/** If variablesReference is > 0, the evaluate result is structured and its children can be retrieved by passing variablesReference to the VariablesRequest */
variablesReference:number;
/** The total number of child variables.
If this number is large, the number should be returned via the optional 'totalVariables' attribute.
The client can use this information to present the variables in a paged UI and fetch them in chunks. */
totalVariables?:number;
/** The number of named child variables.
The client can use this optional information to present the variables in a paged UI and fetch them in chunks. */
namedVariables?:number;
/** The number of indexed child variables.
The client can use this optional information to present the variables in a paged UI and fetch them in chunks. */
/** The variable's value. For structured objects this can be a multi line text, e.g. for a function the body of a function. */
value:string;
/** If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the VariablesRequest. */
variablesReference:number;
/** The total number of child variables. */
totalVariables?:number;
/** Properties of a variable that can be used to determine how to render the variable in the UI. Format of the string value: TBD. */
kind?:string;
/** If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the VariablesRequest. */
variablesReference:number;
/** The number of named child variables in this scope.
The client can use this optional information to present the children in a paged UI and fetch them in chunks. */
namedVariables?:number;
/** The number of indexed child variables in this scope.
The client can use this optional information to present the children in a paged UI and fetch them in chunks. */
indexedVariables?:number;
}
/** Properties of a breakpoint passed to the setBreakpoints request.