- 26 8月, 2017 10 次提交
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由 Jason Simmons 提交于
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由 Michael Goderbauer 提交于
* Only expose available scroll actions * formatting * more formatting
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
git-subtree-dir: third_party/txt git-subtree-mainline: 0f16f8dd git-subtree-split: 130cc7e0
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Ryan Macnak 提交于
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由 Carlo Bernaschina 提交于
Dart_DebugName should be used just to make debug outputs more readable. We remove the dependency from this API and form the UIDartState debug name in the engine using the predefined format: <script_uri>$main-<main_port> This will allow the engine to change the format of the isolate name without breaking the engine. Related https://codereview.chromium.org/3004563003/
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- 25 8月, 2017 1 次提交
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由 Chinmay Garde 提交于
Update ICU to ToT and ensure that slimmed down versions of data files are shipped on the mobile platforms. (#4005) This reduces the size of the ICU data files from 10.3 MB to 6.6 MB (uncompressed). Also allows us to remove version specific hacks from libTXT and dependencies.
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- 24 8月, 2017 7 次提交
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由 xster 提交于
Let the FlutterAppDelegate's messenger be customizable if the rootViewController isn't a FlutterViewController (#3916) * Customizable messenger * rename
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由 mikejurka 提交于
Ensure that a Mozart EntityNode (that corresponds to an ExportNode) is always released on the Rasterizer thread. MZ-259
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由 Chinmay Garde 提交于
* The Flutter engine will be shipped as a shared library. * The engine is renderer and window toolkit agnostic. * The simple public C API is described in embedder.h. * ABI breaking changes will be indicated by changing the FLUTTER_ENGINE_VERSION. * A simple GLFW based example of this API is available at https://gist.github.com/chinmaygarde/8abf44921f7d87f6da7bf026267c4792
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由 xster 提交于
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由 John Bauman 提交于
Newer version of the vulkan validation layer check that this extension is enabled before allowing vkExportDeviceMemoryMAGMA.
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由 Ian Hickson 提交于
This reverts commit 86591145.
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由 Ian Hickson 提交于
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- 23 8月, 2017 4 次提交
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由 Chris Bracken 提交于
On iOS, backgrounded applications are not permitted to execute GPU work. See [1]. When backgrounding the application, we now tear down the underlying iOS render surface, and re-create when the app returns to foreground. See [2] for a Technica Q&A on GL-related crashes when rendering is attempted by a backgrounded application. [1]: https://developer.apple.com/library/content/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/ImplementingaMultitasking-awareOpenGLESApplication/ImplementingaMultitasking-awareOpenGLESApplication.html#//apple_ref/doc/uid/TP40008793-CH5-SW1 [2]: https://developer.apple.com/library/content/qa/qa1766/_index.html
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由 Jason Simmons 提交于
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由 Ian McKellar 提交于
* Update to new Dart FIDL bindings API.
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由 Alexander Aprelev 提交于
* Fix problem with _filename not being set. Add tests for that(and add mockito to mock IKG). * Initialize KernelSerializer, Fix indentation * Style nits and reworded comment
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- 22 8月, 2017 5 次提交
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由 Jason Simmons 提交于
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由 jbauman42 提交于
The extension was made official.
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由 Alexander Aprelev 提交于
* Introduce frontend_server that allows for interactive and batch modes. Example of batch mode: ``` $ dart $HOME/p/f/t11/flutter/engine/src/flutter/frontend_server/bin/server.dart --sdk-root=$HOME/p/f/t11/flutter/engine/src/out/android_debug/flutter_patched_sdk --platform-kernel-dill=$HOME/p/f/t11/flutter/engine/src/out/android_debug/flutter_patched_sdk/platform.dill $HOME/p/f/t11/flutter/flutter/examples/flutter_gallery/lib/main.dart out: result 79256789-598c-4909-a9e4-0ef36d4c26ba out: 'State&TickerProviderStateMixin^#U0^' is exported from both 'package:flutter/src/widgets/animated_cross_fade.dart' and 'package:flutter/src/widgets/animated_list.dart'. ... out: Superclass has no method named 'hitTest'. out: 79256789-598c-4909-a9e4-0ef36d4c26ba $HOME/p/f/t11/flutter/flutter/examples/flutter_gallery/lib/main.dart.dill $ ``` Example of interactive mode - communication via stdin/stdout: ``` $ dart $HOME/p/f/t11/flutter/engine/src/flutter/frontend_server/bin/server.dart --sdk-root=$HOME/p/f/t11/flutter/engine/src/out/android_debug/flutter_patched_sdk --platform-kernel-dill=$HOME/p/f/t11/flutter/engine/src/out/android_debug/flutter_patched_sdk/platform.dill --incremental out: Frontend server is ready. in: compile abc.dart out: result fd99c0f9-12bb-4083-818e-2521d454fdc8 out: fd99c0f9-12bb-4083-818e-2521d454fdc8 abc.dart.dill in: accept in: recompile kuka in: 123.dart in: 456.dart in: kuka out: result d12f8d05-6c79-44f7-a775-1d3469e1be53 in: quit $ ``` * Add test. Cleanup dependencies. * One more test with mocks * Remove platform-kernel option. Refactored CompilerOptions. Clean up comments. * Update license * Use Uri.base.resolve consistently. Ensure folder path for sdk root. Fix test. * Fix main_dart for frontend_server build target * Reintroduce .packages file, add README.md, revert changes to licenses_flutter * Run analyzer on frontend-server. Update .packages deps so tests can be run too. * Add analyzer options file * Clean up dependencies * Add frontend_server files to license file back * Fix comment in analysis_options.yaml * Run frontend_server tests in travis * Update licenses * Change a+x permission on travis/test.sh * pub get before pub run test * Fix path to when * Clarify accept/reject instructions * Formatting, fixed docs, style * Update license script to skip .travis.yml, when/example. Update license file. * Update style nits * Fix license * Trim license extracted text. Fix licenses * Update licenses_third_party signature * Few more tests * Update dart license * Update dart license * Style changes. Fix return value for Future<Null>
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由 Chris Bracken 提交于
For consistency with Android, when the engine receives a TextInput.setEditingState message from the framework, and the text has changed, we now send a TextInputClient.updateEditingState message back to the framework with the updated state from the engine. The framework currently relies on this behaviour to trigger onChanged events in certain scenarios (e.g., on tapping Paste in the selection controls). Note: it may be more desirable for the framework to trigger the onChanged calls without relying on the return message from the engine, but this change ensures consistent behaviour across iOS and Android until we've evaluated the pros/cons of such an approach.
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- 20 8月, 2017 1 次提交
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由 Carlo Bernaschina 提交于
- Roll Dart to e673ff0b253d8cadd3249aa0d8efe0516606d704 - Update licenses_dart
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- 19 8月, 2017 4 次提交
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由 Jason Simmons 提交于
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
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由 Jason Simmons 提交于
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- 18 8月, 2017 1 次提交
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由 Jason Simmons 提交于
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- 17 8月, 2017 3 次提交
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由 Jason Simmons 提交于
Also regenerate sky_engine/LICENSE to include libtxt
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由 Carlo Bernaschina 提交于
- Roll Dart to 491390eeaa7974f44a8931d10a899c39c0df8dda - Register the EmbedderInformationCallback
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- 16 8月, 2017 4 次提交
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由 Petr Hosek 提交于
Use $shlib_toolchain to find the shared_library output file.
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由 Carlo Bernaschina 提交于
If GPURasterizer::NotifyNextFrameOnce was rapidly invoked twice could have lead to a null pointer exception. Also ftp::WeakPtr are not thread safe and should not be dereferenced from other threads.
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由 Jason Simmons 提交于
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由 xster 提交于
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