• D
    x86_64, asm: Optimise fls(), ffs() and fls64() · ca3d30cc
    David Howells 提交于
    fls(N), ffs(N) and fls64(N) can be optimised on x86_64.  Currently they use a
    CMOV instruction after the BSR/BSF to set the destination register to -1 if the
    value to be scanned was 0 (in which case BSR/BSF set the Z flag).
    
    Instead, according to the AMD64 specification, we can make use of the fact that
    BSR/BSF doesn't modify its output register if its input is 0.  By preloading
    the output with -1 and incrementing the result, we achieve the desired result
    without the need for a conditional check.
    
    The Intel x86_64 specification, however, says that the result of BSR/BSF in
    such a case is undefined.  That said, when queried, one of the Intel CPU
    architects said that the behaviour on all Intel CPUs is that:
    
     (1) with BSRQ/BSFQ, the 64-bit destination register is written with its
         original value if the source is 0, thus, in essence, giving the effect we
         want.  And,
    
     (2) with BSRL/BSFL, the lower half of the 64-bit destination register is
         written with its original value if the source is 0, and the upper half is
         cleared, thus giving us the effect we want (we return a 4-byte int).
    
    Further, it was indicated that they (Intel) are unlikely to get away with
    changing the behaviour.
    
    It might be possible to optimise the 32-bit versions of these functions, but
    there's a lot more variation, and so the effective non-destructive property of
    BSRL/BSRF cannot be relied on.
    
    [ hpa: specifically, some 486 chips are known to NOT have this property. ]
    
    I have benchmarked these functions on my Core2 Duo test machine using the
    following program:
    
    	#include <stdlib.h>
    	#include <stdio.h>
    
    	#ifndef __x86_64__
    	#error
    	#endif
    
    	#define PAGE_SHIFT 12
    
    	typedef unsigned long long __u64, u64;
    	typedef unsigned int __u32, u32;
    	#define noinline	__attribute__((noinline))
    
    	static __always_inline int fls64(__u64 x)
    	{
    		long bitpos = -1;
    
    		asm("bsrq %1,%0"
    		    : "+r" (bitpos)
    		    : "rm" (x));
    		return bitpos + 1;
    	}
    
    	static inline unsigned long __fls(unsigned long word)
    	{
    		asm("bsr %1,%0"
    		    : "=r" (word)
    		    : "rm" (word));
    		return word;
    	}
    	static __always_inline int old_fls64(__u64 x)
    	{
    		if (x == 0)
    			return 0;
    		return __fls(x) + 1;
    	}
    
    	static noinline // __attribute__((const))
    	int old_get_order(unsigned long size)
    	{
    		int order;
    
    		size = (size - 1) >> (PAGE_SHIFT - 1);
    		order = -1;
    		do {
    			size >>= 1;
    			order++;
    		} while (size);
    		return order;
    	}
    
    	static inline __attribute__((const))
    	int get_order_old_fls64(unsigned long size)
    	{
    		int order;
    		size--;
    		size >>= PAGE_SHIFT;
    		order = old_fls64(size);
    		return order;
    	}
    
    	static inline __attribute__((const))
    	int get_order(unsigned long size)
    	{
    		int order;
    		size--;
    		size >>= PAGE_SHIFT;
    		order = fls64(size);
    		return order;
    	}
    
    	unsigned long prevent_optimise_out;
    
    	static noinline unsigned long test_old_get_order(void)
    	{
    		unsigned long n, total = 0;
    		long rep, loop;
    
    		for (rep = 1000000; rep > 0; rep--) {
    			for (loop = 0; loop <= 16384; loop += 4) {
    				n = 1UL << loop;
    				total += old_get_order(n);
    			}
    		}
    		return total;
    	}
    
    	static noinline unsigned long test_get_order_old_fls64(void)
    	{
    		unsigned long n, total = 0;
    		long rep, loop;
    
    		for (rep = 1000000; rep > 0; rep--) {
    			for (loop = 0; loop <= 16384; loop += 4) {
    				n = 1UL << loop;
    				total += get_order_old_fls64(n);
    			}
    		}
    		return total;
    	}
    
    	static noinline unsigned long test_get_order(void)
    	{
    		unsigned long n, total = 0;
    		long rep, loop;
    
    		for (rep = 1000000; rep > 0; rep--) {
    			for (loop = 0; loop <= 16384; loop += 4) {
    				n = 1UL << loop;
    				total += get_order(n);
    			}
    		}
    		return total;
    	}
    
    	int main(int argc, char **argv)
    	{
    		unsigned long total;
    
    		switch (argc) {
    		case 1:  total = test_old_get_order();		break;
    		case 2:  total = test_get_order_old_fls64();	break;
    		default: total = test_get_order();		break;
    		}
    		prevent_optimise_out = total;
    		return 0;
    	}
    
    This allows me to test the use of the old fls64() implementation and the new
    fls64() implementation and also to contrast these to the out-of-line loop-based
    implementation of get_order().  The results were:
    
    	warthog>time ./get_order
    	real    1m37.191s
    	user    1m36.313s
    	sys     0m0.861s
    	warthog>time ./get_order x
    	real    0m16.892s
    	user    0m16.586s
    	sys     0m0.287s
    	warthog>time ./get_order x x
    	real    0m7.731s
    	user    0m7.727s
    	sys     0m0.002s
    
    Using the current upstream fls64() as a basis for an inlined get_order() [the
    second result above] is much faster than using the current out-of-line
    loop-based get_order() [the first result above].
    
    Using my optimised inline fls64()-based get_order() [the third result above]
    is even faster still.
    
    [ hpa: changed the selection of 32 vs 64 bits to use CONFIG_X86_64
      instead of comparing BITS_PER_LONG, updated comments, rebased manually
      on top of 83d99df7 x86, bitops: Move fls64.h inside __KERNEL__ ]
    Signed-off-by: NDavid Howells <dhowells@redhat.com>
    Link: http://lkml.kernel.org/r/20111213145654.14362.39868.stgit@warthog.procyon.org.uk
    Cc: Linus Torvalds <torvalds@linux-foundation.org>
    Signed-off-by: NH. Peter Anvin <hpa@linux.intel.com>
    ca3d30cc
bitops.h 13.0 KB