1. 14 8月, 2015 1 次提交
  2. 07 8月, 2015 1 次提交
  3. 05 8月, 2015 1 次提交
  4. 04 8月, 2015 1 次提交
    • I
      Allow iOS apps to restart by copying the app.skyx to the Documents · 05779881
      Ian Fischer 提交于
      directory on the device.
      
      This work is to support a workflow where developers testing on an iOS
      device will automatically see their app updates as they change their Sky
      code. Currently this works by using the ios-deploy tool:
      $ ios-deploy --bundle_id 'org.domokit.sky.game' --upload out/ios_Debug/game_app.app/app.skyx --to Documents/app.skyx
      Upcoming commits will incorporate this into skytool.
      05779881
  5. 31 7月, 2015 1 次提交
  6. 29 7月, 2015 5 次提交
  7. 28 7月, 2015 2 次提交
  8. 24 7月, 2015 1 次提交
    • A
      Create a SkyShell.apk · 54e3a36c
      Adam Barth 提交于
      This CL introduces a SkyShell.apk that is separate from the SkyDemo.apk that we
      upload to the store to show our demos.  The SkyShell.apk is just an empty shell
      that can run Sky applications on Android.
      54e3a36c
  9. 22 7月, 2015 1 次提交
  10. 17 7月, 2015 2 次提交
  11. 14 7月, 2015 2 次提交
  12. 10 7月, 2015 2 次提交
  13. 09 7月, 2015 2 次提交
  14. 07 7月, 2015 1 次提交
  15. 03 7月, 2015 2 次提交
  16. 30 6月, 2015 1 次提交
  17. 26 6月, 2015 2 次提交
    • A
      Support snapshots in sky_shell (again) · 570cfb62
      Adam Barth 提交于
      Unbreak support for snapshots now that we have our offline Dart loader. Also,
      wire up support for snapshots in sky_shell on Linux.
      
      TBR=eseidel@chromium.org
      
      Review URL: https://codereview.chromium.org/1212623002.
      570cfb62
    • A
      Make it possible to run Sky apps offline · 1a1ef489
      Adam Barth 提交于
      This CL makes it possible to run Sky apps offline by introducing new
      DartLibraryProvider subclasses, specifically one that can load directly from
      the file system. A future CL will expand this functionality to work with asset
      bundles as well.
      
      Currently, the only platform that uses this functionality is Linux, which can
      now load a simple Sky app without even loading a network stack. Making this
      work on other platforms is work for future CLs.
      
      TBR=eseidel@chromium.org
      
      Review URL: https://codereview.chromium.org/1203143004.
      1a1ef489
  18. 24 6月, 2015 1 次提交
  19. 23 6月, 2015 1 次提交
  20. 16 6月, 2015 1 次提交
  21. 13 6月, 2015 1 次提交
  22. 11 6月, 2015 1 次提交
  23. 28 5月, 2015 1 次提交
  24. 20 5月, 2015 1 次提交
  25. 17 4月, 2015 1 次提交
  26. 21 3月, 2015 1 次提交
  27. 10 3月, 2015 1 次提交
  28. 03 3月, 2015 1 次提交
  29. 28 2月, 2015 1 次提交
    • E
      Add support for scroll and fling gestures to SkyShell. · c8912dd1
      Eric Seidel 提交于
      This is not complete gesture support by far, but it's a start.
      MojoShell and Chrome use a C++ GestureDetector, this code attempts
      to use the Android (Java) GestureDetector instead.
      
      We probably should not be sending gesturetap until we've decided
      it's not a scroll, etc, but this implementation does not go that far.
      
      I had to fix a bug whereby we were assuming the InputEvent.time_stamp
      was in TimeDelta's internal format, which was wrong.  When we get
      time_stamp from Android its in ms since boot.
      
      R=abarth@chromium.org
      
      Review URL: https://codereview.chromium.org/969493002
      c8912dd1