- 21 2月, 2014 1 次提交
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由 Levi Bard 提交于
Case 585394.
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- 19 2月, 2014 3 次提交
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由 Levi Bard 提交于
Unity 4.5
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由 Julius Trinkunass 提交于
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由 Mantas Puida 提交于
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- 13 2月, 2014 4 次提交
- 07 2月, 2014 1 次提交
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由 Rene Damm 提交于
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- 05 2月, 2014 3 次提交
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由 Mantas Puida 提交于
# By Andreia Gaita (9) and others # Via Andreia Gaita (2) and Levi Bard (1) * 'unity-staging' of github.com:Unity-Technologies/mono: [sharpziplib] Fix DiskStorage so it doesn't keep private state when it's overridden Add required overload for adding entries to zip with metadata (otherwise file attributes will be incorrect) Fix bad cherry-pick of liveness change. added api to unity liveness for multithreading Fix several 64bit pointers being truncated to 32bit integers. Fix GC losing objects on OSX64 due to registers not getting pushed as roots. Nunit and Mono.Cairo are no longer in the 1.0 dirs Nunit build fixes for the 1.0-less world Fix copying of files, rsync is more reliable (and preserves attributes) Fix cecil installation Only build the bare essentials on the 1.1 profile, and make all tools based on 2.0 assemblies Remove dupe source file from sources list Don't try to use a potentially null assembly name, the assembly might not have been found. Kill really really old ziplib code Update SharpZipLib to latest upstream v0.86.0.518
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由 Mantas Puida 提交于
Fix ARM IMT calls on AOT platform. ARM AOT implementation of imt_thunks supports only linear array/list of IMT items
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由 Andreia Gaita 提交于
Custom implementations of DiskStorage may need to control the stream, temporary filename or how the stream is open (custom file permissions, etc). Keeping private state in the base class makes it useless for implementors.
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- 29 1月, 2014 1 次提交
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由 Andreia Gaita 提交于
Add required overload for adding entries to zip with metadata (otherwise file attributes will be incorrect)
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- 28 1月, 2014 4 次提交
- 27 1月, 2014 1 次提交
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由 Levi Bard 提交于
Update SharpZipLib to latest version and default to building most libraries with the 2.0 profile
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- 24 1月, 2014 8 次提交
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由 Marek Habersack 提交于
svn path=/trunk/mono/; revision=143172
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由 Marek Habersack 提交于
svn path=/trunk/mcs/; revision=143173
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由 Levi Bard 提交于
Unity 4.5 staging
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由 Andreia Gaita 提交于
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由 Andreia Gaita 提交于
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由 Andreia Gaita 提交于
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由 Andreia Gaita 提交于
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由 Andreia Gaita 提交于
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- 23 1月, 2014 4 次提交
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由 Andreia Gaita 提交于
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由 Andreia Gaita 提交于
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由 bitter 提交于
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由 bitter 提交于
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- 22 1月, 2014 3 次提交
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由 bitter 提交于
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由 bitter 提交于
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https://lkml.org/lkml/2013/10/25/3由 bitter 提交于
By wrapping sigaction we make sure to always install a signal handler compiled for thumb. The source code for the signal handler can be found here: https://github.com/Unity-Technologies/krait-signal-handler
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- 21 1月, 2014 2 次提交
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由 Smilediver 提交于
Fix iOS crosscompilation issues on Windows.
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由 Julius Trinkunass 提交于
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- 03 1月, 2014 1 次提交
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由 Mantas Puida 提交于
Fix ARM IMT calls on AOT platform. ARM AOT implementation of imt_thunks supports only linear array/list of IMT items
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- 12 12月, 2013 3 次提交
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由 Levi Bard 提交于
Unity 4.5 -> Unity Staging
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由 Levi Bard 提交于
Unity 4.5 - trunk changes
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由 Jonathan Chambers 提交于
Add unity function to clear domain specific fields from thread object, as they may hold objects from an unloaded domain.
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- 09 12月, 2013 1 次提交
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由 Levi Bard 提交于
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