1. 12 7月, 2011 2 次提交
  2. 11 7月, 2011 1 次提交
  3. 10 7月, 2011 1 次提交
  4. 08 7月, 2011 2 次提交
  5. 06 7月, 2011 2 次提交
  6. 05 7月, 2011 2 次提交
    • M
      Updated builds. · ece93dfe
      Mr.doob 提交于
      ece93dfe
    • M
      Some clean up. · 8bf95541
      Mr.doob 提交于
      Testing out texImage2D instead of texSubImage2D again.
      @alteredq: which browsers/os didn't like this combo?
      8bf95541
  7. 03 7月, 2011 4 次提交
  8. 02 7月, 2011 5 次提交
  9. 01 7月, 2011 1 次提交
  10. 30 6月, 2011 1 次提交
  11. 24 6月, 2011 1 次提交
  12. 23 6月, 2011 1 次提交
  13. 21 6月, 2011 1 次提交
  14. 20 6月, 2011 2 次提交
    • M
      Updated builds. · b476481c
      Mr.doob 提交于
      b476481c
    • A
      Added normal maps support to Blender scene exporter and SceneLoader. · f92f3607
      alteredq 提交于
      Blender normal map support is work-in-progress:
       - for individual models normal map shader will need to be refactored to use standard scene lights
       - would be nice to handle also bump maps (a lot of Blender assets do not use "use_normal_map" flag on tangent space normal texture but instead use "use_map_normal" flag on texture slot of grayscale heightmap texture)
      
      Also some whitespace cleanup.
      f92f3607
  15. 19 6月, 2011 4 次提交
  16. 17 6月, 2011 1 次提交
  17. 16 6月, 2011 7 次提交
  18. 15 6月, 2011 2 次提交