• S
    Roll src/third_party/skia fec9b902a626..80f10d2c226a (12 commits) (#9170) · 064910eb
    skia-flutter-autoroll 提交于
    
    https://skia.googlesource.com/skia.git
    /%2Blog/fec9b902a626..80f10d2c226a
    
    git log fec9b902a626c4e9fa5aa13c03c5b1261666f45c..80f10d2c226a21606cb74c35f7e94b1de4bf4bd5 --date=short --no-merges --format=%ad %ae %s
    2019-06-03 michaelludwig@google.com Turn on glClear workaround for nvidia macs
    2019-06-03 robertphillips@google.com Expand testing of color initialized backend textures to include mip levels
    2019-06-03 bsalomon@google.com Do correct colorspace xform in asyncRescaleAndReadPixels in GPU impl.
    2019-06-03 herb@google.com One ShouldDrawAsPath to rule them all!
    2019-06-03 bungeman@google.com Use DirectWrite for default font.
    2019-06-03 jvanverth@google.com Maybe don't use Metal's instanced methods if not supported.
    2019-06-03 kjlubick@google.com Make fuzzing use embedded test font
    2019-06-01 senorblanco@chromium.org GrTessellator: always rewind to edge top when splitting.
    2019-05-31 ethannicholas@google.com added SkSL bench
    2019-06-03 kjlubick@google.com Prevent UBSAN from complaining too early about invalid enums
    2019-06-03 jcgregorio@google.com Don't run SkpBench on the P30 since we don't have root on that device.
    2019-06-03 reed@google.com add simpler addFrame api (helps with threaded producers)
    
    The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll
    
    Documentation for the AutoRoller is here:
    https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
    
    If the roll is causing failures, please contact the current sheriff (jcgregorio@google.com), and stop
    the roller if necessary.
    064910eb
DEPS 20.6 KB