bbox_utils.py 15.0 KB
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#   Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

import math
import paddle
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import paddle.nn.functional as F
import math
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import numpy as np
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def bbox2delta(src_boxes, tgt_boxes, weights):
    src_w = src_boxes[:, 2] - src_boxes[:, 0]
    src_h = src_boxes[:, 3] - src_boxes[:, 1]
    src_ctr_x = src_boxes[:, 0] + 0.5 * src_w
    src_ctr_y = src_boxes[:, 1] + 0.5 * src_h

    tgt_w = tgt_boxes[:, 2] - tgt_boxes[:, 0]
    tgt_h = tgt_boxes[:, 3] - tgt_boxes[:, 1]
    tgt_ctr_x = tgt_boxes[:, 0] + 0.5 * tgt_w
    tgt_ctr_y = tgt_boxes[:, 1] + 0.5 * tgt_h

    wx, wy, ww, wh = weights
    dx = wx * (tgt_ctr_x - src_ctr_x) / src_w
    dy = wy * (tgt_ctr_y - src_ctr_y) / src_h
    dw = ww * paddle.log(tgt_w / src_w)
    dh = wh * paddle.log(tgt_h / src_h)

    deltas = paddle.stack((dx, dy, dw, dh), axis=1)
    return deltas


def delta2bbox(deltas, boxes, weights):
    clip_scale = math.log(1000.0 / 16)

    widths = boxes[:, 2] - boxes[:, 0]
    heights = boxes[:, 3] - boxes[:, 1]
    ctr_x = boxes[:, 0] + 0.5 * widths
    ctr_y = boxes[:, 1] + 0.5 * heights

    wx, wy, ww, wh = weights
    dx = deltas[:, 0::4] / wx
    dy = deltas[:, 1::4] / wy
    dw = deltas[:, 2::4] / ww
    dh = deltas[:, 3::4] / wh
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    # Prevent sending too large values into paddle.exp()
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    dw = paddle.clip(dw, max=clip_scale)
    dh = paddle.clip(dh, max=clip_scale)

    pred_ctr_x = dx * widths.unsqueeze(1) + ctr_x.unsqueeze(1)
    pred_ctr_y = dy * heights.unsqueeze(1) + ctr_y.unsqueeze(1)
    pred_w = paddle.exp(dw) * widths.unsqueeze(1)
    pred_h = paddle.exp(dh) * heights.unsqueeze(1)

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    pred_boxes = []
    pred_boxes.append(pred_ctr_x - 0.5 * pred_w)
    pred_boxes.append(pred_ctr_y - 0.5 * pred_h)
    pred_boxes.append(pred_ctr_x + 0.5 * pred_w)
    pred_boxes.append(pred_ctr_y + 0.5 * pred_h)
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    pred_boxes = paddle.stack(pred_boxes, axis=-1)
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    return pred_boxes


def expand_bbox(bboxes, scale):
    w_half = (bboxes[:, 2] - bboxes[:, 0]) * .5
    h_half = (bboxes[:, 3] - bboxes[:, 1]) * .5
    x_c = (bboxes[:, 2] + bboxes[:, 0]) * .5
    y_c = (bboxes[:, 3] + bboxes[:, 1]) * .5

    w_half *= scale
    h_half *= scale

    bboxes_exp = np.zeros(bboxes.shape, dtype=np.float32)
    bboxes_exp[:, 0] = x_c - w_half
    bboxes_exp[:, 2] = x_c + w_half
    bboxes_exp[:, 1] = y_c - h_half
    bboxes_exp[:, 3] = y_c + h_half

    return bboxes_exp


def clip_bbox(boxes, im_shape):
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    h, w = im_shape[0], im_shape[1]
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    x1 = boxes[:, 0].clip(0, w)
    y1 = boxes[:, 1].clip(0, h)
    x2 = boxes[:, 2].clip(0, w)
    y2 = boxes[:, 3].clip(0, h)
    return paddle.stack([x1, y1, x2, y2], axis=1)


def nonempty_bbox(boxes, min_size=0, return_mask=False):
    w = boxes[:, 2] - boxes[:, 0]
    h = boxes[:, 3] - boxes[:, 1]
    mask = paddle.logical_and(w > min_size, w > min_size)
    if return_mask:
        return mask
    keep = paddle.nonzero(mask).flatten()
    return keep


def bbox_area(boxes):
    return (boxes[:, 2] - boxes[:, 0]) * (boxes[:, 3] - boxes[:, 1])


def bbox_overlaps(boxes1, boxes2):
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    """
    Calculate overlaps between boxes1 and boxes2

    Args:
        boxes1 (Tensor): boxes with shape [M, 4]
        boxes2 (Tensor): boxes with shape [N, 4]

    Return:
        overlaps (Tensor): overlaps between boxes1 and boxes2 with shape [M, N]
    """
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    area1 = bbox_area(boxes1)
    area2 = bbox_area(boxes2)

    xy_max = paddle.minimum(
        paddle.unsqueeze(boxes1, 1)[:, :, 2:], boxes2[:, 2:])
    xy_min = paddle.maximum(
        paddle.unsqueeze(boxes1, 1)[:, :, :2], boxes2[:, :2])
    width_height = xy_max - xy_min
    width_height = width_height.clip(min=0)
    inter = width_height.prod(axis=2)

    overlaps = paddle.where(inter > 0, inter /
                            (paddle.unsqueeze(area1, 1) + area2 - inter),
                            paddle.zeros_like(inter))
    return overlaps
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def xywh2xyxy(box):
    x, y, w, h = box
    x1 = x - w * 0.5
    y1 = y - h * 0.5
    x2 = x + w * 0.5
    y2 = y + h * 0.5
    return [x1, y1, x2, y2]


def make_grid(h, w, dtype):
    yv, xv = paddle.meshgrid([paddle.arange(h), paddle.arange(w)])
    return paddle.stack((xv, yv), 2).cast(dtype=dtype)


def decode_yolo(box, anchor, downsample_ratio):
    """decode yolo box

    Args:
        box (list): [x, y, w, h], all have the shape [b, na, h, w, 1]
        anchor (list): anchor with the shape [na, 2]
        downsample_ratio (int): downsample ratio, default 32
        scale (float): scale, default 1.

    Return:
        box (list): decoded box, [x, y, w, h], all have the shape [b, na, h, w, 1]
    """
    x, y, w, h = box
    na, grid_h, grid_w = x.shape[1:4]
    grid = make_grid(grid_h, grid_w, x.dtype).reshape((1, 1, grid_h, grid_w, 2))
    x1 = (x + grid[:, :, :, :, 0:1]) / grid_w
    y1 = (y + grid[:, :, :, :, 1:2]) / grid_h

    anchor = paddle.to_tensor(anchor)
    anchor = paddle.cast(anchor, x.dtype)
    anchor = anchor.reshape((1, na, 1, 1, 2))
    w1 = paddle.exp(w) * anchor[:, :, :, :, 0:1] / (downsample_ratio * grid_w)
    h1 = paddle.exp(h) * anchor[:, :, :, :, 1:2] / (downsample_ratio * grid_h)

    return [x1, y1, w1, h1]


def iou_similarity(box1, box2, eps=1e-9):
    """Calculate iou of box1 and box2

    Args:
        box1 (Tensor): box with the shape [N, M1, 4]
        box2 (Tensor): box with the shape [N, M2, 4]

    Return:
        iou (Tensor): iou between box1 and box2 with the shape [N, M1, M2]
    """
    box1 = box1.unsqueeze(2)  # [N, M1, 4] -> [N, M1, 1, 4]
    box2 = box2.unsqueeze(1)  # [N, M2, 4] -> [N, 1, M2, 4]
    px1y1, px2y2 = box1[:, :, :, 0:2], box1[:, :, :, 2:4]
    gx1y1, gx2y2 = box2[:, :, :, 0:2], box2[:, :, :, 2:4]
    x1y1 = paddle.maximum(px1y1, gx1y1)
    x2y2 = paddle.minimum(px2y2, gx2y2)
    overlap = (x2y2 - x1y1).clip(0).prod(-1)
    area1 = (px2y2 - px1y1).clip(0).prod(-1)
    area2 = (gx2y2 - gx1y1).clip(0).prod(-1)
    union = area1 + area2 - overlap + eps
    return overlap / union


def bbox_iou(box1, box2, giou=False, diou=False, ciou=False, eps=1e-9):
    """calculate the iou of box1 and box2

    Args:
        box1 (list): [x, y, w, h], all have the shape [b, na, h, w, 1]
        box2 (list): [x, y, w, h], all have the shape [b, na, h, w, 1]
        giou (bool): whether use giou or not, default False
        diou (bool): whether use diou or not, default False
        ciou (bool): whether use ciou or not, default False
        eps (float): epsilon to avoid divide by zero

    Return:
        iou (Tensor): iou of box1 and box1, with the shape [b, na, h, w, 1]
    """
    px1, py1, px2, py2 = box1
    gx1, gy1, gx2, gy2 = box2
    x1 = paddle.maximum(px1, gx1)
    y1 = paddle.maximum(py1, gy1)
    x2 = paddle.minimum(px2, gx2)
    y2 = paddle.minimum(py2, gy2)

    overlap = ((x2 - x1).clip(0)) * ((y2 - y1).clip(0))

    area1 = (px2 - px1) * (py2 - py1)
    area1 = area1.clip(0)

    area2 = (gx2 - gx1) * (gy2 - gy1)
    area2 = area2.clip(0)

    union = area1 + area2 - overlap + eps
    iou = overlap / union

    if giou or ciou or diou:
        # convex w, h
        cw = paddle.maximum(px2, gx2) - paddle.minimum(px1, gx1)
        ch = paddle.maximum(py2, gy2) - paddle.minimum(py1, gy1)
        if giou:
            c_area = cw * ch + eps
            return iou - (c_area - union) / c_area
        else:
            # convex diagonal squared
            c2 = cw**2 + ch**2 + eps
            # center distance
            rho2 = ((px1 + px2 - gx1 - gx2)**2 + (py1 + py2 - gy1 - gy2)**2) / 4
            if diou:
                return iou - rho2 / c2
            else:
                w1, h1 = px2 - px1, py2 - py1 + eps
                w2, h2 = gx2 - gx1, gy2 - gy1 + eps
                delta = paddle.atan(w1 / h1) - paddle.atan(w2 / h2)
                v = (4 / math.pi**2) * paddle.pow(delta, 2)
                alpha = v / (1 + eps - iou + v)
                alpha.stop_gradient = True
                return iou - (rho2 / c2 + v * alpha)
    else:
        return iou
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def poly2rbox(polys):
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    """
    poly:[x0,y0,x1,y1,x2,y2,x3,y3]
    to
    rotated_boxes:[x_ctr,y_ctr,w,h,angle]
    """
    rotated_boxes = []
    for poly in polys:
        poly = np.array(poly[:8], dtype=np.float32)

        pt1 = (poly[0], poly[1])
        pt2 = (poly[2], poly[3])
        pt3 = (poly[4], poly[5])
        pt4 = (poly[6], poly[7])

        edge1 = np.sqrt((pt1[0] - pt2[0]) * (pt1[0] - pt2[0]) + (pt1[1] - pt2[
            1]) * (pt1[1] - pt2[1]))
        edge2 = np.sqrt((pt2[0] - pt3[0]) * (pt2[0] - pt3[0]) + (pt2[1] - pt3[
            1]) * (pt2[1] - pt3[1]))

        width = max(edge1, edge2)
        height = min(edge1, edge2)

        rbox_angle = 0
        if edge1 > edge2:
            rbox_angle = np.arctan2(
                np.float(pt2[1] - pt1[1]), np.float(pt2[0] - pt1[0]))
        elif edge2 >= edge1:
            rbox_angle = np.arctan2(
                np.float(pt4[1] - pt1[1]), np.float(pt4[0] - pt1[0]))

        def norm_angle(angle, range=[-np.pi / 4, np.pi]):
            return (angle - range[0]) % range[1] + range[0]

        rbox_angle = norm_angle(rbox_angle)

        x_ctr = np.float(pt1[0] + pt3[0]) / 2
        y_ctr = np.float(pt1[1] + pt3[1]) / 2
        rotated_box = np.array([x_ctr, y_ctr, width, height, rbox_angle])
        rotated_boxes.append(rotated_box)
    ret_rotated_boxes = np.array(rotated_boxes)
    assert ret_rotated_boxes.shape[1] == 5
    return ret_rotated_boxes


def cal_line_length(point1, point2):
    import math
    return math.sqrt(
        math.pow(point1[0] - point2[0], 2) + math.pow(point1[1] - point2[1], 2))


def get_best_begin_point_single(coordinate):
    x1, y1, x2, y2, x3, y3, x4, y4 = coordinate
    xmin = min(x1, x2, x3, x4)
    ymin = min(y1, y2, y3, y4)
    xmax = max(x1, x2, x3, x4)
    ymax = max(y1, y2, y3, y4)
    combinate = [[[x1, y1], [x2, y2], [x3, y3], [x4, y4]],
                 [[x4, y4], [x1, y1], [x2, y2], [x3, y3]],
                 [[x3, y3], [x4, y4], [x1, y1], [x2, y2]],
                 [[x2, y2], [x3, y3], [x4, y4], [x1, y1]]]
    dst_coordinate = [[xmin, ymin], [xmax, ymin], [xmax, ymax], [xmin, ymax]]
    force = 100000000.0
    force_flag = 0
    for i in range(4):
        temp_force = cal_line_length(combinate[i][0], dst_coordinate[0]) \
                     + cal_line_length(combinate[i][1], dst_coordinate[1]) \
                     + cal_line_length(combinate[i][2], dst_coordinate[2]) \
                     + cal_line_length(combinate[i][3], dst_coordinate[3])
        if temp_force < force:
            force = temp_force
            force_flag = i
    if force_flag != 0:
        pass
    return np.array(combinate[force_flag]).reshape(8)


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def rbox2poly_np(rrects):
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    """
    rrect:[x_ctr,y_ctr,w,h,angle]
    to
    poly:[x0,y0,x1,y1,x2,y2,x3,y3]
    """
    polys = []
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    for i in range(rrects.shape[0]):
        rrect = rrects[i]
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        # x_ctr, y_ctr, width, height, angle = rrect[:5]
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        x_ctr = rrect[0]
        y_ctr = rrect[1]
        width = rrect[2]
        height = rrect[3]
        angle = rrect[4]
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        tl_x, tl_y, br_x, br_y = -width / 2, -height / 2, width / 2, height / 2
        rect = np.array([[tl_x, br_x, br_x, tl_x], [tl_y, tl_y, br_y, br_y]])
        R = np.array([[np.cos(angle), -np.sin(angle)],
                      [np.sin(angle), np.cos(angle)]])
        poly = R.dot(rect)
        x0, x1, x2, x3 = poly[0, :4] + x_ctr
        y0, y1, y2, y3 = poly[1, :4] + y_ctr
        poly = np.array([x0, y0, x1, y1, x2, y2, x3, y3], dtype=np.float32)
        poly = get_best_begin_point_single(poly)
        polys.append(poly)
    polys = np.array(polys)
    return polys
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def rbox2poly(rrects):
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    """
    rrect:[x_ctr,y_ctr,w,h,angle]
    to
    poly:[x0,y0,x1,y1,x2,y2,x3,y3]
    """
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    N = paddle.shape(rrects)[0]
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    x_ctr = rrects[:, 0]
    y_ctr = rrects[:, 1]
    width = rrects[:, 2]
    height = rrects[:, 3]
    angle = rrects[:, 4]

    tl_x, tl_y, br_x, br_y = -width * 0.5, -height * 0.5, width * 0.5, height * 0.5

    normal_rects = paddle.stack(
        [tl_x, br_x, br_x, tl_x, tl_y, tl_y, br_y, br_y], axis=0)
    normal_rects = paddle.reshape(normal_rects, [2, 4, N])
    normal_rects = paddle.transpose(normal_rects, [2, 0, 1])

    sin, cos = paddle.sin(angle), paddle.cos(angle)
    # M.shape=[N,2,2]
    M = paddle.stack([cos, -sin, sin, cos], axis=0)
    M = paddle.reshape(M, [2, 2, N])
    M = paddle.transpose(M, [2, 0, 1])

    # polys:[N,8]
    polys = paddle.matmul(M, normal_rects)
    polys = paddle.transpose(polys, [2, 1, 0])
    polys = paddle.reshape(polys, [-1, N])
    polys = paddle.transpose(polys, [1, 0])
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    tmp = paddle.stack(
        [x_ctr, y_ctr, x_ctr, y_ctr, x_ctr, y_ctr, x_ctr, y_ctr], axis=1)
    polys = polys + tmp
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    return polys
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def bbox_iou_np_expand(box1, box2, x1y1x2y2=True, eps=1e-16):
    """
    Calculate the iou of box1 and box2 with numpy.

    Args:
        box1 (ndarray): [N, 4]
        box2 (ndarray): [M, 4], usually N != M
        x1y1x2y2 (bool): whether in x1y1x2y2 stype, default True
        eps (float): epsilon to avoid divide by zero
    Return:
        iou (ndarray): iou of box1 and box2, [N, M]
    """
    N, M = len(box1), len(box2)  # usually N != M
    if x1y1x2y2:
        b1_x1, b1_y1 = box1[:, 0], box1[:, 1]
        b1_x2, b1_y2 = box1[:, 2], box1[:, 3]
        b2_x1, b2_y1 = box2[:, 0], box2[:, 1]
        b2_x2, b2_y2 = box2[:, 2], box2[:, 3]
    else:
        # cxcywh style
        # Transform from center and width to exact coordinates
        b1_x1, b1_x2 = box1[:, 0] - box1[:, 2] / 2, box1[:, 0] + box1[:, 2] / 2
        b1_y1, b1_y2 = box1[:, 1] - box1[:, 3] / 2, box1[:, 1] + box1[:, 3] / 2
        b2_x1, b2_x2 = box2[:, 0] - box2[:, 2] / 2, box2[:, 0] + box2[:, 2] / 2
        b2_y1, b2_y2 = box2[:, 1] - box2[:, 3] / 2, box2[:, 1] + box2[:, 3] / 2

    # get the coordinates of the intersection rectangle
    inter_rect_x1 = np.zeros((N, M), dtype=np.float32)
    inter_rect_y1 = np.zeros((N, M), dtype=np.float32)
    inter_rect_x2 = np.zeros((N, M), dtype=np.float32)
    inter_rect_y2 = np.zeros((N, M), dtype=np.float32)
    for i in range(len(box2)):
        inter_rect_x1[:, i] = np.maximum(b1_x1, b2_x1[i])
        inter_rect_y1[:, i] = np.maximum(b1_y1, b2_y1[i])
        inter_rect_x2[:, i] = np.minimum(b1_x2, b2_x2[i])
        inter_rect_y2[:, i] = np.minimum(b1_y2, b2_y2[i])
    # Intersection area
    inter_area = np.maximum(inter_rect_x2 - inter_rect_x1, 0) * np.maximum(
        inter_rect_y2 - inter_rect_y1, 0)
    # Union Area
    b1_area = np.repeat(
        ((b1_x2 - b1_x1) * (b1_y2 - b1_y1)).reshape(-1, 1), M, axis=-1)
    b2_area = np.repeat(
        ((b2_x2 - b2_x1) * (b2_y2 - b2_y1)).reshape(1, -1), N, axis=0)

    ious = inter_area / (b1_area + b2_area - inter_area + eps)
    return ious