-
由 Jason Simmons 提交于
If the image is a cross-context image that might be read from the GPU thread during onscreen rendering, then it is not safe to read it concurrently from the IO thread as part of Image.toByteData. If the GPU thread does not have a graphics context, then fall back to converting the image on the IO thread. Fixes https://github.com/flutter/flutter/issues/30697
c7ec5bbc