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由 Qiyang Min 提交于
* 1. Create buddy allocator in each places before NcclBcast the variables 2. Check the memory usage of ALL gpus rather than the first one * 1. Make NCCLGroupGuard guards only the ncclBcast part, which avoid ncclGroupEnd blocking the exception throwing 2. NOTE the usage of NCCLGroupGuard * Remove the memory usage check of gpus * Fix code style
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