1. 19 1月, 2012 1 次提交
  2. 27 12月, 2011 1 次提交
  3. 29 11月, 2011 1 次提交
  4. 23 10月, 2011 1 次提交
  5. 15 10月, 2011 1 次提交
  6. 06 10月, 2011 1 次提交
  7. 05 10月, 2011 1 次提交
  8. 21 9月, 2011 2 次提交
  9. 13 9月, 2011 1 次提交
  10. 06 9月, 2011 1 次提交
  11. 14 6月, 2011 1 次提交
  12. 09 4月, 2011 1 次提交
  13. 28 2月, 2011 1 次提交
    • A
      Refactored everything to use CamelCase naming for properties. Plus some... · cf2e8c1b
      alteredq 提交于
      Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
      
      Went through all examples, all should work.
      
      JSON files exported from Blender / converted from OBJ files still use underscored property names internally. I don't know, should these also be changed?
      cf2e8c1b
  14. 23 2月, 2011 1 次提交
    • M
      Changed build setup: · fef3c084
      Mr.doob 提交于
      	build/Three.js - Includes all renderers + extras
      	build/custom/ThreeCanvas.js - Canvas renderer only
      	build/custom/ThreeDOM.js - DOM renderer only
      	build/custom/ThreeSVG.js - SVG renderer only
      	build/custom/ThreeWebGL.js - WebGL renderer only
      	build/custom/ThreeExtras.js - Extras only
      
      Moved `THREE.Detector.js` to `examples/js/Detector.js`.
      
      Updated examples to reflect these changes.
      fef3c084
  15. 22 2月, 2011 1 次提交
  16. 20 2月, 2011 1 次提交
  17. 14 2月, 2011 1 次提交
  18. 13 2月, 2011 1 次提交
    • A
      Added centralized message for non-WebGL-compatible browser to majority of examples. · 29cf97ee
      alteredq 提交于
      That was painful; hopefully since now it should be easier to have it in every WebGL example.
      
      It's enough to add one line (ideally as the first thing that gets executed):
      
          if ( ! THREE.Supports.webgl ) THREE.Supports.addGetWebGLMessage();
      
      This will add message box with default styling centered near top of the window. Optional parameters "parent" and "id" can be specified for further customization and integration with the document, also message DOM element is returned for easier access.
      
          var messageElement = THREE.Supports.addGetWebGLMessage( { parent: container, id: "my_message" } );
      
      By default, message is added to document.body and has id "oldie" (can be styled with CSS).
      29cf97ee
  19. 24 1月, 2011 2 次提交