未验证 提交 dab20bc1 编写于 作者: O openharmony_ci 提交者: Gitee

!5334 【翻译完成】修改3.1断链问题

Merge pull request !5334 from Annie_wang/PRlink
......@@ -250,7 +250,7 @@ None
## How to Develop<a name="en-us_topic_0000001052170554_section138543918214"></a>
1. <a name="en-us_topic_0000001052170554_li378084192111"></a>Extend the **CameraDeviceCallback** class and call **OnCameraStatus** to customize operations when the camera device changes, for example, when a camera becomes available or unavailable.
1. Extend the **CameraDeviceCallback** class and call **OnCameraStatus** to customize operations when the camera device changes, for example, when a camera becomes available or unavailable.
```
class SampleCameraDeviceCallback : public CameraDeviceCallback {
......@@ -261,7 +261,7 @@ None
};
```
2. <a name="en-us_topic_0000001052170554_li8716104682913"></a>Extend the **FrameStateCallback** class. After obtaining the frame data, save the data as a file.
2. Extend the **FrameStateCallback** class. After obtaining the frame data, save the data as a file.
```
static void SampleSaveCapture(const char *p, uint32_t size)
......@@ -305,7 +305,7 @@ None
};
```
3. <a name="en-us_topic_0000001052170554_li6671035102514"></a>Extend the **CameraStateCallback** class and customize operations when the camera state changes \(configuration successful or failed, and creation successful or failed\).
3. Extend the **CameraStateCallback** class and customize operations when the camera state changes \(configuration successful or failed, and creation successful or failed\).
```
class SampleCameraStateMng : public CameraStateCallback {
......@@ -358,7 +358,7 @@ None
camKit->CreateCamera(camId, CamStateMng, eventHdlr);
```
6. Based on the callback design in [1](#en-us_topic_0000001052170554_li378084192111), [2](#en-us_topic_0000001052170554_li8716104682913), and [3](#en-us_topic_0000001052170554_li6671035102514), perform related operations until the **OnCreated** callback obtains **cam\_**.
6. Based on the callback design in steps 1 to 3, perform related operations until the **OnCreated** callback obtains **cam\_**.
```
void OnCreated(Camera &c) override
......
......@@ -250,7 +250,7 @@ None
## How to Develop<a name="en-us_topic_0000001052170554_section138543918214"></a>
1. <a name="en-us_topic_0000001052170554_li378084192111"></a>Extend the **CameraDeviceCallback** class and call **OnCameraStatus** to customize operations when the camera device changes, for example, when a camera becomes available or unavailable.
1. Extend the **CameraDeviceCallback** class and call **OnCameraStatus** to customize operations when the camera device changes, for example, when a camera becomes available or unavailable.
```
class SampleCameraDeviceCallback : public CameraDeviceCallback {
......@@ -261,7 +261,7 @@ None
};
```
2. <a name="en-us_topic_0000001052170554_li8716104682913"></a>Extend the **FrameStateCallback** class. After obtaining the frame data, save the data as a file.
2. Extend the **FrameStateCallback** class. After obtaining the frame data, save the data as a file.
```
static void SampleSaveCapture(const char *p, uint32_t size)
......@@ -305,7 +305,7 @@ None
};
```
3. <a name="en-us_topic_0000001052170554_li6671035102514"></a>Extend the **CameraStateCallback** class and customize operations when the camera state changes \(configuration successful or failed, and creation successful or failed\).
3. Extend the **CameraStateCallback** class and customize operations when the camera state changes \(configuration successful or failed, and creation successful or failed\).
```
class SampleCameraStateMng : public CameraStateCallback {
......@@ -358,7 +358,7 @@ None
camKit->CreateCamera(camId, CamStateMng, eventHdlr);
```
6. Based on the callback design in [1](#en-us_topic_0000001052170554_li378084192111), [2](#en-us_topic_0000001052170554_li8716104682913), and [3](#en-us_topic_0000001052170554_li6671035102514), perform related operations until the **OnCreated** callback obtains **cam\_**.
6. Based on the callback design in steps 1 to 3, perform related operations until the **OnCreated** callback obtains **cam\_**.
```
void OnCreated(Camera &c) override
......
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