- 11 4月, 2018 1 次提交
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由 Don McCurdy 提交于
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- 04 4月, 2018 1 次提交
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由 Matt Hova 提交于
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- 29 3月, 2018 1 次提交
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由 WestLangley 提交于
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- 26 3月, 2018 1 次提交
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由 Andrew Clemens 提交于
looks like it was accidentally overwritten in commit 99c0ba50
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- 17 3月, 2018 1 次提交
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由 Mugen87 提交于
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- 13 3月, 2018 1 次提交
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由 Don McCurdy 提交于
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- 11 3月, 2018 1 次提交
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由 WestLangley 提交于
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- 08 3月, 2018 1 次提交
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由 Kai Salmen 提交于
- three.js issue 13197: - Added forceWorkerDataCopy to THREE.LoaderSupport.WorkerSupport and THREE.LoaderSupport.WorkerDirector - THREE.OBJLoader2 handles cached resources properly. This increases overall performance as no unnecessary reloads are requested. - THREE.OBJLoader2: Reduced Parser complexity: - Simplified slash counting used for face type detection - One buildFace fucntion is used for all four face types, lines and points including indices (=vertex reduction) creation if wanted. - String processing (o, g, mtllib and usemtl) just concatenates chars - Overall speed improvements due simpler code paths - Removed THREE.LoaderSupport.ConsoleLogger: Added setLogging function as replacement where. Console logging is behind boolean flags. - Removed THREE.LoaderSupport.LoaderBase: Many functions are coupled with OBJLoader2. It was simply not generic enough and added unneeded complexity. - Reduced THREE.LoaderSupport.PrepData to minimum set of generic functions. Simple properties are added by demand and are no longer enforced. - Renamed THREE.LoaderSupport.Builder to THREE.LoaderSupport.MeshBuilder - Updated documentation
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- 04 3月, 2018 2 次提交
- 03 3月, 2018 4 次提交
- 02 3月, 2018 1 次提交
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由 Mugen87 提交于
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- 28 2月, 2018 1 次提交
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由 Takahiro 提交于
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- 27 2月, 2018 2 次提交
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由 Don McCurdy 提交于
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由 Don McCurdy 提交于
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- 26 2月, 2018 1 次提交
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由 Takahiro 提交于
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- 25 2月, 2018 3 次提交
- 23 2月, 2018 1 次提交
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由 Takahiro 提交于
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- 22 2月, 2018 1 次提交
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由 Takahiro 提交于
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- 18 2月, 2018 3 次提交
- 17 2月, 2018 1 次提交
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由 John Barounis 提交于
Lensflare => addElement not add according to the source code of Lensflare.js (r90)
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- 16 2月, 2018 3 次提交
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由 Don McCurdy 提交于
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由 Don McCurdy 提交于
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由 Don McCurdy 提交于
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- 10 2月, 2018 1 次提交
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由 Kai Salmen 提交于
OrgRepoIssue 28: Parser Validation. Parser now is one single class: Simplified code, fixed bugs missing 'g' statements and introduced obj_obj2 verification with gulpfile to re-create verify.obj. OrgRepoIssue 31: Worker code still works when mangling is used during minification. Needed to remove Consts. OrgRepoIssue 32: THREE.LoaderSupport.ConsoleLogger: Allow to pass additional arguments to error, warn, info and debug OrgRepoIssue 33: Added support for Points and fixed Lines along - Removed Tr instruction from verify.mtl - WorkerSupport.buildSingelton allows to use constructors from functions list (fixed singleton typo along) - Builder defines the default materials and renamed 'vertexColorMaterial' to 'defaultVertexColorMaterial' for consistency. - Fixed Builder.updateMaterials clone instructions - Extracted load and checkResourceDescriptorFiles to LoaderBase. - loadMtl now allows to pass material options to MTLLoader - Updated documentation
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- 09 2月, 2018 6 次提交
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由 Michael Herzog 提交于
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由 Michael Herzog 提交于
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由 Mugen87 提交于
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由 Don McCurdy 提交于
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由 Don McCurdy 提交于
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由 Mr.doob 提交于
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- 25 1月, 2018 1 次提交
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由 Don McCurdy 提交于
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- 16 1月, 2018 1 次提交
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由 eastpiger 提交于
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