未验证 提交 90327419 编写于 作者: F Faraz Fallahi 提交者: GitHub

Merge pull request #1121 from juliencombattelli/master

Add o3de to game engines section
......@@ -435,6 +435,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny
* [Halley](https://github.com/amzeratul/halley) - A lightweight game engine written in C++14 with a "true" entity-component system. [Apache 2.0]
* [KlayGE](https://github.com/gongminmin/KlayGE) - a cross-platform open source game engine with plugin-based architecture. [GPLv2] [website](http://www.klayge.org/)
* [nCine](https://github.com/nCine/nCine) - A cross-platform 2D game engine with an emphasis on performance, written in C++11 and optionally scriptable in Lua. [MIT] [website](https://ncine.github.io/)
* [o3de](https://github.com/o3de/o3de) - An open-source, real-time, multi-platform 3D engine based on Amazon Lumberyard. [Apache2] [website](https://o3de.org/)
* [OpenXRay](https://github.com/OpenXRay/xray-16) - a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. [Modified BSD/non-commercial only]
* [Oxygine](http://oxygine.org/) - A cross-platform 2D C++ game engine. [MIT]
* [Panda3D](https://github.com/panda3d/panda3d) - A game engine, a framework for 3D rendering and game development for Python and C++ programs. [Modified BSD] [website](https://www.panda3d.org/)
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