提交 36834efc 编写于 作者: M mx

scons: Add CodeLite target

上级 3ff0c07b
......@@ -208,7 +208,7 @@ def PrepareBuilding(env, root_directory, has_libcpu=False, remove_components = [
AddOption('--target',
dest = 'target',
type = 'string',
help = 'set target project: mdk/mdk4/mdk5/iar/vs/vsc/ua/cdk/ses/makefile/eclipse')
help = 'set target project: mdk/mdk4/mdk5/iar/vs/vsc/ua/cdk/ses/makefile/eclipse/codelite')
AddOption('--stackanalysis',
dest = 'stackanalysis',
action = 'store_true',
......@@ -256,7 +256,8 @@ def PrepareBuilding(env, root_directory, has_libcpu=False, remove_components = [
'cdk':('gcc', 'gcc'),
'makefile':('gcc', 'gcc'),
'eclipse':('gcc', 'gcc'),
'ses' : ('gcc', 'gcc')}
'ses' : ('gcc', 'gcc'),
'codelite' : ('gcc', 'gcc')}
tgt_name = GetOption('target')
if tgt_name:
......@@ -872,6 +873,10 @@ def GenTargetProject(program = None):
if GetOption('target') == 'eclipse':
from eclipse import TargetEclipse
TargetEclipse(Env, GetOption('reset-project-config'), GetOption('project-name'))
if GetOption('target') == 'codelite':
from codelite import TargetCodelite
TargetCodelite(Projects, program)
def EndBuilding(target, program = None):
......
#
# File : codelite.py
# This file is part of RT-Thread RTOS
# COPYRIGHT (C) 2006 - 2020, RT-Thread Development Team
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# Change Logs:
# Date Author Notes
# 2020-10-14 LiuMin Add copyright information
#
import os
import sys
import string
import building
import rtconfig
import xml.etree.ElementTree as etree
from xml.etree.ElementTree import SubElement
from utils import _make_path_relative
from utils import xml_indent
import utils
fs_encoding = sys.getfilesystemencoding()
def CLSetCFlags(root, flags):
node = root.find('Settings').find('Configuration').find('Compiler')
node.attrib['C_Options'] = flags
def CLSetCxxFlags(root, flags):
node = root.find('Settings').find('Configuration').find('Compiler')
node.attrib['Options'] = flags
def CLSetAsFlags(root, flags):
node = root.find('Settings').find('Configuration').find('Compiler')
node.attrib['Assembler'] = flags
def CLAddIncludePath(root, path):
node = root.find('Settings').find('Configuration').find('Compiler')
node = SubElement(node, 'IncludePath')
node.attrib['Value'] = path
def CLAddPreprocessor(root, value):
node = root.find('Settings').find('Configuration').find('Compiler')
node = SubElement(node, 'Preprocessor')
node.attrib['Value'] = value
def CLSetLdFlags(root, flags):
node = root.find('Settings').find('Configuration').find('Linker')
node.attrib['Options'] = flags
def CLAddLibrary_path(root, path):
node = root.find('Settings').find('Configuration').find('Linker')
node = SubElement(node, 'LibraryPath')
node.attrib['Value'] = path
def CLAddLibrary(root, lib):
node = root.find('Settings').find('Configuration').find('Linker')
node = SubElement(node, 'Library')
node.attrib['Value'] = lib
def CLAddFile(root, file_path):
file_path = file_path.replace('\\', '/')
dir_list = file_path.split('/')
dir_list.pop()
if not len(dir_list):
dir_list.append(os.path.abspath('.').replace('\\', '/').split('/')[-1])
parent = root
for dir_name in dir_list:
if dir_name == '..':
continue
node = None
nodes = parent.findall('VirtualDirectory')
for iter in nodes:
if iter.attrib['Name'] == dir_name:
node = iter
break
if node is None:
node = SubElement(parent, 'VirtualDirectory')
node.attrib['Name'] = dir_name
parent = node
if parent != root:
node = SubElement(parent, 'File')
node.attrib['Name'] = file_path
def CLAddHeaderFiles(parent, program, project_path):
utils.source_ext = []
utils.source_ext = ["h"]
for item in program:
utils.walk_children(item)
utils.source_list.sort()
for f in utils.source_list:
path = _make_path_relative(project_path, f)
CLAddFile(parent, path)
def CLAddCFiles(parent, files, project_path):
for f in files:
fn = f.rfile()
name = fn.name
path = os.path.dirname(fn.abspath)
path = _make_path_relative(project_path, path)
path = os.path.join(path, name)
CLAddFile(parent, path)
def CLGenWorkspace(project_name, project_path):
if os.path.isfile('template.workspace'):
tree = etree.parse('template.workspace')
else:
tree = etree.parse(os.path.join(os.path.dirname(__file__), 'template.workspace'))
root = tree.getroot()
root.attrib['Name'] = project_name
node = root.find('Project')
node.attrib['Name'] = project_name
node.attrib['Path'] = project_name + '.project'
node = root.find('BuildMatrix').find('WorkspaceConfiguration').find('Project')
node.attrib['Name'] = project_name
out = open(project_name + '.workspace', 'w')
out.write('<?xml version="1.0" encoding="UTF-8"?>\n')
xml_indent(root)
out.write(etree.tostring(root, encoding='utf-8'))
out.close()
def TargetCodelite(script, program):
project_name = os.path.abspath('.').replace('\\', '/').split('/')[-1]
#project_name.replace('-', '_')
project_path = os.path.abspath('.')
CLGenWorkspace(project_name, project_path)
if os.path.isfile('template.project'):
tree = etree.parse('template.project')
else:
tree = etree.parse(os.path.join(os.path.dirname(__file__), 'template.project'))
root = tree.getroot()
root.attrib['Name'] = project_name
out = open(project_name + '.project', 'w')
out.write('<?xml version="1.0" encoding="UTF-8"?>\n')
# add files
for group in script:
CLAddCFiles(root, group['src'], project_path)
# add header file
CLAddHeaderFiles(root, program, project_path)
# SECTION 2.
# write head include path
if 'CPPPATH' in building.Env:
cpp_path = building.Env['CPPPATH']
paths = set()
for path in cpp_path:
inc = _make_path_relative(project_path, os.path.normpath(path))
paths.add(inc) #.replace('\\', '/')
paths = [i for i in paths]
paths.sort()
# write include path, definitions
for elem in tree.iter(tag='Compiler'):
break
for path in paths:
CLAddIncludePath(root, path)
#print building.Env.get('LIBPATH', [])
#print building.Env.get('LIBS', [])
CLSetCFlags(root, building.Env.get('CCFLAGS', []))
CLSetCxxFlags(root, building.Env.get('CCFLAGS', []))
CLSetAsFlags(root, building.Env.get('ASFLAGS', []))
CLSetLdFlags(root, building.Env.get('LINKFLAGS', []))
for macro in building.Env.get('CPPDEFINES', []):
for d in macro:
CLAddPreprocessor(root, d)
xml_indent(root)
out.write(etree.tostring(root, encoding='utf-8'))
out.close()
<?xml version="1.0" encoding="UTF-8"?>
<CodeLite_Project Name="project" Version="11000" InternalType="">
<Description/>
<Dependencies/>
<Settings Type="Executable">
<GlobalSettings>
<Compiler Options="" C_Options="" Assembler="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
<Configuration Name="Debug" CompilerType="Cross GCC ( arm-none-eabi )" DebuggerType="GNU gdb debugger" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="" C_Options="" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="0">
</Compiler>
<Linker Options="" Required="yes">
</Linker>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/$(ProjectName).elf" IntermediateDirectory="$(ConfigurationName)" Command="$(OutputFile)" CommandArguments="" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/>
<BuildSystem Name="Default"/>
<Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
<![CDATA[]]>
</Environment>
<Debugger IsRemote="yes" RemoteHostName="127.0.0.1" RemoteHostPort="2331" DebuggerPath="" IsExtended="no">
<DebuggerSearchPaths/>
<PostConnectCommands>monitor reset
monitor halt
load</PostConnectCommands>
<StartupCommands/>
</Debugger>
<PreBuild/>
<PostBuild>
<Command Enabled="yes">arm-none-eabi-objcopy -O ihex $(IntermediateDirectory)/$(ProjectName).elf $(IntermediateDirectory)/$(ProjectName).hex</Command>
<Command Enabled="yes">arm-none-eabi-objcopy -I ihex -O binary $(IntermediateDirectory)/$(ProjectName).hex $(IntermediateDirectory)/$(ProjectName).bin</Command>
<Command Enabled="yes">arm-none-eabi-size $(IntermediateDirectory)/$(ProjectName).elf</Command>
</PostBuild>
<CustomBuild Enabled="no">
<RebuildCommand/>
<CleanCommand/>
<BuildCommand/>
<PreprocessFileCommand/>
<SingleFileCommand/>
<MakefileGenerationCommand/>
<ThirdPartyToolName/>
<WorkingDirectory/>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild/>
<CustomPreBuild/>
</AdditionalRules>
<Completion EnableCpp11="no" EnableCpp14="no">
<ClangCmpFlagsC/>
<ClangCmpFlags/>
<ClangPP/>
<SearchPaths/>
</Completion>
</Configuration>
</Settings>
</CodeLite_Project>
<?xml version="1.0" encoding="UTF-8"?>
<CodeLite_Workspace Name="project" Database="" Version="10000">
<Project Name="project" Path="project.project" Active="Yes"/>
<BuildMatrix>
<WorkspaceConfiguration Name="Debug" Selected="yes">
<Environment/>
<Project Name="project" ConfigName="Debug"/>
</WorkspaceConfiguration>
</BuildMatrix>
</CodeLite_Workspace>
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