lod_tensor.h 6.5 KB
Newer Older
1
/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved.
2

L
Luo Tao 已提交
3 4 5
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
6

L
Luo Tao 已提交
7
    http://www.apache.org/licenses/LICENSE-2.0
8

L
Luo Tao 已提交
9 10 11 12 13
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License. */
14 15 16 17

#pragma once

#include <memory>
18
#ifdef PADDLE_WITH_CUDA
19 20 21 22
#include <thrust/device_vector.h>
#include <thrust/host_vector.h>
#endif

23
#include <glog/logging.h>
Y
Yi Wang 已提交
24 25 26 27 28 29
#include "paddle/fluid/framework/ddim.h"
#include "paddle/fluid/framework/mixed_vector.h"
#include "paddle/fluid/framework/tensor.h"
#include "paddle/fluid/framework/tensor_util.h"
#include "paddle/fluid/platform/enforce.h"
#include "paddle/fluid/platform/place.h"
30 31 32 33

namespace paddle {
namespace framework {

34
/*
35
 * LoD is short for Level of Details.
36
 *
37
 * - in a level, each element indicates relative offset of the lower level
38 39 40
 * - the first element should be 0 and that indicates that this sequence start
 * from 0
 * - each sequence's begin and end(no-inclusive) is level[id, id+1]
41 42 43 44 45 46 47
 *
 * For example:
 *    3-level LoD stores
 *
 *    0 2 3
 *    0 2 4 7
 *    0 2 5 7 10 12 15 20
48
 */
Y
Yu Yang 已提交
49
using LoD = std::vector<Vector<size_t>>;
Q
qijun 已提交
50

51
std::ostream& operator<<(std::ostream& os, const LoD& lod);
Y
Yang Yang 已提交
52
std::ostream& operator<<(std::ostream& os, const LoDTensor& t);
53

Q
Qiao Longfei 已提交
54 55
std::string LoDToString(const LoD& lod);

56
LoD SliceInLevel(const LoD& in, size_t level, size_t elem_begin,
Q
qijun 已提交
57
                 size_t elem_end);
58 59 60 61
/*
 * Transform an LoD from relative offsets to absolute offsets.
 */
LoD ToAbsOffset(const LoD& in);
Q
qijun 已提交
62

63
bool operator==(const LoD& a, const LoD& b);
Q
qijun 已提交
64

Y
Yan Chunwei 已提交
65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96
/*
 * Check whether this lod's format is valid.
 *
 * ATTENTION:
 *   - Empty lod is treated as valid.
 *
 * It will check two things:
 *
 *  1. all the offsets in a level should be ascending(no same items allows).
 *  2. there should be more than 2 offsets existing in each level.
 *  3. the higher level's last offset should equals the lower level's size-1.
 *  4. the first offset(the begin offset) of each level should be 0.
 *  5. the lowest level's last offset should equals `tensor_height` if
 * tensor_height>0.
 */

bool CheckLoD(const LoD& in, int tensor_height = -1);
/*
 * Check whether this absolute lod's format is valid.
 *
 * ATTENTION:
 *   - Empty lod is treated as valid.
 *
 * It will check two things:
 *  1. all the offsets in a level should be ascending(no same items allows)
 *  2. there should be more than 2 offsets existing in each level.
 *  3. the first offset of each level should be 0, and the last should be the
 *     same(the height of underlying tensor) or `tensor_height` if
 *     tensor_height>0.
 */
bool CheckAbsLoD(const LoD& in, int tensor_height = -1);

97
/*
98
 * LoDTensor (Level of details Tensor)
99 100
 * see https://en.wikipedia.org/wiki/Level_of_details for reference.
 */
101
class LoDTensor : public Tensor {
102
 public:
D
dzhwinter 已提交
103 104 105 106
  LoDTensor() : Tensor() {}

  /* Constructor with place should only be used in pybind */
  explicit LoDTensor(const platform::Place& place) : Tensor(place) {}
107

108
  explicit LoDTensor(const LoD& lod) : lod_(lod) {}
Q
qijun 已提交
109

D
dzhwinter 已提交
110
  void set_lod(const LoD& lod) { lod_ = lod; }
Q
qijun 已提交
111

Y
Yu Yang 已提交
112 113 114
  const LoD& lod() const { return lod_; }

  LoD* mutable_lod() { return &lod_; }
Q
qijun 已提交
115

116
  /*
W
wanghaoshuang 已提交
117
   * Get the start offset and end offset of an  element from LoD.
118
   */
W
wanghaoshuang 已提交
119
  std::pair<size_t, size_t> lod_element(size_t level, size_t elem) const {
120
    PADDLE_ENFORCE_LT(level, NumLevels());
W
wanghaoshuang 已提交
121 122
    PADDLE_ENFORCE_LT(elem, NumElements(level));
    return std::make_pair((lod_)[level][elem], (lod_)[level][elem + 1]);
123 124 125
  }

  /*
126
   * Number of LoDTensor's levels, each level has units of data, for example,
127 128
   * in the sentence's view, article, paragraph, sentence are 3 levels.
   */
129
  size_t NumLevels() const { return lod_.size(); }
130 131 132 133
  /*
   * Number of elements in a level.
   */
  size_t NumElements(size_t level = 0) const {
134
    PADDLE_ENFORCE_LT(level, NumLevels());
135
    // the last offset is the end of last element
Q
qijun 已提交
136
    return (lod_)[level].size() - 1;
137 138
  }

Y
Yang Yang 已提交
139 140 141
  std::vector<LoDTensor> SplitLoDTensor(
      const std::vector<platform::Place> places) const;

Y
Yang Yang 已提交
142 143 144
  void MergeLoDTensor(const std::vector<const LoDTensor*>& lod_tensors,
                      platform::Place place);

Q
qijun 已提交
145
 private:
146
  LoD lod_;
147
};
148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176

/*
 * Expand the `source` to fit the LoD of `lod`. For example, a `source`
 * LoDTensor is
 *  - LoD: [0, 2]
 *  - tensor: [a0, a1]
 * a `lod` is
 *  - LoD: [0 3 5]
 * returns a new LoDTensor
 *  - [a0 a0 a0 a1 a1]
 */
template <typename T>
LoDTensor LodExpand(const LoDTensor& source, const LoD& lod, size_t level,
                    const platform::Place& place) {
  LoD abs_lod = ToAbsOffset(lod);
  const auto& lod_level = lod[level];
  size_t num_instances = source.dims()[0];

  // new tensor
  LoDTensor tensor;
  tensor.set_lod(lod);
  auto dims = source.dims();
  dims[0] = lod_level.back();
  tensor.Resize(dims);
  tensor.mutable_data<T>(place);

  PADDLE_ENFORCE_EQ(num_instances, lod_level.size() - 1);
  for (size_t ins = 0; ins < num_instances; ins++) {
    for (size_t elem = lod_level[ins]; elem < lod_level[ins + 1]; elem++) {
D
dzhwinter 已提交
177
      auto slice = tensor.Slice(elem, elem + 1);
Y
Yi Wang 已提交
178 179
      TensorCopy(source.Slice(ins, ins + 1), platform::CPUPlace(),
                 platform::CPUDeviceContext(), &slice);
180 181 182 183 184
    }
  }
  return tensor;
}

185 186 187 188 189 190 191 192 193 194 195 196
// Get the absolute offset of a lod[start_level][start_idx:end_idx] and
// relative length of details for every levels(i.e., [start_level: ]).
//
// For example,
//   lod = [[0, 3, 4, 8], [0, 9, 10, 11, 13, 17, 19, 22, 24]]
//   start_level = 0
//   start_idx = 1
//   end_idx = 3
//
// Returns:
//  LoD = [[1, 4], [2, 4, 2, 3, 2]]
//  pair<size_t, size_t> = {11, 24}
197 198
std::pair<LoD, std::pair<size_t, size_t>> GetSubLoDAndAbsoluteOffset(
    const LoD& lod, size_t start_idx, size_t end_idx, size_t start_level);
199

200
void AppendLoD(LoD* lod, const LoD& lod_length);
201

武毅 已提交
202 203 204 205 206 207 208
/*
 * Serialize/Desiralize LoDTensor to std::ostream
 * You can pass ofstream or ostringstream to serilize to file
 * or to a in memory string. GPU tensor will be copied to CPU.
 */
void SerializeToStream(std::ostream& os, const LoDTensor& tensor,
                       const platform::DeviceContext& dev_ctx);
Y
Yancey 已提交
209 210
void DeserializeFromStream(std::istream& is, LoDTensor* tensor,
                           const platform::DeviceContext& dev_ctx);
武毅 已提交
211

212 213
}  // namespace framework
}  // namespace paddle