1. 03 11月, 2010 1 次提交
  2. 02 11月, 2010 1 次提交
  3. 25 10月, 2010 1 次提交
  4. 22 10月, 2010 1 次提交
  5. 19 10月, 2010 2 次提交
  6. 18 10月, 2010 1 次提交
    • U
      Added OBJ -> Three.js converter. · 60c23544
      unknown 提交于
      Added OBJ converter test example.
      
      Modified Three.js to handle converted models:
      
       - extended WebGL renderer to use texturing
         - broke down model into multiple VBOs according to materials
         - textures are lazy created when images get loaded
           (converter takes care of resizing images to nearest power of 2
            dimensions using 2d canvas)
      
       - changed material array semantics in Mesh object
          - before: multiple materials were applied to all faces (broken in WebGL, needs multitexturing shader)
          - now: there is only single material per face, but one mesh can have faces with different materials
      
       - added per vertex normals (to get smooth shading in WebGL)
      60c23544