- 16 11月, 2020 3 次提交
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由 me-no-dev 提交于
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由 Me No Dev 提交于
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由 Me No Dev 提交于
The goal is to allow custom configuration for `variants_dir` to define our own board variant directly in the project. With this functionnality, we are now allowed to define in our projects a custom board **AND** a custom variant. https://docs.platformio.org/en/latest/platforms/creating_board.html#custom-embedded-boards Here is an example of how to define a custom board with custom variant: ``` my_project ├── boards │ └── custom_esp32dev.json └── variants └── custom-esp32dev └── pins_arduino.h ``` custom_esp32dev.json ```json { "build": { "arduino":{ "ldscript": "esp32_out.ld" }, "core": "esp32", "extra_flags": "-DARDUINO_ESP32_DEV", "f_cpu": "240000000L", "f_flash": "40000000L", "flash_mode": "dio", "mcu": "esp32", "variants_dir": "variants", "variant": "custom-esp32dev" }, "connectivity": [ "wifi", "bluetooth", "ethernet", "can" ], "debug": { "openocd_board": "esp-wroom-32.cfg" }, "frameworks": [ "arduino", "espidf" ], "name": "My Custom Espressif ESP32 Dev Module", "upload": { "flash_size": "4MB", "maximum_ram_size": 327680, "maximum_size": 4194304, "require_upload_port": true, "speed": 460800 }, "url": "https://en.wikipedia.org/wiki/ESP32", "vendor": "Espressif" } ```
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- 15 11月, 2020 6 次提交
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由 Loick MAHIEUX 提交于
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由 Me No Dev 提交于
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由 me-no-dev 提交于
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由 Me No Dev 提交于
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由 lbernstone 提交于
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- 14 11月, 2020 1 次提交
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由 me-no-dev 提交于
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- 13 11月, 2020 1 次提交
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由 Me No Dev 提交于
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- 11 11月, 2020 2 次提交
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由 Clemens Kirchgatterer 提交于
Do not pollute the global namespace with generic names like 'config' by declaring global variables 'static'.
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由 lbernstone 提交于
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- 10 11月, 2020 1 次提交
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由 Robby Decosemaeker 提交于
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- 09 11月, 2020 1 次提交
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- 08 11月, 2020 2 次提交
- 07 11月, 2020 2 次提交
- 06 11月, 2020 4 次提交
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由 Me No Dev 提交于
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由 ahorn42 提交于
See #3960 for more details of the problem and the solution. I only implemented what was proposed in this ticket, as it solves my problem, which was the same as in this ticket. Credits for the code going to @etrinh ;-) This also is a more consistence behaviour compared to esp8266, where it also is possible to restart the wifiserver immediately on the same port.
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由 Sean Kwok 提交于
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由 Timo Wielink 提交于
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- 04 11月, 2020 6 次提交
- 03 11月, 2020 11 次提交
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由 lbernstone 提交于
Checks to see if a string is a key in the namespace. Fixes #4440
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由 Mark D 提交于
* fix typo in WiFiMulti * clean up trailing spaces * clean up script file used in cleaning Co-authored-by: NMe No Dev <me-no-dev@users.noreply.github.com>
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由 Denys Fedoryshchenko 提交于
This patch fixes update timeouts (error #6) on slow HTTP/HTTPS links.
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由 HACKER3000 提交于
* Add more options to the AI thinker cam. The reason is power saving and compatibility of cheap chines clones with crappy flash chips.
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由 saknarak 提交于
* improve & fix BLEScan when too many BLE devices - when wantDuplicates, no need to check duplicate and no more insert into vector - delete advertisedDevice when not insert into vector, fix memory leak - add showParse when you just want raw advertised data
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由 Jorropo 提交于
Closes #4111. gcc: I was not able to find an arm64 build on espressif's website so I choosed to put the armhf version, even if this should works this is only ok as temporary, arm64 runs better on arm64 than armhf :) esptool: being interpreted python its ok mkspiff: need igrr/mkspiffs#74 to be merged and artifacts added in /package/package_esp32_index.template.json.
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由 Ivorius 提交于
Add sdkconfig option CONFIG_ARDUINO_UDP_TASK_PRIORITY, which sets the task priority for the UDP vtask." (#4131)
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由 buxtronix 提交于
Remove device from Peer list if connection fails. Only call onConnect callback if connection was successful. Only call onDisconnect callback if the connection was previously connected (ESP_GATTC_DISCONNECT_EVT is fired on a unsuccessful connection attempt also). Resolves a number of issues with phantom events and callbacks being fired.
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由 buxtronix 提交于
::addPeerDevice and ::removePeerDevice are called with m_appId, so should ::updatePeerDevice as all use the same parameter for the underlying map's key.
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由 Me No Dev 提交于
fixes #4454 closes #4455
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