提交 21604977 编写于 作者: C chengduoZH

fix pooling functor parameter order

上级 39715861
......@@ -27,15 +27,15 @@ template <typename PoolProcess, typename T>
class Pool2dFunctor<platform::CPUPlace, PoolProcess, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
std::vector<int>& ksize, std::vector<int>& strides,
std::vector<int>& paddings, PoolProcess pool_process) {
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_process, framework::Tensor* output) {
const int batch_size = input.dims()[0];
const int input_height = input.dims()[2];
const int input_width = input.dims()[3];
const int output_channels = output.dims()[1];
const int output_height = output.dims()[2];
const int output_width = output.dims()[3];
const int output_channels = output->dims()[1];
const int output_height = output->dims()[2];
const int output_width = output->dims()[3];
const int ksize_height = ksize[0];
const int ksize_width = ksize[1];
const int stride_height = strides[0];
......@@ -47,7 +47,7 @@ class Pool2dFunctor<platform::CPUPlace, PoolProcess, T> {
const int output_stride = output_height * output_width;
const T* input_data = input.data<T>();
T* output_data = output.mutable_data<T>(context.GetPlace());
T* output_data = output->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -87,11 +87,12 @@ template <typename PoolProcess, class T>
class Pool2dGradFunctor<platform::CPUPlace, PoolProcess, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_grad_process) {
PoolProcess pool_grad_process,
framework::Tensor* input_grad) {
const int batch_size = input.dims()[0];
const int input_height = input.dims()[2];
const int input_width = input.dims()[3];
......@@ -110,7 +111,7 @@ class Pool2dGradFunctor<platform::CPUPlace, PoolProcess, T> {
const T* input_data = input.data<T>();
const T* output_data = output.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -154,10 +155,11 @@ template <class T>
class MaxPool2dGradFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad) {
const int batch_size = input.dims()[0];
const int input_height = input.dims()[2];
const int input_width = input.dims()[3];
......@@ -176,7 +178,7 @@ class MaxPool2dGradFunctor<platform::CPUPlace, T> {
const T* input_data = input.data<T>();
const T* output_data = output.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -240,17 +242,17 @@ template <typename PoolProcess, class T>
class Pool3dFunctor<platform::CPUPlace, PoolProcess, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
std::vector<int>& ksize, std::vector<int>& strides,
std::vector<int>& paddings, PoolProcess pool_process) {
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_process, framework::Tensor* output) {
const int batch_size = input.dims()[0];
const int input_depth = input.dims()[2];
const int input_height = input.dims()[3];
const int input_width = input.dims()[4];
const int output_channels = output.dims()[1];
const int output_depth = output.dims()[2];
const int output_height = output.dims()[3];
const int output_width = output.dims()[4];
const int output_channels = output->dims()[1];
const int output_depth = output->dims()[2];
const int output_height = output->dims()[3];
const int output_width = output->dims()[4];
const int ksize_depth = ksize[0];
const int ksize_height = ksize[1];
const int ksize_width = ksize[2];
......@@ -265,7 +267,7 @@ class Pool3dFunctor<platform::CPUPlace, PoolProcess, T> {
const int output_stride = output_depth * output_height * output_width;
const T* input_data = input.data<T>();
T* output_data = output.mutable_data<T>(context.GetPlace());
T* output_data = output->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -315,11 +317,12 @@ template <typename PoolProcess, class T>
class Pool3dGradFunctor<platform::CPUPlace, PoolProcess, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_grad_process) {
PoolProcess pool_grad_process,
framework::Tensor* input_grad) {
const int batch_size = input.dims()[0];
const int input_depth = input.dims()[2];
const int input_height = input.dims()[3];
......@@ -343,7 +346,7 @@ class Pool3dGradFunctor<platform::CPUPlace, PoolProcess, T> {
const T* input_data = input.data<T>();
const T* output_data = output.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -398,10 +401,11 @@ template <class T>
class MaxPool3dGradFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad) {
const int batch_size = input.dims()[0];
const int input_depth = input.dims()[2];
const int input_height = input.dims()[3];
......@@ -425,7 +429,7 @@ class MaxPool3dGradFunctor<platform::CPUPlace, T> {
const T* input_data = input.data<T>();
const T* output_data = output.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -498,15 +502,15 @@ template <typename T>
class MaxPool2dWithIndexFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* output, framework::Tensor* mask) {
const int batch_size = input.dims()[0];
const int input_height = input.dims()[2];
const int input_width = input.dims()[3];
const int output_channels = output.dims()[1];
const int output_height = output.dims()[2];
const int output_width = output.dims()[3];
const int output_channels = output->dims()[1];
const int output_height = output->dims()[2];
const int output_width = output->dims()[3];
const int ksize_height = ksize[0];
const int ksize_width = ksize[1];
const int stride_height = strides[0];
......@@ -517,8 +521,8 @@ class MaxPool2dWithIndexFunctor<platform::CPUPlace, T> {
const int output_stride = output_height * output_width;
const T* input_data = input.data<T>();
T* output_data = output.mutable_data<T>(context.GetPlace());
T* mask_data = mask.mutable_data<T>(context.GetPlace());
T* output_data = output->mutable_data<T>(context.GetPlace());
T* mask_data = mask->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -563,13 +567,13 @@ template <typename T>
class MaxPool2dWithIndexGradFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
framework::Tensor& input_grad,
const framework::Tensor& output_grad,
const framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
const int batch_size = input_grad.dims()[0];
const int input_height = input_grad.dims()[2];
const int input_width = input_grad.dims()[3];
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad) {
const int batch_size = input_grad->dims()[0];
const int input_height = input_grad->dims()[2];
const int input_width = input_grad->dims()[3];
const int output_channels = output_grad.dims()[1];
const int output_height = output_grad.dims()[2];
const int output_width = output_grad.dims()[3];
......@@ -578,7 +582,7 @@ class MaxPool2dWithIndexGradFunctor<platform::CPUPlace, T> {
const T* mask_data = mask.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int n = 0; n < batch_size; ++n) {
for (int c = 0; c < output_channels; ++c) {
......@@ -612,17 +616,17 @@ template <typename T>
class MaxPool3dWithIndexFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* output, framework::Tensor* mask) {
const int batch_size = input.dims()[0];
const int input_depth = input.dims()[2];
const int input_height = input.dims()[3];
const int input_width = input.dims()[4];
const int output_channels = output.dims()[1];
const int output_depth = output.dims()[2];
const int output_height = output.dims()[3];
const int output_width = output.dims()[4];
const int output_channels = output->dims()[1];
const int output_depth = output->dims()[2];
const int output_height = output->dims()[3];
const int output_width = output->dims()[4];
const int ksize_depth = ksize[0];
const int ksize_height = ksize[1];
const int ksize_width = ksize[2];
......@@ -636,8 +640,8 @@ class MaxPool3dWithIndexFunctor<platform::CPUPlace, T> {
const int output_stride = output_depth * output_height * output_width;
const T* input_data = input.data<T>();
T* output_data = output.mutable_data<T>(context.GetPlace());
T* mask_data = mask.mutable_data<T>(context.GetPlace());
T* output_data = output->mutable_data<T>(context.GetPlace());
T* mask_data = mask->mutable_data<T>(context.GetPlace());
for (int i = 0; i < batch_size; i++) {
for (int c = 0; c < output_channels; ++c) {
......@@ -691,14 +695,14 @@ template <typename T>
class MaxPool3dWithIndexGradFunctor<platform::CPUPlace, T> {
public:
void operator()(const platform::DeviceContext& context,
framework::Tensor& input_grad,
const framework::Tensor& output_grad,
const framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings) {
const int batch_size = input_grad.dims()[0];
const int input_depth = input_grad.dims()[2];
const int input_height = input_grad.dims()[3];
const int input_width = input_grad.dims()[4];
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad) {
const int batch_size = input_grad->dims()[0];
const int input_depth = input_grad->dims()[2];
const int input_height = input_grad->dims()[3];
const int input_width = input_grad->dims()[4];
const int output_channels = output_grad.dims()[1];
const int output_depth = output_grad.dims()[2];
const int output_height = output_grad.dims()[3];
......@@ -708,7 +712,7 @@ class MaxPool3dWithIndexGradFunctor<platform::CPUPlace, T> {
const T* mask_data = mask.data<T>();
const T* output_grad_data = output_grad.data<T>();
T* input_grad_data = input_grad.mutable_data<T>(context.GetPlace());
T* input_grad_data = input_grad->mutable_data<T>(context.GetPlace());
for (int n = 0; n < batch_size; ++n) {
for (int c = 0; c < output_channels; ++c) {
......
此差异已折叠。
......@@ -88,60 +88,62 @@ template <typename Place, typename PoolProcess, typename T>
class Pool2dFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
std::vector<int>& ksize, std::vector<int>& strides,
std::vector<int>& paddings, PoolProcess pool_compute);
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_compute, framework::Tensor* output);
};
template <typename Place, typename PoolProcess, typename T>
class Pool2dGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_compute);
PoolProcess pool_compute, framework::Tensor* input_grad);
};
template <typename Place, class T>
class MaxPool2dGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad);
};
template <typename Place, typename PoolProcess, typename T>
class Pool3dFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
std::vector<int>& ksize, std::vector<int>& strides,
std::vector<int>& paddings, PoolProcess pool_compute);
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_compute, framework::Tensor* output);
};
template <typename Place, typename PoolProcess, typename T>
class Pool3dGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
PoolProcess pool_compute);
PoolProcess pool_compute, framework::Tensor* input_grad);
};
template <typename Place, class T>
class MaxPool3dGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& input_grad,
const framework::Tensor& input,
const framework::Tensor& output,
const framework::Tensor& output_grad, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad);
};
/*
......@@ -155,38 +157,38 @@ template <typename Place, typename T>
class MaxPool2dWithIndexFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* output, framework::Tensor* mask);
};
template <typename Place, typename T>
class MaxPool2dWithIndexGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
framework::Tensor& input_grad,
const framework::Tensor& output_grad,
const framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad);
};
template <typename Place, typename T>
class MaxPool3dWithIndexFunctor {
public:
void operator()(const platform::DeviceContext& context,
const framework::Tensor& input, framework::Tensor& output,
framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
const framework::Tensor& input, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* output, framework::Tensor* mask);
};
template <typename Place, typename T>
class MaxPool3dWithIndexGradFunctor {
public:
void operator()(const platform::DeviceContext& context,
framework::Tensor& input_grad,
const framework::Tensor& output_grad,
const framework::Tensor& mask, std::vector<int>& ksize,
std::vector<int>& strides, std::vector<int>& paddings);
std::vector<int>& strides, std::vector<int>& paddings,
framework::Tensor* input_grad);
};
} // namespace math
......
......@@ -75,16 +75,16 @@ class PoolKernel : public framework::OpKernel<T> {
Place, paddle::operators::math::MaxPool<T>, T>
pool2d_forward;
paddle::operators::math::MaxPool<T> pool_process;
pool2d_forward(context.device_context(), *in_x, *out, ksize, strides,
paddings, pool_process);
pool2d_forward(context.device_context(), *in_x, ksize, strides,
paddings, pool_process, out);
} else if (pooling_type == "avg") {
paddle::operators::math::Pool2dFunctor<
Place, paddle::operators::math::AvgPool<T>, T>
pool2d_forward;
paddle::operators::math::AvgPool<T> pool_process;
pool2d_forward(context.device_context(), *in_x, *out, ksize, strides,
paddings, pool_process);
pool2d_forward(context.device_context(), *in_x, ksize, strides,
paddings, pool_process, out);
}
} break;
case 3: {
......@@ -93,15 +93,15 @@ class PoolKernel : public framework::OpKernel<T> {
Place, paddle::operators::math::MaxPool<T>, T>
pool3d_forward;
paddle::operators::math::MaxPool<T> pool_process;
pool3d_forward(context.device_context(), *in_x, *out, ksize, strides,
paddings, pool_process);
pool3d_forward(context.device_context(), *in_x, ksize, strides,
paddings, pool_process, out);
} else if (pooling_type == "avg") {
paddle::operators::math::Pool3dFunctor<
Place, paddle::operators::math::AvgPool<T>, T>
pool3d_forward;
paddle::operators::math::AvgPool<T> pool_process;
pool3d_forward(context.device_context(), *in_x, *out, ksize, strides,
paddings, pool_process);
pool3d_forward(context.device_context(), *in_x, ksize, strides,
paddings, pool_process, out);
}
} break;
default: { PADDLE_THROW("Pool op only supports 2D and 3D input."); }
......@@ -142,30 +142,30 @@ class PoolGradKernel : public framework::OpKernel<T> {
if (pooling_type == "max") {
paddle::operators::math::MaxPool2dGradFunctor<Place, T>
pool2d_backward;
pool2d_backward(context.device_context(), *in_x, *in_x_grad, *out,
*out_grad, ksize, strides, paddings);
pool2d_backward(context.device_context(), *in_x, *out, *out_grad,
ksize, strides, paddings, in_x_grad);
} else if (pooling_type == "avg") {
paddle::operators::math::Pool2dGradFunctor<
Place, paddle::operators::math::AvgPoolGrad<T>, T>
pool2d_backward;
paddle::operators::math::AvgPoolGrad<T> pool_process;
pool2d_backward(context.device_context(), *in_x, *in_x_grad, *out,
*out_grad, ksize, strides, paddings, pool_process);
pool2d_backward(context.device_context(), *in_x, *out, *out_grad,
ksize, strides, paddings, pool_process, in_x_grad);
}
} break;
case 3: {
if (pooling_type == "max") {
paddle::operators::math::MaxPool3dGradFunctor<Place, T>
pool3d_backward;
pool3d_backward(context.device_context(), *in_x, *in_x_grad, *out,
*out_grad, ksize, strides, paddings);
pool3d_backward(context.device_context(), *in_x, *out, *out_grad,
ksize, strides, paddings, in_x_grad);
} else if (pooling_type == "avg") {
paddle::operators::math::Pool3dGradFunctor<
Place, paddle::operators::math::AvgPoolGrad<T>, T>
pool3d_backward;
paddle::operators::math::AvgPoolGrad<T> pool_process;
pool3d_backward(context.device_context(), *in_x, *in_x_grad, *out,
*out_grad, ksize, strides, paddings, pool_process);
pool3d_backward(context.device_context(), *in_x, *out, *out_grad,
ksize, strides, paddings, pool_process, in_x_grad);
}
} break;
default: { PADDLE_THROW("Pool op only supports 2D and 3D input."); }
......
......@@ -46,14 +46,14 @@ class MaxPoolWithIndexKernel : public framework::OpKernel<T> {
case 2: {
paddle::operators::math::MaxPool2dWithIndexFunctor<Place, T>
pool2d_forward;
pool2d_forward(context.device_context(), *in_x, *out, *mask, ksize,
strides, paddings);
pool2d_forward(context.device_context(), *in_x, ksize, strides,
paddings, out, mask);
} break;
case 3: {
paddle::operators::math::MaxPool3dWithIndexFunctor<Place, T>
pool3d_forward;
pool3d_forward(context.device_context(), *in_x, *out, *mask, ksize,
strides, paddings);
pool3d_forward(context.device_context(), *in_x, ksize, strides,
paddings, out, mask);
} break;
default: { PADDLE_THROW("Pool op only supports 2D and 3D input."); }
}
......@@ -89,14 +89,14 @@ class MaxPoolWithIndexGradKernel : public framework::OpKernel<T> {
case 2: {
paddle::operators::math::MaxPool2dWithIndexGradFunctor<Place, T>
pool2d_backward;
pool2d_backward(context.device_context(), *in_x_grad, *out_grad,
*mask, ksize, strides, paddings);
pool2d_backward(context.device_context(), *out_grad, *mask, ksize,
strides, paddings, in_x_grad);
} break;
case 3: {
paddle::operators::math::MaxPool3dWithIndexGradFunctor<Place, T>
pool3d_backward;
pool3d_backward(context.device_context(), *in_x_grad, *out_grad,
*mask, ksize, strides, paddings);
pool3d_backward(context.device_context(), *out_grad, *mask, ksize,
strides, paddings, in_x_grad);
} break;
default: { PADDLE_THROW("Pool op only supports 2D and 3D input."); }
}
......
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