- 30 3月, 2017 2 次提交
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由 Ryan Macnak 提交于
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由 Jason Simmons 提交于
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- 29 3月, 2017 4 次提交
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由 Mikkel Nygaard Ravn 提交于
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由 Mikkel Nygaard Ravn 提交于
This reverts commit afb206d3.
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由 Mikkel Nygaard Ravn 提交于
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由 Florin Malita 提交于
* Roll Skia revision to 342977ced701d06df2b3d2eedd8b64aeae1eb5c5 * Updated license files
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- 28 3月, 2017 3 次提交
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由 Jason Simmons 提交于
android_tools contains a toolchain that is specific to each host platform Fixes https://github.com/flutter/flutter/issues/8969
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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- 25 3月, 2017 3 次提交
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
The script keeps state in the objects representing the repository files, and it also maintains a cache of licenses. This state should be freshly recreated for each component so data from previous components does not leak through.
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- 24 3月, 2017 5 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 23 3月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 21 3月, 2017 4 次提交
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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- 17 3月, 2017 1 次提交
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由 Mikkel Nygaard Ravn 提交于
Breaking change: removed facilities for JSON and string messaging from FlutterView/FlutterViewController, leaving only binary messaging there. All other use of flutter communication now goes through FlutterMessageChannel and FlutterMethodChannels. Retained use of String and JSON codecs for now. Companion flutter PR: flutter/flutter#8837
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- 15 3月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* Remove sky_snapshot sources * update licenses
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- 14 3月, 2017 2 次提交
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由 Mikkel Nygaard Ravn 提交于
Flutter channels now also supported on iOS. Use FlutterMessageChannel or FlutterMethodChannel with binary/string/json/standard codecs.
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由 Zachary Anderson 提交于
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- 10 3月, 2017 1 次提交
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由 Michael Goderbauer 提交于
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- 09 3月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 08 3月, 2017 1 次提交
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由 Jakob Andersen 提交于
* Add podspec to Flutter iOS framework. Flutter iOS apps are already pod-enabled, so we might as well turn the engine framework into a pod, so we don't have to manually copy the current Flutter.framework into the app directory on every build, but rather let Cocoapods wire things up for us. For that to happen, we need a pod spec for Flutter.framework. This spec will not be published, but rather downloaded as part of the engine artifacts, and the app's Podfile will have a local path dependency on it. * Update licenses_golden...
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- 04 3月, 2017 1 次提交
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由 Michael Goderbauer 提交于
* Roll Dart to 890dff146ac4733018c059b36bc4d67c45da3232 * uddate licenses
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- 02 3月, 2017 2 次提交
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由 Michael Goderbauer 提交于
* roll dart version to pickup fixes in gen_snapshot * update licenses
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