提交 be5b779a 编写于 作者: J Jiri Kosina 提交者: Theodore Ts'o

random: make it possible to enable debugging without rebuild

The module parameter that turns debugging mode (which basically means
printing a few extra lines during runtime) is in '#if 0' block. Forcing
everyone who would like to see how entropy is behaving on his system to
rebuild seems to be a little bit too harsh.

If we were concerned about speed, we could potentially turn 'debug' into a
static key, but I don't think it's necessary.

Drop the '#if 0' block to allow using the 'debug' parameter without rebuilding.
Signed-off-by: NJiri Kosina <jkosina@suse.cz>
Signed-off-by: NTheodore Ts'o <tytso@mit.edu>
上级 ddffeb8c
......@@ -399,7 +399,6 @@ static DECLARE_WAIT_QUEUE_HEAD(random_read_wait);
static DECLARE_WAIT_QUEUE_HEAD(random_write_wait);
static struct fasync_struct *fasync;
#if 0
static bool debug;
module_param(debug, bool, 0644);
#define DEBUG_ENT(fmt, arg...) do { \
......@@ -410,9 +409,6 @@ module_param(debug, bool, 0644);
blocking_pool.entropy_count,\
nonblocking_pool.entropy_count,\
## arg); } while (0)
#else
#define DEBUG_ENT(fmt, arg...) do {} while (0)
#endif
/**********************************************************************
*
......
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