- 21 3月, 2017 1 次提交
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由 gero3 提交于
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- 19 3月, 2017 3 次提交
- 18 3月, 2017 4 次提交
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由 Jost Schmithals 提交于
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由 Mr.doob 提交于
Use 2D noise in webgl_gpgpu_water demo
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由 Peter Occil 提交于
Using 3D or higher simplex noise (for example, using 3D simplex noise in the demo) may be problematic because of [U.S. 6067776](https://www.google.com/patents/US6867776). (I am not a lawyer.) Fortunately, the demo doesn't appear to rely on 3D noise and can just use 2D noise instead, which I have done here. Alternatively, the demo can use OpenSimplex noise instead, but that seems too considerable an effort for me to propose for now.
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由 Mr.doob 提交于
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- 17 3月, 2017 7 次提交
- 16 3月, 2017 20 次提交
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由 alejandro 提交于
subsystem: utils Fixed regression in IE 11 and Microsoft Edge browsers. It was caused due to a poor optimization in Microsoft browsers while accessing Array#length attribute in a for condition.
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由 Mr.doob 提交于
CSS Renderer: supports for IE10 and IE11
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由 Chris Brown 提交于
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由 Chris Brown 提交于
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由 yomotsu 提交于
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由 yomotsu 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Implement Transferable object
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由 Mr.doob 提交于
improve quality of RGBE HDR image interpolation in PMREM.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Docs: Clean up
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由 Veljko 提交于
When transferable list is specified, postingMessage to worker doesn't copy data. Since ctm.js references original data, we can specify original stream to be transferred back to the main thread.
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由 Veljko 提交于
When transferable list is specified, postingMessage to worker doesn't copy data.
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由 Ben Houston 提交于
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由 Mugen87 提交于
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由 Mr.doob 提交于
Docs: add Box3.expandByObject() method
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由 Mr.doob 提交于
Remove usage of THREE.ImageUtils.loadTexture
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- 15 3月, 2017 5 次提交