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    Remove cull_rects_ from SceneBuilder (#6352) · 5550fdbc
    liyuqian 提交于
    Skia should already have such optimizations based on a much more
    accurate clip stack. As we move to the retained rendering, SceneBuilder
    would be much harder to maintain such cull_rects_ stack so let's just
    remove them.
    
    No significant performance change is measured locally on Moto G4 with
    flutter_gallery transition perf test and complex_layout scroll perf
    test.
    5550fdbc
scene_builder.h 3.4 KB