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由 Boaz Harrosh 提交于
For Ease of reviewing I split the move to ore into 3 parts move to ore 01: ore_layout & ore_components move to ore 02: move to ORE move to ore 03: Remove old raid engine This patch modifies the objio_lseg, layout-segment level and devices and components arrays to use the ORE types. Though it will be removed soon, also the raid engine is modified to actually compile, possibly run, with the new types. So it is the same old raid engine but with some new ORE types. For Ease of reviewing, some of the old code is "#if 0" but is not removed so the diff command works better. The old code will be removed in the 3rd patch. Signed-off-by: NBoaz Harrosh <bharrosh@panasas.com> Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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