256, however there still appears to be a separate display-only race, which may be related to issue #52. R=abarth@google.com
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由 Adam Barth 提交于
Fix spurious skyanalyzer failures
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由 Adam Barth 提交于
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由 Adam Barth 提交于
We need to update our regexps because we moved the mojom and mojo packages.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Make SkyShell.app work
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由 Adam Barth 提交于
It was looking for the wrong executable name.
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由 Chinmay Garde 提交于
Specify a default launch screen for iOS Asteroids
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Adam Barth 提交于
Improve vsync provider
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由 Adam Barth 提交于
Now we actually use the vsync signal to trigger work. Previously, we'd hit the pipeline depth limit too early and fall back to swap buffers-triggered rendering. Also, rename Vsync to VSync on recommendation from jamesr.
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由 Viktor Lidholt 提交于
Adds delay between game over and return to main screen in demo game
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