提交 3e087f76 编写于 作者: Y Yi Wang

Add buddy_allocator.cc and system_allocator.cc

上级 b8f5922d
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
#include "paddle/memory/detail/system_allocator.h"
namespace paddle {
namespace memory {
namespace detail {
BuddyAllocator::BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator)
: pool_size_(pool_size),
max_pools_(max_pools),
system_allocator_(system_allocator) {
PADDLE_ASSERT(pool_size > 0);
PADDLE_ASSERT(max_pools > 0);
PADDLE_ASSERT(system_allocator != nullptr);
}
} // namespace detail
} // namespace memory
} // namespace paddle
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#pragma once
......@@ -20,34 +20,38 @@ namespace paddle {
namespace memory {
namespace detail {
template<typename Allocator>
class BuddyAllocator {
public:
// TODO(gangliao): This is a draft, add Buddy Allocator Algorithm soon
BuddyAllocator() {}
~BuddyAllocator() {}
public:
void* Alloc(size_t size) {
return Allocator::Alloc(size);
}
void Free(void*) {
// Because all info like size are stored in meta data,
// thus it's duplicate if add the parameter `size` in
// `Free(void*)` interface.
}
size_t Used();
public:
BuddyAllocator(size_t pool_size, size_t max_pools,
SystemAllocator* system_allocator);
~BuddyAllocator();
void* Alloc(size_t size);
void Free(void*);
size_t Used();
private:
struct Block {
size_t size_;
Block* left_; // left buddy
Block* right_; // right buddy
};
// Initially, there is only one pool. If a Alloc founds not enough
// memory from that pool, and there has not been max_num_pools_,
// create a new pool by calling system_allocator_.Alloc(pool_size_).
std::vector<void*> pools_;
size_t pool_size_; // the size of each pool;
size_t max_num_pools_; // the size of all pools;
public:
BuddyAllocator(const BuddyAllocator&) = delete;
BuddyAllocator& operator=(const BuddyAllocator&) = delete;
SystemAllocator* system_allocator_;
private:
size_t min_alloc_size_;
size_t max_alloc_size_;
std::mutex mutex_;
private:
std::mutex mutex_;
// Disable copy and assignment.
BuddyAllocator(const BuddyAllocator&) = delete;
BuddyAllocator& operator=(const BuddyAllocator&) = delete;
};
BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
......@@ -63,16 +67,16 @@ BuddyAllocator<CPUAllocator>* GetCPUBuddyAllocator() {
BuddyAllocator<GPUAllocator>* GetGPUBuddyAllocator(int gpu_id) {
static BuddyAllocator<GPUAllocator>** as = NULL;
if (as == NULL) {
int gpu_num = platform::GetDeviceCount();
int gpu_num = platform::GetDeviceCount();
as = new BuddyAllocator<GPUAllocator>*[gpu_num];
for (int gpu = 0; gpu < gpu_num; gpu++) {
as[gpu] = new BuddyAllocator<GPUAllocator>();
as[gpu] = new BuddyAllocator<GPUAllocator>();
}
}
return as[gpu_id];
}
#endif // PADDLE_ONLY_CPU
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
......
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
#include "paddle/memory/detail/system_allocator.h"
#include <stdlib.h> // for malloc and free
#include <sys/mman.h> // for mlock and munlock
#include "gflags/gflags.h"
#include "paddle/platform/assert.h"
#include "paddle/platform/cuda.h"
// If use_pinned_memory is true, CPUAllocator calls mlock, which
// returns pinned and locked memory as staging areas for data exchange
// between host and device. Allocates too much would reduce the amount
// of memory available to the system for paging. So, by default, we
// should set false to use_pinned_memory.
DEFINE_bool(use_pinned_memory, false,
"If set, allocate cpu/gpu pinned memory.");
namespace paddle {
namespace memory {
namespace detail {
void* CPUAllocator::Alloc(size_t size) {
// According to http://www.cplusplus.com/reference/cstdlib/malloc/,
// malloc might not return nullptr if size is zero, but the returned
// pointer shall not be dereferenced -- so we make it nullptr.
if (size <= 0) return nullptr;
void* p = malloc(size);
if (p != nullptr && FLAGS_use_pinned_memory) {
mlock(p, size);
}
return p;
}
void CPUAllocator::Free(void* p, size_t size) {
if (p != nullptr && FLAGS_use_pinned_memory) {
munlock(p, size);
}
free(p);
}
#ifndef PADDLE_ONLY_CPU
void* GPUAllocator::Alloc(size_t size) {
// CUDA documentation doesn't explain if cudaMalloc returns nullptr
// if size is 0. We just make sure it does.
if (size <= 0) {
return nullptr;
}
void* p = 0;
cudaError_t result =
FLAGS_use_pinned_memory ? cudaMallocHost(&p, size) : cudaMalloc(&p, size);
if (result != cudaSuccess) {
cudaGetLastError(); // clear error if there is any.
}
return result == cudaSuccess ? p : nullptr;
}
void GPUAllocator::Free(void* p, size_t size) {
// Purposefully allow cudaErrorCudartUnloading, because
// that is returned if you ever call cudaFree after the
// driver has already shutdown. This happens only if the
// process is terminating, in which case we don't care if
// cudaFree succeeds.
cudaError_t err = FLAGS_use_pinned_memory ? cudaFreeHost(p) : cudaFree(p);
if (err != cudaErrorCudartUnloading) {
platform::throw_on_error(err, "cudaFree{Host} failed");
}
}
#endif // PADDLE_ONLY_CPU
} // namespace detail
} // namespace memory
} // namespace paddle
......@@ -22,10 +22,10 @@ limitations under the License. */
DECLARE_bool(use_pinned_memory);
void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
void TestAllocator(paddle::memory::detail::SystemAllocator& a, size_t size) {
bool freed = false;
{
void* p = a->Alloc(size);
void* p = a.Alloc(size);
if (size > 0) {
EXPECT_NE(p, nullptr);
} else {
......@@ -33,9 +33,9 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
}
int* i = static_cast<int*>(p);
std::shared_ptr<int> ptr(i, [&freed, a, size](void* p) {
std::shared_ptr<int> ptr(i, [&](void* p) {
freed = true;
a->Free(p, size);
a.Free(p, size);
});
}
EXPECT_TRUE(freed);
......@@ -44,28 +44,28 @@ void TestAllocator(paddle::memory::detail::SystemAllocator* a, size_t size) {
TEST(CPUAllocator, NoLockMem) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::CPUAllocator a;
TestAllocator(&a, 2048);
TestAllocator(&a, 0);
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
TEST(CPUAllocator, LockMem) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::CPUAllocator a;
TestAllocator(&a, 2048);
TestAllocator(&a, 0);
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
#ifndef PADDLE_ONLY_CPU
TEST(GPUAllocator, NoStaging) {
FLAGS_use_pinned_memory = false;
paddle::memory::detail::GPUAllocator a;
TestAllocator(&a, 2048);
TestAllocator(&a, 0);
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
TEST(GPUAllocator, Staging) {
FLAGS_use_pinned_memory = true;
paddle::memory::detail::GPUAllocator a;
TestAllocator(&a, 2048);
TestAllocator(&a, 0);
TestAllocator(a, 2048);
TestAllocator(a, 0);
}
#endif // PADDLE_ONLY_CPU
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