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Flutter Engine
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[![Build Status](https://api.cirrus-ci.com/github/flutter/engine.svg)](https://cirrus-ci.com/github/flutter/engine)
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Flutter is a new way to build high-performance, cross-platform mobile apps.
Flutter is optimized for today's, and tomorrow's, mobile devices. We are
focused on low-latency input and high frame rates on Android and iOS.
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The Flutter Engine is a portable runtime for hosting
[Flutter](https://flutter.io) applications.  It implements Flutter's core
libraries, including animation and graphics, file and network I/O,
accessibility support, plugin architecture, and a Dart runtime and compile
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toolchain. Most developers will interact with Flutter via the [Flutter
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Framework](https://github.com/flutter/flutter), which provides a modern,
reactive framework, and a rich set of platform, layout and foundation widgets.

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_Flutter is still under development and we continue to add 
features._ However, it is ready for use by early adopters who are willing to deal
with the odd wrinkle or two along the way.  We hope you try it out and send
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us [feedback](mailto:flutter-dev@googlegroups.com).

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 - For information about using Flutter to build apps, please see
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   the [getting started guide](https://flutter.io/getting-started/).
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 - For information about contributing to the Flutter framework, please see
   [the main Flutter repository](https://github.com/flutter/flutter/blob/master/CONTRIBUTING.md).

 - For information about contributing code to the engine itself, please see
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   [CONTRIBUTING.md](CONTRIBUTING.md).
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 - For information about the engine's architecture, please see
   [the wiki](https://github.com/flutter/engine/wiki).
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Community
---------

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Join us in our [Gitter chat room](https://gitter.im/flutter/flutter) or join our mailing list,
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[flutter-dev@googlegroups.com](https://groups.google.com/forum/#!forum/flutter-dev).